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Display Terrain under object results in trees/hills...
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Topic: Display Terrain under object results in trees/hills... (Read 386 times)
Waffle
HTC Staff Member
Administrator
Posts: 4849
Display Terrain under object results in trees/hills...
«
on:
July 04, 2005, 01:11:30 PM »
When "Is square tile object" and "display terrain under tile" are check - resulting built object has trees and hills showing through it. Both in TE and in-game.
Anyone else having this problem?
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zmeg
Silver Member
Posts: 936
Display Terrain under object results in trees/hills...
«
Reply #1 on:
July 04, 2005, 04:51:18 PM »
I've found that it has to have a runway on it for the default clutter to disapear. If you have a runway make sure to force the type to runway as many of them are clutter by default,you can do it in notepad just by changing the -2 to a 2.
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Waffle
HTC Staff Member
Administrator
Posts: 4849
Display Terrain under object results in trees/hills...
«
Reply #2 on:
July 04, 2005, 10:05:41 PM »
I'll try that out -
Built it as several types in heirarchy - first as RWY / then as a CIT -still same thing
Was a multi planar object - with holes in it (where the terrain should be seen).
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Easyscor
Plutonium Member
Posts: 10908
Display Terrain under object results in trees/hills...
«
Reply #3 on:
July 05, 2005, 01:05:13 AM »
Waffle are you forgetting to "Set to Terrain Alt" in the TE? Just saying.
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Easy in-game again.
Since Tour 19 - 2001
Waffle
HTC Staff Member
Administrator
Posts: 4849
Display Terrain under object results in trees/hills...
«
Reply #4 on:
July 05, 2005, 01:25:57 AM »
Pretty sure it is - completly flat small terrain - just testing looks of objects and stuff...
Will double check...
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Display Terrain under object results in trees/hills...