TexMurphy said:Freekin awsome!!!! serious sweeeetness... Especially the back and wing parts... chirst that is nice...
OK, I'll take it I have the metal just about right then?

Thanks, sensei.
Two thing Im a bit puzzled about is the front.. there is something there that just looks strange to me... Its the first and second big plane lines... something just looks wrong to me up front...
Here's a close-up of that area...

The front-most panel line is between the rear edge of the armored oil cooler ring and the rest of the cowling. In real life, the oil cooler ring's rear edge was a little above the cowling, and the front edge of the cowling was curved in a bit, to provide a gap of an inch or 2 so air could flow out the back of the oil cooler. Unfortunately, the poly model is flat across there, so you have to fake this 3D effect with a series of lines in various shades of gray, like you do to fake the curve at the front edge of a control surface. I've got those lines in there but they're too dark at present, making the whole line just look too wide at a distance, instead of 3D like it does close-up. I'm saving that for the final touch-up phase.
The next line back is between the front cowl ring and the main upper side hinged engine access panel. This side access panel was hinged at the bottom, on the line just above the bump on the side of the cowling. The other edges usually had some gaps around them, especially at this stage in the war, so I did that line in black. Compare it to the fixed panel line at the top of the front cowl ring. I've also faked the hinges above and below the side cowl bump, but haven't quite got that the way I want yet.
What I like best about this pic is that this angle gets rid of the annoying poly crease that runs along the fuselage side just below the cockpit. From most directions, this crease creates a sharp light/dark line all down the fuselage, making it look like the exhaust stain is perfectly flat on top. Here, you can see it really isn't. Also, you can see my self-portrait in the cockpit
Seriously scratches to metal are a great idea but I would do them with a pen tool and scratch it up in very thin lines 1x1..
Yeah, I did them 1x1, but then blurred them too much. I think I'm just gonna try leaving them unblurred and let the game's built-in blur factor soften them up so very slightly. And if that doesn't work, I'll tweak it somehow.
BTW, the 9 on the fuselage is hand-made, like most of my lettering. I didn't have a font with a straight back on the 9, they all being more or less curved. Fortunately, the font I needed used real circles and parts thereof, so it was quite simple to make this type of 9.