I think any difficulty would be from people trying to fly with each other as a group.
It's pretty easy to get high scores by flying lonewolf, ignoring others, no obligation towards duty, and being the highest plane around.
But what happens if you have to try and fly with people that are less skilled than you, and have to stick around and help them, instead of run away everytime you smell "bad situation"?
The better skilled pilots would be somewhat "chained" under burdens they have to bear, compared to the free MA.
Perhaps for the lesser skilled pilots, the ToD might actually be more easier, since they can be guaranteed regular cooperative flying to a certain degree.
They don't have to kill every enemy to get scores - all they have to do is help the entire squad/flight complete its mission, and get out of there ASAP. Not to mention the better skilled pilots acting as flight leaders would issue orders which would be helpful to their survival.
All in all, I think it should be pretty interesting.. especially how people can react under a chain of command.
Golly, imagine a scenario where an average skilled guy is the flight leader, and a vocal expert pilot is assigned as a wingman. He feels the orders are winpy and timid, and wants to engage enemy planes more, instead of retreat.
Is he gonna obey orders, or not?
That should certainly be interesting to watch
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