Author Topic: Limit TG control to ship gunners  (Read 272 times)

Offline OOZ662

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Limit TG control to ship gunners
« on: July 22, 2005, 07:08:43 AM »
Tonight I watched 2 CVs die to the same guy in B24s off of a Vehicle Base because one guy took command of the CV and flew off. He had good intentions, but couldn't react fast enough. Then there's the case where someone takes control of the CV and leaves to fight on the other side of the map and the CV gets bombed.

Ship gunners have the ability to quickly react to bombers and torpedos. They can see them and turn the ship rather than have to yell on the country channel that there's a fish in the water or bombers overhead and have to wait for the other guy to pull up his map, open the ship control, set a point and accept the course change. This also keeps people from setting a course all the way across the map and stubbornly commanding it for the three hour jaunt into nowhere.

This would do harm to carriers that don't have any gunners. But, in turn, this would make people want to gun for the ship in order to have that "all-mighty" feeling.

People would still purse fight over control, but it wouldn't be any worse than it is now. But, both players would still have to be in a gun position in order to usurp control; therefor both have the ability to evade attacks much better than someone in a dogfight a sector away at the enemy field.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Elyeh

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Limit TG control to ship gunners
« Reply #1 on: July 22, 2005, 10:33:04 AM »
Or make so if you take command of a cv you cant up a non cv type plane untill you give up command. If you land at a friendly land base and tower out you go right back to the cv.

just an idea. would make taking command a decesion not to be taken lightly

Offline Clifra Jones

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Limit TG control to ship gunners
« Reply #2 on: July 22, 2005, 10:51:10 AM »
Or if you fly X number of miles away form the CV you lose command.

Offline Darkish

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Limit TG control to ship gunners
« Reply #3 on: July 22, 2005, 11:40:27 AM »
Nice, made me think. However can see some temper tantrums insuing:

"Oi .. put that cv back where you found it"

"HaHa .. mine now"

"why you little ####, we've got a nice attack all planned for a20 and inbound to pork"

"So?"

"Give me strength! Look if you come with us you might learn something - as it is you've got the bloody cv heading right into a pt spawn"

"hahhahahhahahaah you are teh suck - make me"

"Right that's it, am changing sides and dedicating the rest of my online flying career to hunting your arse down! ... but first there's a cv I gotta go kill."

Offline Zwerg

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Limit TG control to ship gunners
« Reply #4 on: July 22, 2005, 12:26:30 PM »
I suggest a time limit of 5 min.
A high ranked player still would be able to take the cv where he wants. But he would have to pay attention.

Offline OOZ662

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Limit TG control to ship gunners
« Reply #5 on: July 22, 2005, 04:22:46 PM »
Darkish...don't we have that already? :D

Zwerg, that's not too shabby an idea...
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.