Author Topic: BattleField 2 expansion announced  (Read 1056 times)

Offline Wotan

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BattleField 2 expansion announced
« Reply #30 on: July 15, 2005, 05:45:34 PM »
I play on the TC:Force server, there's 39 folks in there right now.

Its DE server but my pings are fine, almost no lag...

Most of the servers are EU but there isn't a whole lot of them...

Offline FUNKED1

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BattleField 2 expansion announced
« Reply #31 on: July 15, 2005, 06:33:46 PM »
Quote
Originally posted by Dinger
OFP's big liabilities were its netcode, mission-based-model (no JIP), and unattractive graphics.


Don't forget about the buildings.  Trying to move or fight in and around buildings was a joke.

Offline Dinger

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BattleField 2 expansion announced
« Reply #32 on: July 16, 2005, 01:20:28 AM »
Oh yeah, building clipping code.... They swear to have fixed that one too. Hell, in VBS, they even got shooting from moving vehicles (necessary for convoy training missions).  You can run around the cargo bay of a C130 in mid-flight if you're so inclined.

Yeah, and they need to fix grenades.

Offline Raider179

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BattleField 2 expansion announced
« Reply #33 on: July 16, 2005, 02:56:01 AM »
I think Joint Ops showed EA that you can basically screw over the buyer and it really wont hurt sales. Escalation sucked IMO and I didnt even buy it till about 2 months ago. 3 Weeks in and they announce an "expansion" while the main game is still pretty screwy. The patch seems to have helped. The new one is out!

Offline SunKing

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BattleField 2 expansion announced
« Reply #34 on: August 22, 2005, 05:21:17 AM »
bah .. the August patch has been pushed back...  DICE/EA are a class act.

Offline Vulcan

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BattleField 2 expansion announced
« Reply #35 on: August 22, 2005, 06:20:51 AM »
Quote
Originally posted by Dinger
Right. VBS1's latest build includes leaning animations, so hopefully Armed Assault (not quite OFP 2) will have that as well.

OFP's big liabilities were its netcode, mission-based-model (no JIP), and unattractive graphics. No guarantees on whether they'll fix any of these, but some folks swear to me they will.


Ermmm compare OFPs netcode too BF2s netcode... its bandwidth hungry, OFP was aiming for LANs not net.

As for the graphics, hmmm well I remember one patrol, at the edge of a forest, during sunset, a thick fog had rolled in, I heard voices and took cover. A Soviet patrol emerged out of the fog, silhouttes only, walked past me about 10m away, never saw their detail only their silhouttes. I've never had that sort of feeling to a scene in a FPS ever. I still remember hiding the spotlights of searching APCs and Helo's at night.

One of my favourite missions ever was in a Cobra clearing an LZ in a large valley for 3 blackhawks. I got taken out, crashed, my gunner was killed. Of course I was unarmed, hiding behind my cobras wreck as enemy troops advanced from one side of the valley. I directed my wingman who was still flying onto the enemy positions which were much easier to identify from the ground. He pushed the enemy troops back, I called the blackhawks in, they came down, cleaned up, and I caught a ride back to base in one. Now thats entertainment (cobra crash was unscripted btw, it was pure luck I survived the crash).

OFP was wayyyyyyyyyyy ahead of its time.

Offline Raider179

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BattleField 2 expansion announced
« Reply #36 on: August 22, 2005, 09:39:19 AM »
Quote
Originally posted by SunKing
bah .. the August patch has been pushed back...  DICE/EA are a class act.


Yep and they said the "Expansion" developement team wouldnt slow down the work on the patches because they were a seperate team. What a load. At least the editing tools came out. Map making is something else. If any of you need tutorials here are some real simple video's that helped me get started.

Not sure about the site but no problems here and the vids were really useful.

http://www.mnemic.tk/

Offline Rude

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BattleField 2 expansion announced
« Reply #37 on: August 22, 2005, 11:24:03 AM »
Quote
Originally posted by FUNKED1
tacticalgamer.com


Heyas Funked!!!

Do me a big favor pls....email me your cell number....I need to speak with you about some gaming alternatives and I hate this typing crap.

email is rmllc@swbell.net

or my cell is 913-208-3807

Today would be a fine thing and I promise I'm not a stalker or just strange like SOB:)

Offline FiLtH

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BattleField 2 expansion announced
« Reply #38 on: August 22, 2005, 02:06:32 PM »
I played BF1942. It seemed the enemy could return too quick. You kill them, they kill you and so on.  It would be like if in AH, the planes auto spawn mid air right next to the battle.

~AoM~