Originally posted by Clifra Jones
Bese radar cannot pick up object below 200 ft AGL. How is it supposed to see ships on the ocean surface?
Not sure what your other post meant but I assume you want to get rid of BarDar.
Now you want base radar to show Task Groups.
So in the 1st you want to fly high alt attack missions that will not be detected until you cross the base radar circle making any effective intercept unlikely.
In the 2nd you want task groups to show on base radar so you can bomb them before they have a chance to attack you base.
AM I missing anything?
Just sounds like more avoid/limit the fight ideas to me.
Yeah, I would say you are missing a lot.
First, in one of my posts I suggested radar that was effected by terrain. Right now the 200 AGL thing is just sort of a waste. In truth, it does what you are trying to accuse me of: give people the chance to be invisible..
Second, no, I mentioned nothing about the dar bar. I was really talking about eliminating the dar that lets you see dots all over the map (friendly, etc). I think the dar bar is useful. However, I also suggested remote radar bases that could be used to monitor enemy movement and could be killed.
Third, if a CV is so close that it is showing up on radar, but no one is launching a cap/maning the guns to protect it...to bad, so sad. Honestly, how you see this as me wanting to kill the CV before it can fight back is beyond me, but oh well...Anyway, seeing a CV would be more likely to create a fight that it would be to avoid it or stop one. I know if I am at a base and a CV tries to slip by, I am going after it. I also know if I am in a CV near a base as soe one is coming to get it, I am going to up and defend.
Forth, and final, this is a wish list...not a ridicule and criticize forum. You want to piss in your own cornflakes, go ahead...but stay out of mine
Seriously, I know I wasn't that clear, but I was writing these at work and didn't have a lot of time. I think you missed what I was saying, but my fault again because I didn't put it in one post. Anyway, looking for ways to make things
more interesting
without stopping the fight. Just suggesting minor changes to the playing field, not stopping the game.