Author Topic: Op Test 4 now availible  (Read 1198 times)

Offline hitech

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Op Test 4 now availible
« on: August 30, 2005, 04:27:37 PM »
Optest4

Bug Fixes.

1. Gunner Selection.
2. Flikering of transitions textures should now be less.
3. If your card does not suport Hardware TL , the Optimization stuff is disabled.

This should be a completly stable release, please report any problems running it.


HiTech

Offline Mustaine

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« Reply #1 on: August 30, 2005, 09:25:04 PM »
question:

i forgot, but my GF Ti4800 may or may not support hardware T&L... if it does not, does that not mean dont bother testing? (not at home, on dialup @ parents or i'd look into it)

also, will the new patch (when it comes out) still make better FR's on cards that do not support it?

thanks
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Offline maik

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« Reply #2 on: August 31, 2005, 01:51:13 AM »
Mustaine,

your card definitely supports it :).

greets

Offline Kermit de frog

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« Reply #3 on: August 31, 2005, 04:15:28 AM »
What about the GeForce 4 Ti 4400 series?  Does it support this hardware TL?
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Offline jodgi

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« Reply #4 on: August 31, 2005, 05:10:20 AM »
I think T&L support started with the first Geforce generation, so (as far as I know) all Geforce chips use T&L.

Offline bullz

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« Reply #5 on: August 31, 2005, 06:23:24 AM »
YES I HAVE NVIDIA ge-force MX4000 ...i thnk the first loland it does
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Offline AKDogg

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« Reply #6 on: August 31, 2005, 08:12:38 AM »
http://www.rojakpot.com/default.aspx?location=3&var1=88&var2=0

This site right here will tell ya what ever card supports or doesn't along with alot of other good info.

Its also updated every couple of weeks when a new card comes out or new info has been found on a perticular card.
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Offline hitech

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« Reply #7 on: August 31, 2005, 09:01:50 AM »
The only chip set I know of that dosn't is an onboard Intell.

Offline Lazerr

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« Reply #8 on: August 31, 2005, 02:19:55 PM »
yup... Im rocking the onboard intell baby! :lol

Offline jpeg

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« Reply #9 on: August 31, 2005, 04:04:15 PM »
Nice, but it's only for ATI cards


Quote
Originally posted by MwDogg
http://www.rojakpot.com/default.aspx?location=3&var1=88&var2=0

This site right here will tell ya what ever card supports or doesn't along with alot of other good info.

Its also updated every couple of weeks when a new card comes out or new info has been found on a perticular card.

Offline AKDogg

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« Reply #10 on: August 31, 2005, 04:18:26 PM »
No its not.  If u look towards the bottom of page u will see next page.  It covers, ATI, NVidia, XGI, S3, SIS, Matrox, PowerVR, 3DFX, Trident and Intel.
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Offline SkyGnome

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Remaining problems
« Reply #11 on: August 31, 2005, 06:27:54 PM »
P38 nose cones & props still missing in hangar.

Also, the temporal AA thing is still wonky.  I downloaded fraps, set it up to log frame times, and wrote a script to parse the fraps file and do a threshold select, and everything looks fine.  So why is the AA messed up, and why does the new version give me a headache?  Strange and mysterious.

Offline hitech

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« Reply #12 on: September 01, 2005, 09:43:09 AM »
Sky: Thanks for post, I fixed that this morning.


HiTech

Offline Flayed1

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« Reply #13 on: September 02, 2005, 07:46:02 AM »
I'm still getting good frame rates but the invisible spots on the mountains and shore guns are still there.

  But I would even sacrifice those lil bits of mountain/hill sides for the FR i'm getting now. I can now have the object detail setting 3/4 of the way up and display object size and ground vis range all the way up and my FR hardly ever drops below 40. This is with Vsink on as I reasently had some vidio card issues and just downloaded the drivers only and not the control pannel :)

  Oh I'm using a Radeon 9600 pro and a 2ghz athalon with 512 of ram.
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Offline icemaw

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« Reply #14 on: September 03, 2005, 12:31:37 AM »
Just installed the optest and now my track IR is not working. It is very slow motion and move with out head movement
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