Author Topic: B-29 Super Fortress  (Read 115683 times)

Offline FYB

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Re: B-29 Super Fortress
« Reply #1065 on: March 31, 2009, 06:17:07 PM »
And 3000 perks to fly it, another 3000 perks for the Nuke.
No, 350 for formation and 280 alone; full bomb load out included.
1200 perks for 3 mile radius blast nuke.
Can only span at bases where 163 can span, so not all airfields have to get enlarged runways.

-FYB

 
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Offline AWwrgwy

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Re: B-29 Super Fortress
« Reply #1066 on: March 31, 2009, 09:54:04 PM »
No, 350 for formation and 280 alone; full bomb load out included.
1200 perks for 3 mile radius blast nuke.
Can only span at bases where 163 can span, so not all airfields have to get enlarged runways.

-FYB

 

Nooks were never deployed in squadron strenght during the was and therefore do not meet the requirements as set by HTC for inclusion into the game.

 :noid

And furthermore, at your 280 perks for a single bomber, why would there be a sale on formations.  No discounts.  If you want all three you have to pay the full 840.

 :D
wrongway
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Offline Meatwad

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Re: B-29 Super Fortress
« Reply #1067 on: March 31, 2009, 10:49:38 PM »
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
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Offline JETBLST

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Re: B-29 Super Fortress
« Reply #1068 on: April 01, 2009, 11:39:46 AM »
So in all seriousness it IS true then that the re-write of the program code would be prohibitive on the B29?  Serious question now. 

And if that is so, could someone put it in laymans terms, I'm curious. 

Finally, as others have posted what about just making the red box airfields the only fields you could lift from.  Meaning, you wanted the damn thing...  Here it is, now shut up and fly it already!   :rofl  Making it a time consideration big time.  Also perk the crap out of it.   and THAT said then also allow it to do mega damage.  BUT NO NUKE. 

I think this would be a pretty good compromise what about y'all?

Offline Puck

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Re: B-29 Super Fortress
« Reply #1069 on: April 01, 2009, 12:45:21 PM »
The only people who know the answer to the first question aren't talking.

As for "personally", I personally think they should put it in, with a "perk" cost of $5 per aircraft, charged to your CC when you start the sortie.  Full (conventional) bomb load, and good luck taking off without crashing.

The problem with that is too many AH players use mommy's credit card, and too many of those players will be grounded when mommy gets the $1,500 bill for all those crashed B29s.  Us old folks have no sense of adventure.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline vipers

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Re: B-29 Super Fortress
« Reply #1070 on: April 01, 2009, 02:48:38 PM »
Nooks were never deployed in squadron strenght during the was and therefore do not meet the requirements as set by HTC for inclusion into the game.

 :noid

And furthermore, at your 280 perks for a single bomber, why would there be a sale on formations.  No discounts.  If you want all three you have to pay the full 840.

 :D
wrongway
and youwould need to have lots of alt!

Offline oakranger

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Re: B-29 Super Fortress
« Reply #1071 on: April 01, 2009, 04:19:37 PM »
Well, the B-29 should be added.  Why do we have Ar 234 when only 200 or so where develop where the B-29 had what, 3000, 4000 of them developed.  Why is it such a threat to some ppl. 
Not having the B-29 is like not having a 190 or P-38
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Offline Lye-El

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Re: B-29 Super Fortress
« Reply #1072 on: April 01, 2009, 05:13:58 PM »
No, 350 for formation and 280 alone; full bomb load out included.
1200 perks for 3 mile radius blast nuke.
Can only span at bases where 163 can span, so not all airfields have to get enlarged runways.

-FYB

 

No B-29


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline FYB

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Re: B-29 Super Fortress
« Reply #1073 on: April 01, 2009, 07:01:29 PM »
No B-29
Why not? Its got a perfect place in AH and it should only spawn from bases around HQ where it can gain altitude.
Nuke would be nice, but i'd rather consider that to be around 2500 perks...

-FYB
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The sport of understanding women.

Offline oakranger

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Re: B-29 Super Fortress
« Reply #1074 on: April 01, 2009, 10:44:28 PM »
Why not? Its got a perfect place in AH and it should only spawn from bases around HQ where it can gain altitude.
Nuke would be nice, but i'd rather consider that to be around 2500 perks...

-FYB

There are ppl who fear them for some reason.  I guess they are afread of loosing their perk points plane if they get shot down by one ofthe B-29.
Oaktree

56th Fighter group

Offline trigger2

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Re: B-29 Super Fortress
« Reply #1075 on: April 02, 2009, 01:04:52 AM »
Why not? Its got a perfect place in AH and it should only spawn from bases around HQ where it can gain altitude.
Nuke would be nice, but i'd rather consider that to be around 2500 perks...

-FYB

1) Disrupt game balance.
2) Only if we get the landing gear failures on takeoff/landing and random engine explosions on startup.
3) Only if I get a f-117 Nighthawk to intercept your 1337 b-29z0r...
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Offline Kazaa

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Re: B-29 Super Fortress
« Reply #1076 on: April 02, 2009, 05:47:07 AM »
Copy my sig if you want the B-29/Nook!



"If you learn from defeat, you haven't really lost."

Offline Bronk

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Re: B-29 Super Fortress
« Reply #1077 on: April 02, 2009, 06:15:10 AM »

3) Only if I get a f-117 Nighthawk to intercept your 1337 b-29z0r...
I believe the F117 has no gun making intercept moot.
See Rule #4

Offline TheZohan

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Re: B-29 Super Fortress
« Reply #1078 on: April 02, 2009, 06:44:59 AM »
it has no offensive guns your right

Offline sethipus

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Re: B-29 Super Fortress
« Reply #1079 on: April 02, 2009, 03:41:00 PM »
I cannot see any particular gameplay reasons why the B-29 ought not to be added, under certain conditions.  As has been suggested, it should be perked, and I really like the idea that it should only take off from the untakable bases surrounding an HQ.  Bombload is fine, etc.  If someone wants to up a set of B-29s, risking 400-600 perkies, and fly a couple hundred miles to bomb some base, taking a good hour or two for the sortie, then more power to them.  There's no really good gameplay reason why they ought not to be able to do so.

But the nuke is out.  Sure, would be cool, give it a perk price of 3000 bomber perks so it doesn't get used that often, but it will almost certainly never happen, and is really a different topic altogether.  The B-29 was used to drop nukes in WWII two times, but it was used in thousands of sorties to bomb cities and strats and whatnot.

And the God/Kitten joke was funny the first time.  That ship has long since sailed.  So give it up, please, for all our sakes.

The B-29, without nuke, is a perfectly reasonable request to make for the game, and I cannot see any reasonable gameplay reason it ought not to be there, with suitable perk price and perhaps base restrictions.