The slipstream is just as noticable in the other planes (they wanna run of the runway on takeoff). However, part of the F4u ground looping problem may be the large tail fin.
Uhm, trying to explain tourqe to explain how it doesn't make a plane "sway" when on the ground.
When the prop is rotating, say to the right, it needs to something to counter the right way rotation (otherwise the prop would roll off and roll away to the right). The plane is it's counterweight.
So if the prop spins to the right the plane wants to spin to the left, this is what caused some planes to roll over on their backs when the throttled was opened too fast.
The slipstream from the prop causes the "sway" because the slipstream hits the vertical stab and thus pushes the tail end of the plane in one direction (depending on which way the prop is turning).
The tourqe is what makes the plane "spin" or roll at low speeds (specially noticable at the top of a zoom).
Enduro, I don't know how much slipstream is generates when slow and throttle on idle, shouldn't be THAT much so can't really explain that but ground loops (plane sway too fast and make a 180 or degree turn) "should" not be caused by tourqe.
Ever seen a car nose up when accelerating? Can be seen at dragraces, this is the effect of tourqe.