Now... part of me likes the innovative new idea...
But part of me is pooh-poohing it already.
See, bombers and fighters would have separate hangars. Bombers are big and you can fight more fighters in a small hangar (and get them all out and in the air fast) than you could if you stuck the odd fighter in between big bombers.
On the game side of it, I see it as a bit gamey. If people take the time to hit all the FHs now, including that little one past the tower, that takes a coordinated effort or a second pass with bombers. To do that work and then just have fighters up anyways.... it's kind of a kick in the teeth, so to speak.
I'm against resupplying fighters in the field. Way too gamey. Sure if you had supplies you could. The RAF tried to steal a stuka in the desert by just going out and gassing one up (didn't work that easy, but, they sorta stole one). But that means you have to plan for it, you have to have things waiting. They didn't even try to arm the thing, just get its engine running (and it chugged pretty bad, at that). In AH I'm all for larger rearm pads. I'd like to see the entire runway be a reaming pad. But I don't want rearming pads off-field. If you're forced to land out in the field, that's a forced landing. You were defeated. You're either captured or out of the fight until you can re-up. So if you can just sit there and rearm/reload it's a proverbial nose-thumbing to the enemy pilot that put you on the ground in the first place.
So, while I applaud new ideas, I think these two punish people who work hard to achieve things, be it the bombers that kill all FH at a field or the fighter that forces you down over rough terrain.
Your mileage may vary, but that's how I feel.