Author Topic: Kick trinity out !  (Read 640 times)

Offline Noir

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Kick trinity out !
« on: October 16, 2005, 11:00:40 AM »
This map is the worst....

1) few fights, always the same places :cry
2) borders can't be breaked (thx to the mountains and stupid vbases)
3) same with shore, once you have a shore field its over can't go further, expecially on nit side (map creator flies nit ?)

Anyone already saw a reset on this map ? (except when skuzzy wins) I did not.

What we want is donut 24/7 :aok
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Offline straffo

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Kick trinity out !
« Reply #1 on: October 16, 2005, 11:15:00 AM »
look at sig ...hmmmm... yes !

Offline Morpheus

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Kick trinity out !
« Reply #2 on: October 16, 2005, 11:19:32 AM »
I've seen alot of resets on trinity. Back when you could actually still pork all strat (fuel) included I was bishop and they were down to 3 fields on the south end of that map. They ended up hanging on and pushed Rooks/Nits out to eventually reset the west side of the map. That was back in AH1. While in AH2, the map has been reset as well.
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Offline Noir

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Kick trinity out !
« Reply #3 on: October 16, 2005, 11:29:04 AM »
am glad to hear that, now we don't fight in vain :p
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Offline Toad

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Kick trinity out !
« Reply #4 on: October 16, 2005, 11:50:05 AM »
Trinity should either get a major overhaul or be removed from the rotation.

The fields are too far apart, particularly for early war (slow) planes. There are far too many Vehicle fields. Airfields include vehicle hangars, so just change 50% of the V fields to A fields.

This map is a true "downer" every time I log on and see it up. The only chance of a decent fight is a CV engagement.

Sorry NB... I appreciate all the work but it's just not working.
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Offline MOIL

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Kick trinity out !
« Reply #5 on: October 16, 2005, 02:26:46 PM »
What ever happened to the "Pizza" map?

Might be an idea to throw it back into the rotation?  I know it wasn't the most popular map in the rotation but neither is 1/2 the maps we play now.

Could be a nice change of pace maybe.  Just a thought.

Offline TequilaChaser

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Kick trinity out !
« Reply #6 on: October 16, 2005, 02:39:09 PM »
WOW.......Trinity is actually one of the best maps out there,  haven't seen it in rotation lately but always had fun flying it, and never any bad video problems, glitches or bugged sitiations like in most of them "other " maps............

and just because a creator of a map flies for a certian country doesn't mean that country always wins or has the best setup.  I have been Knight  in Trinity and have seen where when it rotates it had put Knights in each of the different sections  , knights don't always get the same area of the map!

btw - I fly bish at the moment............and I am still for the TRINITY map.......it is the BEST!
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Offline Noir

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Kick trinity out !
« Reply #7 on: October 16, 2005, 03:37:00 PM »
hehe I know about the side change :) just snapped out my mind while I was still "hot" :D

Quote
   WOW.......Trinity is actually one of the best maps out there, haven't seen it in rotation lately but always had fun flying it


please tell me when/how, maybe it will get me out of my boredom, you're the first player I met defending this map.
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Offline Nomak

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Kick trinity out !
« Reply #8 on: October 16, 2005, 03:40:51 PM »
Quote
Originally posted by Noir


please tell me when/how, maybe it will get me out of my boredom, you're the first player I met defending this map.


Now you have met 2.  I have no problems with trinity.  Then again I will change countrys at any time in order to find a good fight.  So chess piece constraints do not confine me to a bad night of flying.

I do not like Donut map.  FT can be very good..... it can also be very bad.  FesterMA is by far the best bang for my buck.

Dave

Offline AutoPilot

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Kick trinity out !
« Reply #9 on: October 16, 2005, 04:11:45 PM »
trinity is an awesome map.

just need to make the mountains around tank town 100,000 feet tall
so the dweebs who cant  operate a tank cant fly bombers in.

Offline Stang

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Kick trinity out !
« Reply #10 on: October 16, 2005, 05:29:51 PM »
Trinity rules if you don't like running into enemy planes ever.

Offline mechanic

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Kick trinity out !
« Reply #11 on: October 16, 2005, 05:41:01 PM »
Trinity is superb, great for team work and the war.

unfortunately terrible for furballs.

I have always enjoyed it still, we should never forget our AH1 heritage.
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Offline Fariz

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Kick trinity out !
« Reply #12 on: October 16, 2005, 07:04:36 PM »
There are maps which are good for strat, there are maps which are good for fights, there are maps which are good for both, there is Trinity which is good for neither.

Trinity shall be liked by gv people due to vbases in center, though.

My hours with AH always drops hugely when it is Trinity's turn in MA . May be this is even better -- I have time for some other activities =)

Actually this thread hardly has any sence, because Trinity won't be removed by players request anyway =)

Offline yayyyy

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Kick trinity out !
« Reply #13 on: October 16, 2005, 07:08:59 PM »
im feeling for pizza map. lots of gv fights and driving off the cliffs was fun, as well as flying a20's through the canyons.

Offline cav58d

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Kick trinity out !
« Reply #14 on: October 16, 2005, 07:16:54 PM »
I remember way back in AH1...My first flight, spawning out out A1...Granted it took me about 15 tries to figure out i cant go vertical in a spit @ 120 knots right after take off...but trinity was the map that sold me to AH....then again thats when AH was about winning the war...todays game is muuuuuuuuch different....

by the way..stfu about airplanes in tank town....I fly a light fighter into tank town because its quit possibly the only place on this damn map to furball besides a cv battle
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