Author Topic: Ships  (Read 3220 times)

Offline Sikboy

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« Reply #45 on: July 17, 2006, 06:58:50 PM »
Quote
Originally posted by red26
I know we have thouse little bitty 8"'ers they are desent but what fleet travled around without a Battle Ship?? that would be suicide for the CV if they came in contact with a enmy CV FLEET that was ready for anything.
Bring on the Battle Ship!!!!!
And Bring on the BIG GUNS YEA!!!!!!!!:aok :aok :O :O


I'm sorry. In your original post you seemed to be asking why we didn't have access to a weapon that wasn't in fact in the game. Now as I understand it, you are asking for that weapon to be modelled in the game, so that you can use it.

All this ship talk is making me wish I still had my copy of burning steele.

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Me: Meh, whatever.

Offline Angus

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« Reply #46 on: July 17, 2006, 08:14:21 PM »
Red26:
"So Angus do you support my idea for the 14" and 15" guns too along with the spotter???"

Basically yeah!
The smallest true battleship guns had 11 inches - the biggest 16.
While range remains roughly the same, the big ones have a lot smaller ROF.
So what caliber, is a matter of taste.
Also, how big the secondary guns are.
With little doubt the finest BB's were the U.S. ones from late war but there were others as well.
Bismarck was good, so was the British KGV class, and then you have the Battlecruisers like Scharnhorst, and "Pocket" ones like the Graf Spee.
Same with cruisers - 6 inch guns had a much higher ROF than the 8 inch guns, - but the punch is much less. However, you're tracking and hitting much faster, so a 6 inch gunned cruiser can be very nasty ;)
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline scottydawg

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« Reply #47 on: July 17, 2006, 08:28:31 PM »
Quote
Originally posted by Lye-El
Wouldn't that be fun. Standing there driving a ship for 3 or 4 hours to get it on station.


I saw another game like that, it was called something like "X-treme Cross-stitching 2007", I think.

Offline Reynolds

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« Reply #48 on: July 17, 2006, 10:29:17 PM »
Yes, i think a spotter in a Jeep would be the best option, so that the jeep got more use instead of just to resuply moving tanks. But i think that there should be some system put in place that made a Jeep WAY better than any other vehicle for spotting, maybe a little screen on the upper right, that, when you have a jeep near your target, theres a map in your gunners position that shows you where your shots are landing, but as soon as the Jeep gets destroyed, that goes away.

Oh, and Angus, ive seen ships that have a gun in the middle that only points out of the left or right side. Im not sure if you can remove the guns and rotate the turret, but it doesnt look as if the guns are short enough to allow the turret to rotate.

Offline E25280

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« Reply #49 on: July 17, 2006, 11:20:23 PM »
Quote
Originally posted by Angus
The smallest true battleship guns had 11 inches - the biggest 16.
You forgot about the Yamato and Musashi -- 18 inch guns.

Not that it helped them any.;)
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Offline Reynolds

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« Reply #50 on: July 18, 2006, 01:06:10 AM »
I think hes talking about American ships. New Jersey class had 3 triple 16-inch.  We have the BB-63 Missouri right outside my window!

Offline Angus

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« Reply #51 on: July 18, 2006, 03:28:44 AM »
Quote
Originally posted by E25280
You forgot about the Yamato and Musashi -- 18 inch guns.

Not that it helped them any.;)


Me bad.
II think there were some that big in WW1 as well. I've seen one 18 inch shell at the IWM - big mooma!
But in WW2 AFAIK only Mushashi and Yamato had the 18 inch guns, and probably never fired them in anger.
16 inch was on the NJ class and the Nelson/Rodney class, not sure of more.
Not sure if Rodney could fire all forward at the same time, - maybe under high elevation, but at least  with some angle. BTW it was a shell from Rodney that knocked out Bismarck's control center. Bismarck was also firing at Rodney, - recognizing Rodney as the prime threat.
15 inch was on Dozens of ships in the RN and the US as well as Bismarck & Tirpitz etc. The shell is some 2000 lbs, so you can imagine the impact striking an airfield with one!
14 inch applies to the KGV class (not 13, sorry) and 10 0f them, 6 fore, so on the front they bite more evilly than Bismarck.
Then we're down to 11 (Scharnhorst-Gneienau, and the Pocket battleships)
8 goes for heavy cruisers, 6 for light ones, and that brings us basically down to the smaller calibers which are the BB's secondary armaments and the DD's primary ones.
So, in short, if HTC will add a battleship, there is a lot to choose from.
2 BB's, one light cruiser, one escort carrier and then eventually a submarine (Either a patrol issue or from spawn points) would make the game a very effective naval sim as well as a flight sim, and might well attract new players ;)
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Reynolds

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« Reply #52 on: July 18, 2006, 03:36:32 AM »
Quote
Originally posted by Angus
Gneienau,


You spelled that wrong! :p  lol.

Gneisenau. :D :aok

Offline Angus

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« Reply #53 on: July 18, 2006, 04:31:18 AM »
Typo.

Doh!
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)

Offline Sikboy

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« Reply #54 on: July 18, 2006, 09:37:19 AM »
http://www.amazon.com/gp/product/B00002S5Q0/104-0317909-8017502?v=glance&n=468642


For anyone who wants more Naval Surface Warfare, you might try to find a copy of Fighting Steel. I think the game came out of the Oven too soon, but it's still pretty cool, Even though it's really dated.

-Sik
You: Blah Blah Blah
Me: Meh, whatever.

Offline Campi

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« Reply #55 on: July 18, 2006, 12:11:32 PM »
The problem with WWII Surface fighting games... no intelligent pilots.... the problem with WWII Air Fighting Games.... No intelligent Ship Captians or Ground Vech.

The problem with WWII Ground fighting games... No intelligent... anything...

(maybe band of brothers, and call of duty, but only slightly)

What the world needs is a good All around game, that has "Real like physics" so the guns you shoot arent shooting Lazers they are shooting bullets, with drop... and you dont have to deal with somebody bouncing around like theyre a fricking bunny or something. just so they dont get shot cause they have no Skill...  (that would be ground combat)

as far as ships go... as this game moves more towards a WWII sim, and away from a WWII Air sim... as i think i am hearing... I can still be called Aces High.. since thats the name of the game anyways... but allong with the aces in the sky, we can have ground battles and everything... just think... There you are flying when all the sudden, Jo Army man, on the ground says over radio... I dont know what they are, but I see planes high through my binocks, at x.y. need air support.. then you start flying over, only to find flak... so you raido Jo army man... take those guns out... and Jo army man, calls for Jane Sailor... to Shoot her cannons, at x.y.z, all the while youre in a heated battle... when out of the blue you have to jump...


so while under chute, you notice a big ground battle going on... great youre screwed.. so you flop to the groung have your pistola.. and now youre not in youre element your big metal death beast... but you can still KILL...

the hunts on.. find youre people... or be found...

Offline Reynolds

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« Reply #56 on: July 18, 2006, 12:45:06 PM »
Quote
Originally posted by Campi
The problem with WWII Surface fighting games... no intelligent pilots.... the problem with WWII Air Fighting Games.... No intelligent Ship Captians or Ground Vech.

The problem with WWII Ground fighting games... No intelligent... anything...

(maybe band of brothers, and call of duty, but only slightly)



um... NO. I LOVE call of duty, but they arent nearly intelegent. The guys are always in the same place doing exactly the same thing...

Offline red26

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« Reply #57 on: July 18, 2006, 06:05:33 PM »
If we get a Battle Ship I would like the USS Texas it was a nice ride in WWI and WWII not for shure of this but I think it even saw gun time in Korea and Veit Nam not for shure though.:aok :O
US ARMY LEAD THE WAY

Offline Reynolds

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« Reply #58 on: July 18, 2006, 06:21:48 PM »
I want the Nevada!:D

Offline Angus

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« Reply #59 on: July 18, 2006, 06:40:14 PM »
Wonder which WW2 capital ship saw the most service.
And which ones fired the most as well.
I'll put my money on some British ship for service, such as the Warspite for instance, while the one lobbing the biggest total amount of shells would have been a US ship in the Pacific (intensive shore bombardments all the time).
Anyone?
It was very interesting to carry out the flight trials at Rechlin with the Spitfire and the Hurricane. Both types are very simple to fly compared to our aircraft, and childishly easy to take-off and land. (Werner Mölders)