I came from Warbirds II when Aces High Beta started.
at the time warbirds II was still more attractive but was rediculously expensive with its pay per hour/minute cell phone ripoff billing mantra. ah was free and I was a poor college kid and AH was new and fun.
warbirds went downhill in stagnation and horrible graphics of wbIII it just was horrible colors and graphics and never really improved despite being technologically more advanced than wbII. they even followed AH's lead of monthly subsribtions but with variable rates and strange fees and charges. unfortunately warbirds is also managed by a businessman with a reputation for corruption and fraud which makes giving them your credit card numbers a very disconcerting proposition.
AH had a mass influx in its player base due to lowered subscribtion rates from 30 bucks to 15 bucks and also when Air Warrior was disolved by the soul crushing buracracy known as EA Games most AW players chose AH over WB and it seems many that chose WB ended up at AH anyway.
what is really impressive about HTC is they don't have to use double doors to get there heads inside their office

sure they have ego's but so does everyone else. They however are able to stay relatively grounded and in tune with the community that has formed around Aces High.
the level of interaction between this team and its customers leaves all other games in the dust. name one other game company that would "waste" its time listening to what players want or don't want or want changed or want changed back. naturally many ideas and gripes fielded by players are bad ideas some are good though. the fact that this team has more online experience than anyone else seems to make them able to filter through it.
HTC has been unprecidented in its support for player contributions to the game. first with the players that organize scenarios and events, then the Terrain Team that makes all the maps for the scenarios and more recently with AHII HTC has become a new alternative to those who enjoy building plastic models with its incoorporation of player made skins into the game.
I haven't built a plastic model since AH started accepting player skins. I think I am not the only one in the skinning community who has found the level of enjoyment and realism offered by making skins for the whole community is much more rewarding than its plastic counterparts could ever be.
well I am rambling on and reminiscing about what I have seen over the years of following Aces high...
bottom line is:
if you want to find the best online WW2 flight sim this is it. and if you think you can contribute somthing to it that you think will improve the game for yourself and others...
HTC will let you step up to the plate and take a swing at it.