Author Topic: Custom object size limit  (Read 732 times)

Offline Xjazz

  • Gold Member
  • *****
  • Posts: 2653
Custom object size limit
« Reply #15 on: January 09, 2006, 01:46:45 PM »
Quote
Originally posted by duh
Xjazz what tool in ac3d did you use for making your mountains->
-poly?
-polyline?
-line?
I am having trouble creating some more complex objects.


Hi duh,

Basicly like this

1. I did use a background image from TE as a draft (not needed).
2. With poly I create the 2D mountain foot prints.
3. With Extrude (e-key) by Distance I give needed height and sections.
4. I assing the temporary texture from ah originals. Make a backup copy NOW!
5. Running tenth function from the Tools list to "Remapping"(?) the object.

Some surfaces did disappear in TE/AH but after I run the "Triangulate"for object and surfaces appear right.

Messing up a lot with other functions too and maybe those cause non-collide surfaces problem... dunno sure.

Offline BlauK

  • Platinum Member
  • ******
  • Posts: 5091
      • http://www.virtualpilots.fi/LLv34/
Custom object size limit
« Reply #16 on: January 09, 2006, 03:51:47 PM »
Xjazz,
I assume that the triangulation is only needed for concave polygons to cut them into smaller convex ones. For example you cannot bring a 5-pointed star polygon (with 10 verts) to OE, but you can cut it as 5 triangles and a pentagon or as 5 parallelograms or rhombs  [ LOL!!!... just looked those from dictionary :)  ]


  BlauKreuz - Lentolaivue 34