Hi
Same shape with two different hierarchy and textures. For both I use material 63.
BGmntL2.ac at A1
.Group "WORLD", v 0, s 0, kids 1
. . Group "model", v 0, s 0, kids 1 *
. . . Group "ground", v 0, s 0, kids 3
. . . . Object "lod1", v 268, s 460, kids 0
. . . . Object "lod2", v 187, s 298, kids 0
. . . . Object "lod3", v 130, s 184, kids 0
Total objects: 6 surfaces: 942 vertices: 585
BVmntL2.ac at A4
.Group "WORLD", v 0, s 0, kids 1
. . Group "model", v 0, s 0, kids 1 *
. . . Group "objects", v 0, s 0, kids 1
. . . . Group "vod0", v 0, s 0, kids 3
. . . . . Object "lod1", v 268, s 460, kids 0
. . . . . Object "lod2", v 187, s 298, kids 0
. . . . . Object "lod3", v 130, s 184, kids 0
Total objects: 7 surfaces: 942 vertices: 585
name "lod1"
MaxDist=100000
texture "t02062.bmp" (512*512)
name "lod2"
MinDist=100000
MaxDist=150000
texture "t02062m.bmp" (256*256)
name "lod3"
MinDist=100000
MaxDist=150000
texture "t02062s.bmp" (128*128)
About non-collide problem. I find out the some surfaces have 0x0 value instead of 0x10 (onesided) and this maybe is the reason. I need to check this later.