Author Topic: Collisions <G>  (Read 1152 times)

Offline Kermit de frog

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Collisions <G>
« on: November 08, 2005, 11:59:56 PM »
How about this idea.

Collisions should only hurt if BOTH planes collide.

For you numties, here is an example.

Let's say you are the one that collides with the guy, but the other guy manages to avoid collision on his computer, the server gets only 1 collision reported and not 2, so then the server says, ignore collision.  

Mutual collisions should only hurt.

Sound like a good idea?
I see nothing wrong with it.

(I currently like the way it is now, but maybe this idea will be more acceptable by more people)
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Offline Kurt

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Collisions <G>
« Reply #1 on: November 09, 2005, 12:02:52 AM »
With the current model, thats an almost impossible scenario...

If your computer records the hit, chances are you differ with the opponent by at least a 1/4 of a second...  Do you want to apply that rule to bullets too?  because you'll never hit anyone.

I gotta admit that given the limitations the game works pretty well as it is... I don't think your idea would improve it.
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Offline DREDIOCK

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Collisions <G>
« Reply #2 on: November 09, 2005, 12:32:02 AM »
At first thought I liked the thought.
then on second though I dont as it would only encourage even more HOs
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Offline FiLtH

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Collisions <G>
« Reply #3 on: November 09, 2005, 12:35:26 AM »
Its impossible to have more HOs than we do now. I like that idea..and said something along those lines in another thread.

~AoM~

Offline DREDIOCK

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« Reply #4 on: November 09, 2005, 12:38:44 AM »
Quote
Originally posted by FiLtH
Its impossible to have more HOs than we do now. I like that idea..and said something along those lines in another thread.


Yea we can. it would reduce any attempt at avoiding a collision because odds are you wont collide.
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Offline DREDIOCK

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Collisions <G>
« Reply #5 on: November 09, 2005, 12:40:21 AM »
on the other hand. I think if one side suffers a collision then both sides should
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Offline Karnak

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« Reply #6 on: November 09, 2005, 12:59:47 AM »
Thankfully HiTech already knows why none of this will work and won't change the way he does collisions.
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Offline Schatzi

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« Reply #7 on: November 09, 2005, 05:25:44 AM »
Another thread, another dead horse beaten...



*runs to call PETA*


And Karnak, im all with you on this. I collide and take damage maybe 3 or 4 times in a tour. *shrug*. Dont really matter death wise.
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Offline megadud

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Collisions <G>
« Reply #8 on: November 09, 2005, 06:24:26 AM »
in my early days when i was a young grasshoppa i looked down on HOs. Infact i biotched and moaned and cursed when i got HOd and tried to avoid every HOer.

I then saw the light, some little kid said "don't try to bend the spoon, that's impossible. Instead try to realize teh truth." I said what truth? he said "there is no spoon dood QUAH!"

i was like snap! from then on i HO everything that goes head on with me 110 or p40 i shall HO and 1 of us will end up in hell!

MegaDud

Offline mussie

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Collisions <G>
« Reply #9 on: November 09, 2005, 06:42:20 AM »
Today I got HO'ed and Collied with TWICE by the SAME PILOT  and I dont know if the damage was from his guns or the HO But He did this to me in the same LA ie: he survived both collisions..... really blows when that happens.   :furious

I can live with teh HOing as much as I hate it but why the sudden increase in collisions has somthing changed Is it school holidays over there in the US cause the HO and Collide rate has trippled.


Later All

Offline Flayed1

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Collisions <G>
« Reply #10 on: November 09, 2005, 08:11:26 AM »
I used to try to avoid all HO's but usually I would just end up being a bigger target.  Now I take all HO's and this seems to be the only time I get a realistic colission. If neither 1 one of us kills the other or neither one of us gets out of the way.  
  So if you want a "you colided" and "he colided" all at the same time I suggest you HO more :D  or don't HO so good I guess would be more accurate. :)
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Offline DipStick

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Collisions <G>
« Reply #11 on: November 09, 2005, 08:17:22 AM »
Quote
Originally posted by mussie
Is it school holidays over there in the US cause the HO and Collide rate has trippled.

Was probably BOP squadnight.  :lol

Offline MINNOW

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« Reply #12 on: November 09, 2005, 08:42:38 AM »
Quote
Originally posted by DipStick
Was probably BOP squadnight.  :lol


Musta been, cause God KNOWS the BK's never do anything wrong


:aok

Offline DipStick

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« Reply #13 on: November 09, 2005, 09:02:58 AM »
Quote
Originally posted by MINNOW
Musta been, cause God KNOWS the BK's never do anything wrong

Preach it brotha'!

Offline dedalos

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Collisions <G>
« Reply #14 on: November 09, 2005, 09:26:24 AM »
Both colide and both die is good, and it can work as far as the 'evil net' that everything gets blamed on goes.

However, I think people confuse the colision message (xxxx has colided with ya) with the damage they took from the gys guns or their own.  If you got damage when you got a message that the bad guy colided with you, it because the guy shot you, or you shot him from really close range (for some reason you get more damage than him in that situation)

Since this is the first and only bug/troble free piece of software ever writen by humans, there is nothing to be fixed other than maybe removing the colision message.  Thats not a coding issue and it would avoid these questions.  Every one happy

:D
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