Author Topic: Collisions <G>  (Read 1181 times)

Offline dedalos

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Collisions <G>
« Reply #15 on: November 09, 2005, 09:27:20 AM »
Quote
Originally posted by dedalos
Both colide and both die is good, and it can work as far as the 'evil net' that everything gets blamed on goes.

However, I think people confuse the colision message (xxxx has colided with ya) with the damage they took from the gys guns or their own.  If you got damage when you got a message that the bad guy colided with you, it because the guy shot you, or you shot him from really close range (for some reason you get more damage than him in that situation)

Since this is the first and only bug/design problem free piece of software ever writen by humans, there is nothing to be fixed other than maybe removing the colision message.  Thats not a coding issue and it would avoid these questions.  Every one happy

:D
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline bozon

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Collisions <G>
« Reply #16 on: November 09, 2005, 09:31:25 AM »
and how would you like this scenario:
you avoid the other plane and suddenly explode because on his FE he didn't move out of the way and you did collide.

no thank you.
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Offline ghi

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« Reply #17 on: November 09, 2005, 09:33:10 AM »
Quote
Originally posted by DREDIOCK
on the other hand. I think if one side suffers a collision then both sides should


 Yep, not both sides involved in collision should go down,  
   








Offline Tilt

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« Reply #18 on: November 09, 2005, 10:20:50 AM »
Quote
Originally posted by ghi
Yep, not both sides involved in collision should go down,  
   


Looking at which way round that Halifax tail piece is................

That P38 HO'd the Halifax!
Ludere Vincere

Offline mussie

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Collisions <G>
« Reply #19 on: November 09, 2005, 10:36:42 AM »
Hos and Rams Aside

AWSOME PICS

 :aok

Offline dedalos

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« Reply #20 on: November 09, 2005, 12:14:09 PM »
Quote
Originally posted by bozon
and how would you like this scenario:
you avoid the other plane and suddenly explode because on his FE he didn't move out of the way and you did collide.

no thank you.


I thought I said BOTH see it both die
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline lasersailor184

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Collisions <G>
« Reply #21 on: November 09, 2005, 12:28:13 PM »
Quote
in my early days when i was a young grasshoppa i looked down on HOs. Infact i biotched and moaned and cursed when i got HOd and tried to avoid every HOer.

I then saw the light, some little kid said "don't try to bend the spoon, that's impossible. Instead try to realize teh truth." I said what truth? he said "there is no spoon dood QUAH!"

i was like snap! from then on i HO everything that goes head on with me 110 or p40 i shall HO and 1 of us will end up in hell!

MegaDud


Maybe that's why people these days look down on you...
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Offline megadud

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« Reply #22 on: November 09, 2005, 12:30:07 PM »
Quote
Originally posted by lasersailor184
Maybe that's why people these days look down on you...


go back to o'club where you belong. stop hijacking threads in general...

Offline lasersailor184

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« Reply #23 on: November 09, 2005, 12:43:11 PM »
It's like that old saying.


Those insults based in truth hurt the most.
Punishr - N.D.M. Back in the air.
8.) Lasersailor 73 "Will lead the impending revolution from his keyboard"

Offline megadud

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« Reply #24 on: November 09, 2005, 12:50:39 PM »
Quote
Originally posted by lasersailor184
It's like that old saying.


Those insults based in truth hurt the most.


See Rule #2, 4, and 5


Offline Bodhi

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« Reply #25 on: November 09, 2005, 01:19:21 PM »
the second photo of the 38 incident with the 24 happened on the ground and not in the air like reported.
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Offline Kermit de frog

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« Reply #26 on: November 09, 2005, 02:07:21 PM »
what I'm talking about are collisions from not ho's, but from stall fighting.  Sometimes both planes are so close to each other that 1 guy might actually end up colliding with the other because he basically stalled and fell out of the sky and onto his opponent.  The other guy managed to roll his plane and avoid the collision.  If the net lag didn't exist, both planes should have missed because 1 pilot managed to roll out of way.  Therefore, the server should say, no damage unless collision was reported by both pilots.

I'm don't want both people to die because 1 person collided.  I only want the collision to either affect both people or no one at all.

I think that this idea is worth thinking about and maybe we should vote on it.
Time's fun when you're having flies.

Offline hitech

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Collisions <G>
« Reply #27 on: November 09, 2005, 02:12:42 PM »
No vote needed kermit: Only thought about that idea 10 years ago. It is not going to change.

HiTech

Offline Kermit de frog

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« Reply #28 on: November 09, 2005, 02:22:41 PM »
:cry :cry :cry
Time's fun when you're having flies.

Offline BigR

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Collisions <G>
« Reply #29 on: November 09, 2005, 03:20:01 PM »
It just seems like I got into a lot more head to head dogfights in AW. I dont know if thats due to the mentality of the players these days, or the way HOs and Collisions are setup in AH.