Author Topic: The Main Arcade server, my $.02  (Read 1722 times)

Offline AKFokerFoder+

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The Main Arcade server, my $.02
« on: November 14, 2005, 04:20:35 PM »
This could be an epiphany for some, but:

The MA is an Arcade, First Person Shooter, Game Server.  It is not a damn historical CT with all plane sets. Three sides, all with the same planesets and gv’s.  It all makes for the possibility of a really fun gaming experience.  

So what if the 109F4 has gondolas in the MA?  Some 109F4s did have gondolas. If the G6 had 30mms make it an option in the Main Arcade server.   And anything that makes for a more diverse planeset in the MA, makes for a better gaming experience.

I would be willing to bet that a large percentage of us in the MA just want a fun gaming experience.  I have no delusions that I am a “real WWII Ace” flying for some country.  I know little of WWII air combat, but I bet it was just like other combat.  You pee your pants, you get so scared you puke, and you do things to others that we were never created to do to others.  I know that this is a game, I feel no G forces, I feel no fear, I am not cold, lonely, hungry, bone tired, and sent to fly on a mission that in all probability will end my life.  

It’s a game were the only thing that gets hurt is my ego. And at times it is the most fun you can have sitting down.  Well… maybe the second most fun you can have sitting down.

What happened to the 109 planeset did nothing for increasing the fun factor of the MA.
 
And the general treatment of the Axis aircraft just makes you wonder…

Did the German pilots do so well in their pathetic planes because they were uber pilots?

Or did the German pilots do so well because their planes were a lot better than they are modeled in this game?

Offline Krusty

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« Reply #1 on: November 14, 2005, 04:26:36 PM »
I can understand your point of view. It's not that different form my own on this matter. But let me suggest this: F4 vs G2, whats' the dif? Very little. In fact the G2 has a little bit more engine power. So take a G2 with gondies, and the slight boost in power will balance out the drag from the gondies, other than that it's pretty dang close to the F4, it's just 10 ENY less.

Offline 38ruk

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« Reply #2 on: November 14, 2005, 09:43:35 PM »
Quote
And the general treatment of the Axis aircraft just makes you wonder…

ITS A CONSPIRACY  ,damn BIAS american company . LOL

Offline lasersailor184

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« Reply #3 on: November 14, 2005, 10:12:57 PM »
Well, the way I think it should have been run is like this:


All planes should be modeled with most options.  The options available are determined by the arena.

I.E. The 109F4's with gondolas.  IN the MA, this option would be available.

But say in the CT or TOD a situation arises where they need to use F4's that didn't have gondolas.  Just disable them.




Though I do believe the code is way to solid and built up to be modifying some of the core parts of the engine.  Then again, I'm just shooting from the hip, I really don't know much about coding.
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Offline EdXCal

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« Reply #4 on: November 14, 2005, 10:36:54 PM »
I to have noticed that the 109's seem to have been neuterd, I know the 109F4 has the extra 20mms, I've got pictures of them but the G2 is a better option is your taking them.  
But the K4 is horrable! In the old G10 I could turn fight about the same as a P-51D at mid-low speeds, now the K4 is ever worse, and it flies with a lighter weapons load then most people did in the G10 but with even less options. The G14 is more like the old G10 but it still turns like a tank...
The 109E and F seem pretty good, and I've read the 109s got pretty bad in turn rate over the years compaired to what they used to be, going from about 5500Ib in the E to around 7500Ib in the later G models and with no increase in wing area.
And it seems to be the othe way around with the spits! The early war models are now horrable, the Mk1 turns on a dime but everything else is horrrable (good for early war though), the Spit 5 was toned down (thank god!), it rolls well and still turns well but it's acceleration and energy holding ability has been cut down as well as it's cannon ammo. The Seafire I find to be perfecet, in fact it feels like a heavy spit9, but I downed 3 N1ks, a Ki-84 and a B5 yesterday, it wasn't easy (other then the B5)  but I still feel it's well modeled. The Spit14 I don't mind because it's not in it's true form till 15-25K, the Spit16 is was gets me... It's like the old Spit5 with a better roll rate and even better speed! This thing is a total low alt Killer! Right up there with the tempest, the F4u4 and the La models.
I think the models look good, but only the ealier flight models seem to fit right, well, atleast to those people that don't care for "uber" plane, the rest either suck to much or are way too good! lol I like having an balanced plane set, but compaired to the Spit16 what is there? Maybe the Ki-84 but where the Ki fails the Spit16 is great, it can just dive away!
I guess I havn't much else to say on the subject so I guess I'll just end it here for now.

Edward

Offline Vipermann

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« Reply #5 on: November 15, 2005, 06:14:06 AM »
I agree with Laser here. If the plane was capable of carrying a load out it should be listed as available for the MA. Once TOD is out you really won't be picking your load out anyway so the system would be able to give you whatever was historically accurate for the time/mission/theatre.

I understand the desire to be historically accurate but if some planes flew with a certain load out then technically it is historically accurate to have the ability to choose.
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Offline DipStick

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« Reply #6 on: November 15, 2005, 07:37:50 AM »
The only way to increase the "fun factor" of the MA is closer AIRfields. The rest is just icing on the cake.

Offline EdXCal

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« Reply #7 on: November 15, 2005, 09:50:53 AM »
closer airfield are horrable! Trust me! I play mostly H2H, in the smug8 map everything is so close if you get to 4k ack starts up from EVERYWHERE! It's horrable, then you end up with nothing but furballs. Mostly turns at the core, with spits just outside that and BnZer's just above all that with flak goin' like mad! lol

Edward

Offline hubsonfire

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« Reply #8 on: November 15, 2005, 10:15:40 AM »
Comparing H2H to the MA isn't necessarily a good comparison. They are extremely different animals.

While I agree this isn't a fully historically accurate arena, and I do like having a variety of loadouts, isn't it somewhat contradictory to say " This isn't a historically accurate arena, but I want X plane to have Y loadout because it had it in the war"?
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Offline DipStick

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« Reply #9 on: November 15, 2005, 10:36:05 AM »
Quote
Originally posted by EdXCal
It's horrable, then you end up with nothing but furballs.

TOTALLY HORRIFIC! What was I thinking.... :eek:

Offline Dead Man Flying

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« Reply #10 on: November 15, 2005, 10:44:40 AM »
It is with some satisfaction that I note the whines of those who gleefully awaited the nerfing of the Spit V and Seafire, only to realize to their collective horror that the Spit VIII and Spit XVI fulfill the same rolls better while the 109s suffered relatively more from the changes.

Proceed please, brave virtual warriors!

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Offline TexMurphy

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« Reply #11 on: November 15, 2005, 11:00:32 AM »
@Leviathn

Yeah its amusing to watch the "nerf everyone elses toys but dont dare to touch mine". Very amusing.

@Thread Topic.

What I would like to see is "perked options". Let it cost perk points to hang the gondolas on the F4. We do have the perk point system to limmit the usage of certain planes, why cant this system be used to limmit certain very uncommon loadouts?

One reason why is ofcourse the "coad" one but if its "coad able" then why not?

Tex

Offline AKFokerFoder+

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« Reply #12 on: November 15, 2005, 11:02:02 AM »
I liked the old Spit5 and Seafire.

I used the Seafire a lot on attacks from CV's, but I think the F4u-1 gives you the option of taking some bombs, and it is a  dirty little turn fighter.

And I always thought the Spits made good targets :)

Offline Vipermann

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« Reply #13 on: November 15, 2005, 11:13:01 AM »
Quote
Originally posted by hubsonfire
Comparing H2H to the MA isn't necessarily a good comparison. They are extremely different animals.

While I agree this isn't a fully historically accurate arena, and I do like having a variety of loadouts, isn't it somewhat contradictory to say " This isn't a historically accurate arena, but I want X plane to have Y loadout because it had it in the war"?


I don't consider it to be contradictory at all. I view the war as a qualifier for planes and weapons in the game. If it was in the war it can be in the game. The perk point system can be used to simulate the rarity that existed in the war.

Because this isn't a historically accurate arena we should not be limited to only the load-outs that were found on most planes of that type.

Saying that a load-out shouldn't be included because only 1/8, 1/5,1/4 or whatever fraction of the planes used that loadout doesn't make sense in the MA to me.

It is my understanding that planes are being re-done for TOD. In TOD I feel that historical accuracy should be extremely important. To that end weapon load-outs could be limited to historical accuracy. Pilots with better rank who invested in better ground crews might have the ability to choose a load-out that was not common if he prefered it.

As far as plane handling goes, the more accurate the better, in any arena.

I would like to see the K4 have the 20mm option as well as the gondalas.
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Offline AKFokerFoder+

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« Reply #14 on: November 15, 2005, 11:46:04 AM »
Quote
Originally posted by TexMurphy
@Leviathn

Yeah its amusing to watch the "nerf everyone elses toys but dont dare to touch mine". Very amusing.

@Thread Topic.

What I would like to see is "perked options". Let it cost perk points to hang the gondolas on the F4. We do have the perk point system to limmit the usage of certain planes, why cant this system be used to limmit certain very uncommon loadouts?

One reason why is ofcourse the "coad" one but if its "coad able" then why not?

Tex


First of all, I have not been on the BBS saying that HT should nerf any plane.  I don't think the Spits are overmodeled, I just think the 190's and 109's are undermodeled.

As for the logic of perking an option on a 1942 era aircraft in the MA.  Stop and rethink that one.  Do we perk 190A8s if we put the 30mm gunset on it?  How about perking the Pony D if you take the 6 gun option instead of the 4 gun set?  Or perk the P47 if you take the 8 gun set instead of the 6 gun set?  

If you ask me, if anything needs perking, it's the trees!  :rofl