Karnak
Zoomed-in view is adjustable over a range; assume you mean you were zoomed in all the way? I suppose I need to measure the degrees of arc in the full-zoomed view to determine the degree to which the "fisheye lens" effect is still there.
In any case, however, my overall argument still seems valid, as even if the exagerated effect of framing is reduced in full-zoom, it is a special case. The shape of the 3-D model affects all magnifications in forward view. Also, consider the head-movement differences between AH framing and real-life framing, etc., as I mentioned previously.
I think this is not just a visual issue, but a game-play issue as well. For this reason, we should aim for accuracy tempered for "net effect", rather than accuracy of a particular element taken out of context. I think the game is better, to the extent that it allows players to build special skills in various (reasonably realistic) areas to overcome odds. Deflection shooting skill is one such area, which helps allow one to overcome odds disparities typical in the MA. If such improvements were not possible, then the outcome would be mostly a function of the size of the horde one is flying with. This makes the game boring.