Author Topic: Speed vs flap deployment for 109  (Read 727 times)

Offline Morpheus

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Speed vs flap deployment for 109
« Reply #15 on: December 09, 2005, 12:05:08 AM »
Quote
Originally posted by Kev367th
Notice I said it 'applies to ALL manually deployed' aircraft.
It just hadn't occured to me earlier that as they were manually wound down the pilot had to use the hand normally used for the throttle.
Hardly the blink of an eye when it takes 30-40 secs to deploy full flaps, so I guess any part of that would be directly related in time.

Nobody has still come out with a definative the chart is showing TAS or IAS?


Think about what you are saying.

I dont know about you but when I want to get into flaps I chop throtle 100%. For that reason alone your little problem with how throtle and flaps should be changed will have no effect on me. So go ahead and change it.

It goes in order...

Cut throtle

Grab flaps.

Or

Keep turning with full power

Grab flaps.


So change what you want. It wont effect me.
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Offline Karnak

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Speed vs flap deployment for 109
« Reply #16 on: December 09, 2005, 01:04:03 AM »
Kev,

All WWII aircraft would require the pilot to take his hand off the throttle at least briefly in order to lower the flaps.

Unless HTC is going to start modeling where the pilots hands are and what that allows the player to do at a given time then I think your request is silly and rather pointedly directed at the Bf109 and Luftwaffe fans.
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Offline Eagler

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Speed vs flap deployment for 109
« Reply #17 on: December 09, 2005, 07:03:38 AM »
would that mean I would have to stop picking my nose while playing AH? as I would not be able to with the face mask on in RL ... :)
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Offline Morpheus

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Speed vs flap deployment for 109
« Reply #18 on: December 09, 2005, 08:21:05 PM »
yes eagler, this also means that from now on you must strap on your flight suit and of course chute along with everything else before you can take off.
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Offline Widewing

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Speed vs flap deployment for 109
« Reply #19 on: December 10, 2005, 09:00:34 AM »
Quote
Originally posted by Karnak
Kev,

All WWII aircraft would require the pilot to take his hand off the throttle at least briefly in order to lower the flaps.
 


Indeed, P-38 pilots had the flap handle on the right side, meaning they had to switch hands on the yoke to lower flaps. On the other hand, F6F pilots had the flap switch switch within finger reach of the throttle and the manual over-ride close by. In fact, in the Hellcat nearly every control needed for flight and combat was adjacent to the throttle. P-47s had a similar set-up.

Some aircraft had better cockpit designs than others. Grumman aircraft, Republic P-47s and the 190s had the best cockpits. 109s, Spitfires and P-38s were among the worst with the rest in between in terms of location and access.

One cannot expect to HTC to model each cockpit as they existed in terms of layout. Instead, they designed the game so that no aircraft is at a disadvantage. This places the emphasis on flying instead of systems management.

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Widewing
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Widewing

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Offline SkyGnome

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Speed vs flap deployment for 109
« Reply #20 on: December 18, 2005, 11:03:06 PM »
I agree that it would be cool to have flaps addressed - though I don't think it's neccessary to go to the extent of having the control location penalties modeled.

However, my personal priorities would put the Grumman birds first in line for an update.  I believe both the Hellcat and Wildcat had flap systems that would, upon setting the flap control, deploy the flaps gradually as speed decreased - though by completely different mechanisms.  I think the N1K might fall into this category as well - by yet another completely different mechanism.