Author Topic: AGP setting in BIOS  (Read 305 times)

Offline tapakeg

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AGP setting in BIOS
« on: December 19, 2005, 11:23:18 PM »
A while ago I posted a problem my friend had with his computer.  He could not play Battlefield 2 for more than an minute without it locking up.  He found out his AGP apature setting in his bios was set to 64MG and he has a 256MG vid card.  Mine was set to 128, and I too have a 256MG card.  I was not having any problems at all.  I ran a video benchmark with both settings and the 256 did have a small improvement.   He now has the settings jacked to high and it plays fine.  

Was his card only performing with 64MG?
Was my card only performing with 128MG?

What exactly does this setting do?

Tapakeg
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Offline Hap

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Re: AGP setting in BIOS
« Reply #1 on: December 20, 2005, 08:40:27 AM »
Quote
Originally posted by tapakeg
A while ago I posted a problem my friend had with his computer.  He could not play Battlefield 2 for more than an minute without it locking up.  He found out his AGP apature setting in his bios was set to 64MG and he has a 256MG vid card.  Mine was set to 128, and I too have a 256MG card.  I was not having any problems at all.  I ran a video benchmark with both settings and the 256 did have a small improvement.   He now has the settings jacked to high and it plays fine.  

Was his card only performing with 64MG?
Was my card only performing with 128MG?

What exactly does this setting do?

Tapakeg


skuzzy has a sticky on this under the technial support heading i believe.  i'm reluctant to admit that after reading it, i've followed his adivce but i do not clearly understand why what he says is so is so.

hap

Offline Roscoroo

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AGP setting in BIOS
« Reply #2 on: December 20, 2005, 11:28:51 AM »
equal or higher setting then your card is fine .

if set below your cards amount then it will bottleneck the card down (lower its capabilities some)
Roscoroo ,
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Offline Kev367th

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AGP setting in BIOS
« Reply #3 on: December 20, 2005, 12:17:20 PM »
AGP aperture - How much system memory is shared with the card to allow it to process more textures and data.

good description -
http://www.tweak3d.net/articles/aperture-size/

Roscoroo - Not strictly true. Depends on a lot of variables, see above article.
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Offline Roscoroo

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AGP setting in BIOS
« Reply #4 on: December 21, 2005, 12:26:48 AM »
Notice the date ....  i was going by what skuzzy said awhile back ...

but then if im having an dyslexic moment then excuse me ..(broken finger on dope at the moment )

also is this for onboard graphics or seperate card ? it makes a difference as for onboard uses system ram .


Posted: August 29, 2002
Written by: Kayron James Mercieca and Dan "Tweak Monkey" Kennedy.

Introduction

Tweak3D prides itself in being one of the few sites online that never says, “Enough is enough.” Our PCs are never fast enough, and we always question how we can make them even faster. We always say, “Hey, what does this setting do?”, or “Hmm, I wonder if my house will burn down if I turn the speed up a little bit.” No, we don’t think there’s such a thing as too much computing power, and our video cards are no exception.

Video cards offer so many features these days that it’s often easy to overlook a couple. Sometimes we might miss important features that are right in front of our eyes, and this is where we came up with the idea to tweak that golden nugget in our BIOS setup, the “AGP Aperture Size”, which from here on out, we’ll refer to as “AAS”.

The Confusion and Mystery Behind AGP Aperture Size

There are many rules of thumb regarding this setting (that we admit, we’re guilty at times of encouraging). But at one point, someone at Tweak3D said, “has anyone tested this recently?” and a silence fell across the lab.

The reason for writing this guide is that many people still ignore the importance of AAS or set it incorrectly. Generally measured in megabytes (MB), AAS is the amount of system memory (RAM) shared with an AGP graphics card in order for it to have more memory to process textures and other visual data.

Some people think that the more RAM you share with the graphics card, the larger the performance boost. In some cases, this might be true. In others, it might result in a performance drop. There are two common outcomes from setting the AAS too high: (1) If you share too much RAM with your graphics card and an application takes advantage of that, you will have less RAM for other functions of the software, and possibly for background applications. (2) If the graphics card does not utilize the memory, it is not taken from system memory. In this case, there are no problems with AAS sucking all of your system RAM, despite its setting in the BIOS configuration utility. The latter is the most common case, since most people have enough memory now to compensate for a high AAS, and most applications would not take all of the memory anyway.

We decided to test the actual performance of the different AAS values to see if (other than available system memory), it affected performance and system stability.
« Last Edit: December 21, 2005, 12:31:01 AM by Roscoroo »
Roscoroo ,
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Offline Roscoroo

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AGP setting in BIOS
« Reply #5 on: December 21, 2005, 01:03:13 AM »
here's another older article w/ benchmarks just to lookie over.http://www.cybercpu.net/howto/basic/AGP_aperture/index.asp
Roscoroo ,
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Offline Kev367th

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AGP setting in BIOS
« Reply #6 on: December 21, 2005, 11:04:43 AM »
Yeah it's an old article, but still valid.
It was to do with seperate graphics card.
I usually try 64,128,256 and see what gives me the best performance.
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Offline Krusty

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AGP setting in BIOS
« Reply #7 on: December 21, 2005, 01:20:09 PM »
If you've got 128MB VRAM or more, don't set it to higher than 64. You want to use on-board memory, not system memory, and setting a higher AGP aperature is going to start using system memory. You only really need this for archaic 3D cards with like 16 and 32MB of memory. For all modern cards you're good on default (which is AGP size of 64MB)

Offline Kev367th

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AGP setting in BIOS
« Reply #8 on: December 21, 2005, 01:32:39 PM »
Setting it above 64 on the latest cards won't matter.
It only uses the 'shared' system memory if its needed.
One side affect might be large gart address table which could slow things down.

Thats why I try the aperture at all 3 (64,128,256), at the moment on this system 128 gives the best results, even though I have a 256 card.
AMD Phenom II X6 1100T
Asus M3N-HT mobo
2 x 2Gb Corsair 1066 DDR2 memory