Funny how (although these kinds of threads always pop up) people seem to want a bit more "realism" from AH.
While I still don't regard this
game as a Sim, it's getting closer and closer.
The ideas from everyone is just what HTC needs IMO, I believe over time and through trial and error HTC will continue to make changes for the better with regards to "realism" and game play.
I will be the first to addmit that sinking carriers in this game is far too easy. While I don't bomb them myself, my bomber crew can drop any CV, anytime, anyday with little or no effort.
While this is cool and all they have stated many times "man that's just too easy" and joke about who gets to the fleet first.
I honestly believe that most (not all) people who play this game fit into a very small genre of players. One of the reasons that games like this one and WWII Online are still around is that they are challenging.
It seems the harder the game is to master or learn the more the guys like it, hence "Sim" If it were like Quake it would loose it's appeal real fast and players (as they do now) simply move onto the next shooter.
I too would like to see the fleet play a more active and historical role in the game. I would love to see the CV groups set up with accurate historical loadouts (just as we have in planes and GV's)
I dont see any N1K's carrying 2-1000lb bombs, 8-wing rockets and 6 .50cals???
Then why should the CV be armed with a 1/4 of the fire power it actually had ?
MIDWAY CLASS (3 ships)CORAL SEA (Aprl 2, 1946)
FRANKLIN D. ROOSEVELT (ex- Coral Sea, April 29, 1945)
MIDWAY (March 20, 1945)
Displacement: 45,000 tons (55,000 full load)
Complement: 4,085
Length: 968 ft (o.a)
Beam: 113 ft, 136 ft (max.)
Draught: 32 ft 9 in
Aircraft: 137
Guns:
18 - 5 inch, 54 cal.
84 - 40 mm AA quadrupled
82 - 20 mm AAArmour: side, deck
Machinery: Geared turbines.4 shafts. S.H.P.: 200,000 = 33 kts.Boilers: 12.
ESSEX CLASS (24 shipsDisplacement: 27,100 tons (33,000 full load)
Complement: 3,240
Length: (p.p) 874 ft, 888 ft (o.a)
Beam: 93 ft
Draught: 29 ft
Aircraft: 82 (103 have been carried)
Guns:
12 - 5 inch, 38 cal.
72 - 40 mm AA quadrupled
52 - 20 mm AA quadrupledArmour:
2.5" - 4" side amidships
1.5" flight deck
3" hangar deck
1.5" main deck
1.5" tower
Machinery: Geared turbines.4 shafts. S.H.P.: 150,000 = 33 kts.Boilers: 8 Babcock & Wilcox..
This is just SOME of the info on these geat ships of WWII, you can read about them
HEREAll in all I think the carriers should play a more important role in the game (IMO) and it should take some serious planning if a group of planes want's to try to attack it.
My 2 cents