Author Topic: CVs should not be limited  (Read 1208 times)

Offline Larry

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CVs should not be limited
« Reply #15 on: December 21, 2005, 11:17:47 AM »
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Originally posted by Morpheus
They would be used to vulch fields at 600mph with immunity.


Hmm kinda sounds like the La7.
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Offline Airscrew

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CVs should not be limited
« Reply #16 on: December 21, 2005, 11:22:33 AM »
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When the maps get close to reset and the nme front is near my 163 base, the first thing I do is take up a 163 and start dog fighting in it.


Although I agree with what you're saying I'm gona argue (discuss) anyway, (my wife says I would argue with God)

Ive been out of the game for awhile but isnt the base near the HQ almost or quite frequently one of the last bases taken?  I dont recall seeing hordes (or even one 163) uping for the last ditch save the base attempt/stall the reset.  I might be wrong.  (and I pretty sure I'm wrong, but I'll ignore that because it destroys my argument ;) )

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120 30mm is enough ammo for a TON of kills if you shoot close

Most definitely.  Last night I used a K-4 (60 rounds 30mm) for the first time and got two bombers and P-51 and still had about 14 rounds left (I dont aim good with the 30mm, I miss alot)

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At 1/3 throtle in level flight you can maintain 400mph or better. The thing will glide forever, so when you are in a fight just turn off the engine until you need some speed to get out of trouble.


Yes, if you're at 10k or 20k, but probably not at 500ft off the deck dodging trees.  and unless they've practiced dogfighting in a 163 they'll probably vaporize themselves if they try to pull the same g's like they would in a LA or Spit.   This would have a limited entertainment value :D

I can live the 163 only available at the HQ base, but just for a few minutes there it sounded like a good idea

;)

Offline Nightshift82

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CVs should not be limited
« Reply #17 on: December 21, 2005, 11:26:46 AM »
Quote
Originally posted by Zazen13
Wow I could just see it. You up innocently from a coastal field oblivious to all but the potential for a fun hop. Suddenly out of the corner of your eye you see the unmistakable wake of an enemy fleet. No sooner do you see this then, as if out nowhere, 15 La7s and 25 SPit16s come racing toward your field, their single minded goal is obvious, resistance is futile.

Of bigger concern than realism or unlimited options in a game of this nature is gameplay balance. Nothing ruins a game quicker and more surely than poor gameplay balance, this would be entirely un-balancing.

Zazen


I totally agree with Zazen here it would ruin gameplay
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Offline Morpheus

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CVs should not be limited
« Reply #18 on: December 21, 2005, 11:31:48 AM »
Go off line and grab a 163. Take off and set it at 1/3 throtle. I think its something like 982gph. (i think, cant remember now) Its the lowest setting you can put it at before the rocket motor just stops producing thrust. After about 2-3 minutes maybe a little more you are up to speed and on your way. I never go above 1k in a 163 unless im going to intercept bombers. The low 163 is an inviting target. They are going to in on you like a bat out of hell and most likely over shoot very easy. When they over shoot inscrease power to stay with them and get close, but dont over shoot either and you've got them. They also turn like a dream withi no torque to affect you're turns or sping you out. With flaps its like a spit5 from hell. They can take plenty of G's just dont put one in negative G's or quick jerks from negative to positive or you will pop.
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Offline *NDM*JohnnyX

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CVs should not be limited
« Reply #19 on: December 21, 2005, 12:46:50 PM »
Can we please have pizza deliverymen bring me food when I'm driving in my tank?

Offline meddog

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CVs should not be limited
« Reply #20 on: December 21, 2005, 01:06:03 PM »
Midnight

After reading your post one word comes to mind "WUSS" boo hoo boo hoo I have to fly more than 5 miles to get my jollies.  I tell you what, go play your X-Box or PS2 and stop polluting these BBS with trivial crap
Yes I know I suck, other wise youuuuu would be dead so stop bragging.

Offline LYNX

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CVs should not be limited
« Reply #21 on: December 21, 2005, 01:09:03 PM »
I'll agree with Morph on this.  That 163 is a beast when u use flaps and tickle the throttle.  163 doesn't need to be flown flat out except when getting to 20 + K.

I also agree with NOT having them every where about the map on large fields.  There's guys in here with over 10,000 fighter perks.  I oopps they would have a field day.  Cruise  2 x 163's a sector to a de-acked field vulch a few and effectively close the place.  Enter next bunch of DEFENDING 163's and so on............

You'd have newbs leave on day 1 and the eerrr lesser perked leave when they couldn't up in 1 .:furious

Bad plane all round

Offline Krusty

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CVs should not be limited
« Reply #22 on: December 21, 2005, 01:14:04 PM »
There was a time a few months back.. Only time I recall actually being around when the base by an HQ was under attack. I was on the attacking team and we were pretty close to the field and the HQ (most maps have the nearest bases a sector away from HQ, this one was close)... You would NOT believe the number of 162s... There must have been 30 of us and 20 of them -- all of them were in 162s!

So, yes. If 162s were available more, and if fights happened by the HQ fields more, 162s would be abused heavily.

Offline Golfer

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CVs should not be limited
« Reply #23 on: December 21, 2005, 01:42:12 PM »
Three's.  One-Six-Threes.

Offline Krusty

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CVs should not be limited
« Reply #24 on: December 21, 2005, 01:43:04 PM »
Yeah yeah, my bad.