Author Topic: AH RPS (Fun not Historical)  (Read 4343 times)

Offline miko2d

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AH RPS (Fun not Historical)
« Reply #60 on: January 23, 2001, 05:53:00 PM »
 Lazs,
 The way you descrobe it is how it is really done in many online first-person role-playing games, like Everquest. There are many different arenas linked to each other so a player transitions from one to another. I am sure MSFS 2000 scenery is done like that too.
 Using such scheme would be the only way to create a huge (whole earth?) arena, it is a major rewrite for both the front end and the server.
 If they spend a year on it without producing planes we woold be pissed off.
 If they produce plenty of planes, drop them all into MA and then spend a year to make linked virtual arenas to use those planes we would be pissed off too (except for those who only want to fly the latest model planes).
 Why would they bother to do early-war planes if noone would fly them in the MA?
 
 While we wait for the linked virtual arenas I would want a RPS in MA or a non-empty arena where flying early-war planes would not be serving a target drone for late war uber-planes.

miko

[This message has been edited by miko2d (edited 01-23-2001).]

lazs

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AH RPS (Fun not Historical)
« Reply #61 on: January 24, 2001, 08:40:00 AM »
No miko... take the size map we have with just a few more fields maybe, and assign 3-6 each for early and late war only... Leave the majority in the center mid war.   Make 40K mountain ranges or have the fuel dissapear as you cross the "border".  As the plane set grows so would the map perhaps.
lazs