Author Topic: Like the 190s were 109 cockpit views are wrong  (Read 4361 times)

Offline BlauK

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Like the 190s were 109 cockpit views are wrong
« Reply #90 on: January 01, 2006, 06:33:35 AM »
The suggested red line and the real-refraction green line are really practically the same for view blockage.

The current black line simply hides too much of the front view.




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Offline GunnerCAF

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Like the 190s were 109 cockpit views are wrong
« Reply #91 on: January 01, 2006, 10:27:26 AM »
So the refraction from the glass being tilted top to bottom would also shift the view up, like raising the pilots head position.  It may also make the horizontal bar on the top apear to be thinner.

Edit:  Looking at the picture, the horizontal bar will look the same, but possibly block less view :)

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« Last Edit: January 01, 2006, 10:35:45 AM by GunnerCAF »
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Offline DREDIOCK

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Like the 190s were 109 cockpit views are wrong
« Reply #92 on: January 01, 2006, 11:24:38 AM »
Really really not trying to offend.
But I think some of ya are trying to apply a $10 solution to a $2 problem.
(You wouldnt happen to be engineers would ya?;) )

All that needs to be done is those uprights thinned by maybe 10% and more importantly spread out to their proper locations.
And the gun mounts and nose shaved down

As it is now going by what you guys are talking the current available view and current blocked view are correct for the current angle and placement of those uprights IMO.

The problem as I see it is the dimensions are probably correct but the angle at which they are viewed is incorrect thus making them look too thick thus making the current blocked view larger then it should be.
 As well as their placement which is definately too close together.

The forward view would be improved considerably if these uprights were simply spread out and placed where they should be as well as the gun mounts shaved down to their proper shape.
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Offline BlauK

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Like the 190s were 109 cockpit views are wrong
« Reply #93 on: January 01, 2006, 11:43:03 AM »
Dred, the frames seem to be correct when viewed from outside. Simply scaling them would ruin the outlooks :(

The solution is not difficult though. It is just moving the other side of one polygon a bit and defining another polygon as 1-sided instead of 2-sided. Possibly that latter polygon could be divided as two separate polygons.

This same 1-sided polygon thing has been used in the new P-51 model already... there is really nothing to it ;)

Most of the above discussion is really only to prove that the 109 deserves a wider view in the front windshiled.


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Offline DREDIOCK

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Like the 190s were 109 cockpit views are wrong
« Reply #94 on: January 01, 2006, 12:55:41 PM »
Quote
Originally posted by BlauK
Dred, the frames seem to be correct when viewed from outside. Simply scaling them would ruin the outlooks :(

The solution is not difficult though. It is just moving the other side of one polygon a bit and defining another polygon as 1-sided instead of 2-sided. Possibly that latter polygon could be divided as two separate polygons.

This same 1-sided polygon thing has been used in the new P-51 model already... there is really nothing to it ;)

Most of the above discussion is really only to prove that the 109 deserves a wider view in the front windshiled.


Wouldnt the outside art be created seperate from the inside art?
I fail to see what the art on one has to do with the other.

Leave the outside art the same if that looks correct. and it probably is correct on the outside
The problem is that inside is incorrect. And in my mind there is absolutely no doubt it is incorrect. Both in the placement of the uprights, and the gun hubs.
 And the view from the inside is the most important part.
Veiwing the planes from the outside is mere eye candy while being able to see from the inside can dramatically effect gameplay.

Personally outside of the position of the uprights (to the right and left) the angle and view of the depth is probably off a tad as well.
And those uprights either need to be twisted slightly to the left and right. If you loook closely at the uprights in the RL pick you can see they are very slightly angled outward and not perfectly square to the pilot.
Also they are probably tapered slightly outwards to accomidate the fitting of the glass.

On thinking about it We are assuming that those uprights from inside to out are at perfect 90 degree angles when they were probably tapered a bit being narrower inside then out otherwise installing,removing and replacing the glass would be a real PIA particularly considering its thickness.
 Meaning that  if we were looking  at a cutaway  of the right upright and down on it instead of front to back it would probably not look like

This.   l

but more like this   /  (only slightly less dramatic)

They would be more narrow on the inside then the out to prevent the glass from being blown back into the cockpit and would also provide more support for the glass over a wider area then if it were perfectly square being more wedgelike then peglike
« Last Edit: January 01, 2006, 01:00:05 PM by DREDIOCK »
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Offline BlauK

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Like the 190s were 109 cockpit views are wrong
« Reply #95 on: January 01, 2006, 01:23:49 PM »
It has been a common way in many games to create separate inside and outside models, but... as far as I remember, AH uses just the one and same model for both inside and outside. I think HT gave such an answer in some old thread.

You can see it yourself by going to outside view and zooming in... you can actually get inside the plane that way. You can see e.g. teh paratroper standing inside the goonie bird with his hands up :)


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Offline Urchin

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Like the 190s were 109 cockpit views are wrong
« Reply #96 on: January 01, 2006, 02:06:14 PM »
Yea, as far as I know there is only one model, there is no inside and outside model.  

If the model is wrong when viewed from the inside, I think it would have to be wrong when viewed from the inside.  

Or I guess HTC could narrow down the dashboard and gauges instead :).  That'd be a simple fix for the one problem lol.

Offline DREDIOCK

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Like the 190s were 109 cockpit views are wrong
« Reply #97 on: January 01, 2006, 03:57:10 PM »
Welll there is something being lost somewhere between the outside and the inside cause those uprights definately arent right. Neither from the position on the dash nor in relation to the gun hubs, which themselves are also shaped incorrectly.

As far as the thickness of the uprights (glass thickness) Im thinking perhaps its somehow getting flattened out so as not to produce the 3d effect/view they need to, to be correct.
Though I still beleive the angle to be slightly off and not square as well as per my above post
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