Author Topic: From oe to te  (Read 269 times)

Offline croduh

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From oe to te
« on: January 08, 2006, 08:30:59 AM »
Now i am having problems with getting my costum objects from oe t ote.I convert the object,delete chache folder and put it into the texsrc folder in my map folder.I just converted the file and copy/pasted it from userlib folder.Doesn't show under the TE objects list.I tried with other objects still doesn't work.I know i am wrong somewhere but don't know where.Please help.

Offline BlauK

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From oe to te
« Reply #1 on: January 08, 2006, 10:22:56 AM »
Is the object hierarchy built defined correctly in the Ac3d?
Did you also copy the converted texture file (htx) or the original bmp texture to your texsrc folder?


  BlauKreuz - Lentolaivue 34      


Offline croduh

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From oe to te
« Reply #2 on: January 08, 2006, 10:25:00 AM »
Hieararchy and everything else is ok.I do copy/paste htx file too.I tried with objects from htc still no good

Offline BlauK

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From oe to te
« Reply #3 on: January 08, 2006, 10:40:35 AM »
I can check the files if you want to.
Either email them to me in one zip file (.ac .shp .bmp and .htx) or give a link to downloadable zip file.

my address is [username]@hitechcreations.com


  BlauKreuz - Lentolaivue 34      


Offline croduh

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From oe to te
« Reply #4 on: January 08, 2006, 11:17:08 AM »
IDk what i did but it is working.
And now i realize how bad is my object looking