Author Topic: This game is not user friendly  (Read 4008 times)

Offline SkevJ

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This game is not user friendly
« on: January 12, 2006, 09:16:11 AM »
how in the heck is this company going to make more money when it doesnt even have a guideline on how to fly or even a newbie arena. Its like AH expects you to be an ace pilot and fly on the bat. Its a shame I have to go to an unoffical website that tells me how to fly. I'm not even having fun with this. I'm more frustrated then having fun. games like Tanarus, Cyberstrike, WoW, and most other online games have a thing called TUTORIAL. LEARN IT.

 And you all wonder why you have only 300 people in a arena on a busy night. Newbs like me are just bait to people in that arena who flys over 10 hours a day. I like the two week trial thing but I'm sorry because I'm not paying 15 bucks a month to get my bellybutton kicked and then you record to see what he does and that doesnt teach you anything either because the damn instruments doesnt function properly. This game had potential to be great and a successful heir to Air Warrior(At least they had a newbie arena) but instead you expect only WWII pilots to play this game.

Last time I check games had tutorials. Hell why this game cant have a tutorial? I shouldnt have to ask people all the time what's this? What's that? A guy told me it took him almost 6 months to finally figure what the hell is going on and how to capture things. Why dont you all put a tutorial at the beginning before you play the game about what purpose a Vehicle hangar does and what's the purpose of an Ammo field and etc. This is bad business guys bad business. In order for someone to love the product they have to know it first and it doesnt take an average joe two weeks to learn this game. AND HOW THE FUDGE I GET OUTTURNED BY A P47 IN A SPITFIRE??? TELL ME THAT???

Offline Masherbrum

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This game is not user friendly
« Reply #1 on: January 12, 2006, 09:25:09 AM »
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« Last Edit: January 12, 2006, 11:18:03 AM by hitech »
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Offline Schatzi

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This game is not user friendly
« Reply #2 on: January 12, 2006, 09:29:00 AM »
Theres LOTs of help out there if you look for it:


Help and Training forum.
Training Arena (select it on startup screen instead of Main)
Help Section on HTC homepage  go to Support section/help
Netaces  - tons of useful info, getting started stuff, tactics etc
SimHQ  - a little more into technical stuff


AH is a flight SIM, it *will* need time to learn and even more so to master it. But theres lots of help along the way if your willing.
« Last Edit: January 12, 2006, 09:31:58 AM by Schatzi »
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Offline Dead Man Flying

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This game is not user friendly
« Reply #3 on: January 12, 2006, 09:30:46 AM »
Your tired whining aside, I do agree with your basic premise that AH is not user friendly.  Use of readily accessible tooltips or mouseover help or even offline instructions on how to fly would really go a long way toward getting newbies over the huge hurdle of just learning how to get the wheels off of the ground.  I've always felt that AH is an extremely flexible, powerful game that is highly configurable, but intuitive it is not.

However, if you expect to just load up the game and become an ace of aces without any effort or practice, you're sadly mistaken.  Some people have played this game or games like it for five, ten or even fifteen years.  Do you expect to compete with that without even trying?

-- Todd/Leviathn
« Last Edit: January 12, 2006, 09:38:40 AM by Dead Man Flying »

Offline Roscoroo

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This game is not user friendly
« Reply #4 on: January 12, 2006, 09:31:57 AM »
^^^^^ up there under downloads is help , and "Getting started "

www.netaces.org  is also a great site . get the one page key /dot commands and print it .

the next thing is to spend time with a trainer or anyone willing to help you .

this game has a learning curve to it  ... but with paitence and lots of practice it gets really adictive and fun.

also watch films they help alot.

as for a jug out turning a spit ... well I do it all the time w/ a jug , you may have just been out angled also .
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Offline Schatzi

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This game is not user friendly
« Reply #5 on: January 12, 2006, 09:33:35 AM »
Quote
Originally posted by Dead Man Flying
Your tired whining aside, I do agree with your basic premise that AH is not user friendly.  Use of readily accessible tooltips or mouseover help or even offline instructions on how to fly would really go a long way toward getting newbies over the huge hurdle of just learning how to get the wheels off of the ground.
I've always felt that AH is an extremely flexible, powerful game that is highly configurable, but intuitive it is not.

However, if you expect to just load up the game and become an ace of aces without any effort or practice, you're sadly mistaken.  Some people have played this game for five, ten or even fifteen years.  Do you expect to compete with that without even trying?

-- Todd/Leviathn



I disagree Todd. Theres an interactive tutorial. The Training Arena. And you can always contact the Trainer Corps at trainers@hitechcreations.com .
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Offline Flit

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Re: This game is not user friendly
« Reply #6 on: January 12, 2006, 09:37:13 AM »
Quote
Originally posted by SkevJ
how in the heck is this company going to make more money when it doesnt even have a guideline on how to fly or even a newbie arena. Its like AH expects you to be an ace pilot and fly on the bat. Its a shame I have to go to an unoffical website that tells me how to fly. I'm not even having fun with this. I'm more frustrated then having fun. games like Tanarus, Cyberstrike, WoW, and most other online games have a thing called TUTORIAL. LEARN IT.

 And you all wonder why you have only 300 people in a arena on a busy night. Newbs like me are just bait to people in that arena who flys over 10 hours a day. I like the two week trial thing but I'm sorry because I'm not paying 15 bucks a month to get my bellybutton kicked and then you record to see what he does and that doesnt teach you anything either because the damn instruments doesnt function properly. This game had potential to be great and a successful heir to Air Warrior(At least they had a newbie arena) but instead you expect only WWII pilots to play this game.

Last time I check games had tutorials. Hell why this game cant have a tutorial? I shouldnt have to ask people all the time what's this? What's that? A guy told me it took him almost 6 months to finally figure what the hell is going on and how to capture things. Why dont you all put a tutorial at the beginning before you play the game about what purpose a Vehicle hangar does and what's the purpose of an Ammo field and etc. This is bad business guys bad business. In order for someone to love the product they have to know it first and it doesnt take an average joe two weeks to learn this game. AND HOW THE FUDGE I GET OUTTURNED BY A P47 IN A SPITFIRE??? TELL ME THAT???

Two words
Training Arena
BTW, I've been playing this game since day 1, and I still get my butt kicked-suck it up

Offline reeb

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This game is not user friendly
« Reply #7 on: January 12, 2006, 09:40:41 AM »
Im an avrage joe, and learn to fly?....dont run into the ground...your flying!
It didnt take me long to learn how to play...heck i saw the comercial on mititary channel log in and played and dont do all that bad ive only been playin a few months :)

Offline Krusty

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This game is not user friendly
« Reply #8 on: January 12, 2006, 09:42:04 AM »
I remember my first time in AH offline, first time I ever tried the game. Took a plane and, silly me it had a TON of torque (mighta been a corsair) and I was rolling horribly on takeoff. After a few tries I made it off the ground (not helped by the rockets, bomb, drop tank, and 100% gas I had) only to try to turn and -- and -- drop a wing and crash into the ground off the runway. I was too slow. I didn't know this stuff, but I learned. Hell the 2 week trial is barely enough to put the training wheels on, but this game does have its moments, and you will enjoy it (eventually). It's like any game - you have to know what you're doing to some degree.

Hell, it could be as bad as MSFS3, but it's not.

Offline Dead Man Flying

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This game is not user friendly
« Reply #9 on: January 12, 2006, 09:44:19 AM »
Quote
Originally posted by Schatzi
I disagree Todd. Theres an interactive tutorial. The Training Arena. And you can always contact the Trainer Corps at trainers@hitechcreations.com .


Compare that to a game like World of Warcraft where you just show up, hop in, and within an hour you can have the mechanics of the game fully understood as they literally walk you through an introductory area.  I'm not referring to training in the sense of how to become a better pilot, but rather an interface that is accessible to new users without losing the functionality that those of us with experience enjoy.

Just to use an example, take the stick mapping and stick configuration setup.  I've had to talk perfectly reasonable, intelligent people through how to use these functions because, while powerful, they were not intuitive and did not feature easily accessible tooltips.  Or for another example, why not floating help descriptions when mousing over options in the clipboard menu?  How many people are going to figure out that you have to go to the O'Club to do Squad stuff?  How many people will know intuitively that you have to invite someone to a squad in order to form a squad the first time?

-- Todd/Leviathn

Offline LLv34_Camouflage

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This game is not user friendly
« Reply #10 on: January 12, 2006, 09:44:51 AM »
SkevJ,

what you are looking for is available here: http://www.hitechcreations.com/ahhelp/

For future reference, the help pages can be accessed by one mouse click from the website: Just choose "Support" and click "Help". The website is here: http://www.hitechcreations.com/

Best regards,

Camo
« Last Edit: January 12, 2006, 09:47:52 AM by LLv34_Camouflage »
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Offline Kolibri

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« Reply #11 on: January 12, 2006, 09:50:25 AM »
He's absolutely right.

There should be a tutorial for beginners. What does TA help when the beginner is alone in the arena???

I think a tutorial would help. The basic info and flight maneuver has to be in a tutorial.

But be sure SkevJ, a tutorial wouldn't stop your frustration.

Even with a tutorial u would get killed almost every time u flying and that will last for month.:mad:

Ofcourse u get more and more kills by the time, but u will get shot down much more.

We all made this experience, but we stay - learn - learn more - and keep learning.

NghtFire

Offline USHilDvl

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This game is not user friendly
« Reply #12 on: January 12, 2006, 09:54:04 AM »
It's a shame that a potential new member of the community is not enjoying the experience.  Most everyone in this gaming community is glad to see new players join the ranks...we need each other to have any fun.  However...walking in the door and berating everything in sight is probably not going to win you any assistance at all.  We all, mostly, really enjoy the game, and have been with it for some years.  So...here's a little advice to help you enjoy your time, while not leaving a really bad impression on everyone around;

1) Stop the ranting, and start learning.

2) The raw basics are explained in the help.

3)  Read the outside tutorials that are available...who cares what the source?  Read everything on netaces.org 3 times, minimum, and you'll begin to understand.  Then start reading some more.  Aircraft evaluations, comparisons, diaries of real combat pilots, some history, some work on ACM theory and practice, etc...

4)  The game is a simulation of flight and of air-to-air and air-to-ground combat (among a few other things).  These are inherently complex topics, with tremendously detailed lore, and will necessarily require some effort to actually learn what is going on.  If you are getting shot down, I wouldn't blame the equipment...learn to do better.  Many of us have been in here for quite some time, and getting shot down (a lot) is the nature of the beast.

5)  This is no longer shooting at AI computer-controlled opponents.  One of the most shocking realizations is that people are a LOT smarter and more talented than an AI.  

6)  The tutorial you so stridently demand already exists...we call it the Training Arena.  Much better than a simple-minded, scripted tutorial...you'll find a huge arena, some set ground-rules, and a community of designated trainers who VOLUNTEER to help new players become familiar with the intricacies of the game.  People in here will HELP you learn the things you'll need to know.  Trust me...a 15 minuted scripted tutorial doesn't exist because it would be worthless...this game just isn't that simple.

7) Easy to learn...hard to master.  It's supposed to take time to get better and better, or you'd bore yourself right out of the game in a matter of weeks.  This isn't a "$50 bucks for 20 hours" off the shelf box game.  Many like a game with a real learning curve...gives the game ongoing interest.

8)  Read the rest of the BBS...like the part called Help & Training.

9)  Nobody wonders why we have 300 people in a night...a busy night is 500.  Who cares?  It only takes one to give me a target...

10)  If a 47 out-turned your spit...you let him do it.  You let him get on top of you while you were at an energy disadvantage.  He maintained e, set up his angles correctly, waited for his shot, then took it.  It's technique...not equipment.  Dogfighting just ain't simple, bro.

Really...there is a lot to enjoy about this game, but you have to enjoy what it offers.  If you prefer an arcade or console experience, this won't do it.  If you like something that's a challenge, that requires some practice to get any good at, then you'll love this thing.  You'll also find that help is available for the asking...if you ask better.  If you've been frustrated by the responses you get asking basic questions in the Main Arena, it's just because it's not the right place for it.  spend time in the TA, tune your radio to the Help channel, and start taking notes.

You might find you end up just as addicted as the rest of us.  Lots of good advice posted already, see?

Best of Luck!  

Offline moot

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This game is not user friendly
« Reply #13 on: January 12, 2006, 09:59:19 AM »
AH was intuitive to me from the first day.
I didn't understand little things like combat trim at first sight, but I did see what it did right away, more or less, before understanding what it was modeling, exactly.
I found the interface ugly, but functional.. my first games weren't foolproof for-dummies-tutorial games.

The one thing I saved a lot of time on, while in the steep part of the learning curve, was dogfight crash courses from Jekyll.
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Offline Roscoroo

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« Reply #14 on: January 12, 2006, 10:20:18 AM »
another thing is Alot of Squads will let you wing with them ,(Even if your not a subscriber yet ) and help you along the way . w showing you What its like to play with a team of guys/gals  that will be there to help watch your back "6", as for SA "Situation awareness" is one of the hardest things to learn at 1st . and is probaly the last thing that all of a sudden "Clicks" along with your basic ACM ....

when this happens you start to out fly players and get to follow them around trying to put lead into there flying machines.
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