Author Topic: This game is not user friendly  (Read 4148 times)

Offline Schatzi

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This game is not user friendly
« Reply #75 on: January 13, 2006, 03:15:51 AM »
The guy figured out where the game can be downloaded and installed.
The guy figured out where the BBS is, how to get himself an account and how to post a rant.

He can figure out where the help file can be found.


BTW, on the startup screen, theres a "HELP" button that sends you directly to HTC help file on homepage.
21 is only half the truth.

Offline SkevJ

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This game is not user friendly
« Reply #76 on: January 13, 2006, 05:43:52 AM »
Yeah I'd had my account created in 2003 and I am Revor I wont lie about that. I've been playing this game off and on. I never said I was new as you can read on one of my postings asking about a spitfire weakness in the Aircraft and Vehicles and I said I just quit right before they introduced the P47N. I'm not being a troll I'm just speaking for everyone else that is new.

     I really like the game but Its just frustrating to me that a P47 can outturn my spit like that. I wasnt trolling and I'm sorry if it may sounded like that.

Offline TequilaChaser

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This game is not user friendly
« Reply #77 on: January 13, 2006, 05:56:36 AM »
Quote
Originally posted by SkevJ
I really like the game but Its just frustrating to me that a P47 can outturn my spit like that. I wasnt trolling and I'm sorry if it may sounded like that.



"Know and use all the capabilities of your airplane. If you don't,  
sooner or later, some guy who does use them all will kick your ass."

                                 Lieutenant Dave"Preacher"Pace, USN
                                 U.S.Navy Fighter Weapons School Instructor
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Kweassa

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This game is not user friendly
« Reply #78 on: January 13, 2006, 06:19:08 AM »
"How the hell is anyone supposed to know how their plane performs, when even the plane charts and specs aren't updated for god knows how long?"

Civilian Kweassa, banana
The Institute for People who Grumble All the Time about Trivial Stuff

Offline Delirium

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This game is not user friendly
« Reply #79 on: January 13, 2006, 06:45:32 AM »
I will help ANYONE as long as they;

1. Ask me, or seem so clueless they need assistance. What drives me nuts is the individuals that ask "How do you turn the engine on?" then "How do you move forward?" I want people to meet me halfway.

2. Have an interest and are willing to learn. I remember I ended up talking to one new person on the phone (gave an unknown person my #) and helped him out that way.
----

Spike, btw, you may end up being a good stick, we met in a big tumult last night. If you want help, let me know...
Delirium
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Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline Delirium

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« Reply #80 on: January 13, 2006, 06:49:13 AM »
Here is an idea....

Why doesn't HTC start a new contest, one where the is the one that has his manual for Aces High (in pdf format) accepted for use?

I'd recommend a 'quick start' section in the beginning, a lengthy tutorial, and lastly a basic fighter manuver and tactic section at the end.

Anyone think it is a good idea?
Delirium
80th "Headhunters"
Retired AH Trainer (but still teach the P38 selectively)

I found an air leak in my inflatable sheep and plugged the hole! Honest!

Offline SkyRock

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This game is not user friendly
« Reply #81 on: January 13, 2006, 07:29:22 AM »
Quote
Originally posted by SkevJ
Yeah I'd had my account created in 2003 and I am Revor I wont lie about that. I've been playing this game off and on. I never said I was new as you can read on one of my postings asking about a spitfire weakness in the Aircraft and Vehicles and I said I just quit right before they introduced the P47N. I'm not being a troll I'm just speaking for everyone else that is new.

     I really like the game but Its just frustrating to me that a P47 can outturn my spit like that. I wasnt trolling and I'm sorry if it may sounded like that.

PWNED! by the Creton from the black lagoon!  :aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline T0J0

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This game is not user friendly
« Reply #82 on: January 13, 2006, 08:05:28 AM »
New or demo users have little chance of surviving with this product on several
levels..First they get beaten like school teachers in New Orleans on vacation in the MA for the two week trial, and if they like the abuse enough and decide to ask a question on the forum they get stampeded to death like a trip to mecca even by the principles of the company...  I disagree with the attitude but its just my opinion..

TJ

Offline Roscoroo

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« Reply #83 on: January 13, 2006, 08:22:00 AM »
A short film 5-15 mins would be good .. you could have a gremlin pointing out how to config the primary things ,along with cockpit gages ...then a short flight showing the auto take off /pilots . how to maintain and trade energy in manuvers ... then a simple landing  .
Roscoroo ,
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Offline betty

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Re: This game is not user friendly
« Reply #84 on: January 13, 2006, 08:24:23 AM »
Quote
Originally posted by SkevJ
how in the heck is this company going to make more money when it doesnt even have a guideline on how to fly or even a newbie arena. Its like AH expects you to be an ace pilot and fly on the bat. Its a shame I have to go to an unoffical website that tells me how to fly. I'm not even having fun with this. I'm more frustrated then having fun. games like Tanarus, Cyberstrike, WoW, and most other online games have a thing called TUTORIAL. LEARN IT.

 And you all wonder why you have only 300 people in a arena on a busy night. Newbs like me are just bait to people in that arena who flys over 10 hours a day. I like the two week trial thing but I'm sorry because I'm not paying 15 bucks a month to get my bellybutton kicked and then you record to see what he does and that doesnt teach you anything either because the damn instruments doesnt function properly. This game had potential to be great and a successful heir to Air Warrior(At least they had a newbie arena) but instead you expect only WWII pilots to play this game.

Last time I check games had tutorials. Hell why this game cant have a tutorial? I shouldnt have to ask people all the time what's this? What's that? A guy told me it took him almost 6 months to finally figure what the hell is going on and how to capture things. Why dont you all put a tutorial at the beginning before you play the game about what purpose a Vehicle hangar does and what's the purpose of an Ammo field and etc. This is bad business guys bad business. In order for someone to love the product they have to know it first and it doesnt take an average joe two weeks to learn this game. AND HOW THE FUDGE I GET OUTTURNED BY A P47 IN A SPITFIRE??? TELL ME THAT???




don't feel bad, when i first started playin back in april, i thought " omg..i'll never b able to do this" now...here i am..9months later..and i'm sayin " omg..i'll never b able to do this".

it does get easier, i've learned alot since i first started, there is alot i still need to learn, but if u need help, there r lots of ppl that will help u, u just have to ask and b willing to learn.

good luck to ya <>

~betty~
~~~The Killuminati~~~                                                     

!!!!!POTIUS MORI QUAM FOEDARI!!!!

Offline TequilaChaser

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This game is not user friendly
« Reply #85 on: January 13, 2006, 08:26:57 AM »
Quote
Originally posted by Kweassa
"How the hell is anyone supposed to know how their plane performs, when even the plane charts and specs aren't updated for god knows how long?"

Civilian Kweassa, banana
The Institute for People who Grumble All the Time about Trivial Stuff


well geez, Kweassa, the guy said he has been here since 2003? damn how long did it take you to learn something? more than 2 years?

if it is not a troll, it sure looks like one, and if it is not a troll, the guy needs to stop throwing out excuses as to why he got his spitfire outflown by a P47N, it is because he never took the time in the last 2 1/2 to 3 years to figure out the capabilities and weaknesses of his plane verses his opponents plane, for someone who has known or flown Aces High for more than a year this is not hard to do if a person puts forth an effort to immerse himself/herself into learning the freaking game..........and learning about all the different planes, why do you make your speed test and turn comparison data? just to be doing it? NO, you make stuff like this and like others do to help the community........

as for slamming HTC< I am not sticking up for HTC< but they have tried in the past and are trying now to put out stuff to make it more easier for the new comers,  now think about that, then think about all the damn wishlist request people ask for, think about all the bugs that they are quick to fix, think about all the *******s in the game that say "hit alt-F4" or "the TA is -------> that way noob"

bull**** remarks because the majority of the people playing the game rather ridicule the newcomers and slap them around than teach them a thing or 2 or offer help to them.

so go on being the "banana" who knows all and what is best, I personally have appreciated your efforts and articles and data you have provided for the community, but then again , I have never appreciated the "none replys" from questions I have asked you about when I ask how do you test to come up with the data you post on these boards. out of all the past 4 or 5 years , everytime I asked a question regarding something you posted or asked how you came up with it, you ignored my questions........

all one has to do is ask a Trainer, or ask the few that offer up help , and then fly each plane, do al little homework and study what each planes capabilities and weaknesses are for each aircraft. This crap has been discussed about planes from day 1, either you want to know and learn all you can or you want to be a whiney lil wet behind the ears greenhorn lemming that just wants to sit and throw out complaints saying , hey that's not fair!" "hey that isn't right, you are cheating" etc etc..........because they to freaking lazy to type a few words in the damn search engine and dig for info..........

all these puter nerds know what Google is, well Aces High has a search engine its ownself to search for some things that are not blatantly pushed in your face, hence the HELP button on the main menu/clipboard when one clicks the icon to log on to Aces High.......
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline TequilaChaser

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« Reply #86 on: January 13, 2006, 08:35:43 AM »
Quote
Originally posted by Delirium
Here is an idea....

Why doesn't HTC start a new contest, one where the is the one that has his manual for Aces High (in pdf format) accepted for use?

I'd recommend a 'quick start' section in the beginning, a lengthy tutorial, and lastly a basic fighter manuver and tactic section at the end.

Anyone think it is a good idea?



although, I have only been in the Trainers group for about a year( oops bout 2 years now) on Aces High, I know we have come along way, and if the community desires to ask HTC to post a contest to let someone in the community to design a Manual , then so be it, either HTC can do this, or they can let us finish what we have started, it doesn't matter to me any more, but instead of throwing a document together in a month or couple of weeks which will not go indepth of everything and bound to have some mistakes or "personal opinions"  why not let  us have a smidge of time so we can bring the community something that is "very Accurate", Fully indepth in detail" not mislead people, and cover every aspect of the online gaming experience in Aces High........I mean seriously, the rough draft took over 7 months just to complete, now we got to edit, and correct things so there is no mistakes and so everything is Top Notch and covers all details in a well thought out manner and professional looking.

besides the manual, there is 2 or 3 other projects forth coming as well, so either go on with asking HTC to let some contest take place and have peeps try and throw something together, or give us the benefit of the doubt and let us publish a manual like has been needed for such a long time, but will be RIGHT.

all HTC has to do is say the word, and we can wash everything we have been working on under the bridge and forget about it...........

what does the community want?  we are here for you, and it is HTC that has requested this for the community, it isn't something someone in the community came up with and asked permission from HTC......

we will leave it up to the rest of you as to what you want........

seriously, yes this stuff should have been completed and done a very long time ago, I have no clue why it was not done, but at this time we are trying very very hard to get something out to the community that all can use and enjoy and appreciate,  but just like Rome wasn't built in a day, this game has evolved so much from the 1st 2 years that it takes longer than 1 or 2 months to throw together something that is accurate, is indepth  and covers all details,  it is coming folks, but please let us have a lil time so it can be done right and not just throwed together, We want it just as much , as bad, and as fast as the rest of the community, but  we do not want to throw out an incomplete product, then be laughed at, Thank You for undertsanding, if you do"


« Last Edit: January 13, 2006, 08:47:02 AM by TequilaChaser »
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Dead Man Flying

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This game is not user friendly
« Reply #87 on: January 13, 2006, 09:03:55 AM »
Remember, anybody who posts in this thread is atypical.  The mere act of posting puts you in a huge minority of players -- maybe 5 or 10%.  Thus using anybody in this thread as an example of how easy or hard the game is to learn fails to pass muster.  I'd venture that anybody here who has played for more than a couple of months probably exceeeds the average length of time for new players.

My point is that making the game mechanics more accessible makes it easier for players to jump into learning how to fight.  This reduces frustration at learning the interface and allows more time to learn the game.  IMO Trainers exist to teach players how to improve at the game, but they should not waste their time teaching players button functions or how to set up a stick or create a squad.

-- Todd/Leviathn

Offline TequilaChaser

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« Reply #88 on: January 13, 2006, 09:15:05 AM »
Quote
Originally posted by Dead Man Flying
Remember, anybody who posts in this thread is atypical.  The mere act of posting puts you in a huge minority of players -- maybe 5 or 10%.  Thus using anybody in this thread as an example of how easy or hard the game is to learn fails to pass muster.  I'd venture that anybody here who has played for more than a couple of months probably exceeeds the average length of time for new players.

My point is that making the game mechanics more accessible makes it easier for players to jump into learning how to fight.  This reduces frustration at learning the interface and allows more time to learn the game.  IMO Trainers exist to teach players how to improve at the game, but they should not waste their time teaching players button functions or how to set up a stick or create a squad.

-- Todd/Leviathn


Yes Sir, DMF, I whole heartedly agree with everything you just posted here..........and a lil note to maybe show where we have been trying to come up with something in regards to this, we have discussed already and contemplayed on such a tutorial or process of having new comers go thru a series of steps on setting up sticks, views, understanding gauges etc, we even discussed the use of automated questionaires/test and other things that can be made using java or flash or any type program maybe cgi or what ever to let the student walk thru the begining stages on his own to not take time away from People/Trainers having to sit and spend 2 hours on trying to explain to a newcomer how to set up his stick, maybe keeping all this stuff to our selves and not being public about it, has mislead the community in general to believe nothing is being thought about or done about it to help new flyers. We do talk about this alot, least since I have joined the team, but  this stuff discussed in this thread is being discussed/talked about/planned we just kept it secret because if we jumped out and said we going to do this, or we going to do that. The community would want to know....."hey you told us you was going to do this!" where the heck is it, it hasn't been put out for us to use etc.whatever as to those in this thread I think you understand what I am trying to say, we just did not want to put the cart before the horse and then get slammed for not having it available.......

I shouldn't have even said alot of things I mentioned in this thread, that is being worked on, but  I felt like the community needed to know HTC and the Trainers and the Terrain designers are working feverishly on trying to bring more to the game for everyone.....

sorry if I was a bit flustered and rude in my earlier post, I want it all NOW too, but it does take a lil bit of time, if we want it done and finished and doen RIGHT.......

~S~
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Nwbie

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« Reply #89 on: January 13, 2006, 10:07:17 AM »
Quote
Originally posted by Dradz
Coming from the old Air Warrior Relaxed Realism experience -- is there a certain arena that is similar to an AW RR arena?


Having come from AW RR - (could never do FR in there without augering-crappy stick and other lame excuses)
It would be a waste of time for you to just do a RR type of game

The setups in AH right now have the availability to set the flight model up to almost the same as AW's RR
Auto Combat trim, stall limiter, auto takeoff, auto climb...
It took me about 2 weeks to get used to the difference from AW RR to AH1

If I can do it, anyone can, I use the cheapest sticks I find, no throttle or rudder pedals - and pretty much everyones favorite target
I still have fun playing the game, I think I do halfway decent with the amount of time and energy I put into it.

But the answer - MA - it actually is very close in comparison to the AW RR arena, and probably because the majority of the players in the MA are former AW players
my 2 cents

NwBie
Skuzzy-- "Facts are slowly becoming irrelevant in favor of the nutjob."