Author Topic: Rams  (Read 2376 times)

Offline Schatzi

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« Reply #45 on: January 24, 2006, 07:26:43 AM »
Quote
Originally posted by wrag
This new collision model SUX IMHO.  Smoothing code thing or what? IMHO the problem is in the sync!  Many of us are soooo far out of phase it makes for some terrible collisions that in the older versions didn't happen.

That's my $0.02



There *is* no new collision model.
21 is only half the truth.

Offline wrag

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« Reply #46 on: January 24, 2006, 07:34:51 AM »
Quote
Originally posted by GunnerCAF
I film just about everything.  Many times my opinion of what I saw in the heat of the battle changes after I review the film.

Gunner


Maybe, but then again maybe what the film is showing you is NOT what you saw but what your computer saw.  I've run film and found after I run and then back it up and rerun it that what occurs seems slightly different then the 1st run through?!?!?

Another way of saying it is the film is telling the truth SORTA but it is NOT what you saw it's what your COMPUTER SAW and that IMHO is NOT ALWAYS the same thing.  CPU, and GPU, GPU/monitor rendering speed, and memory/ram SPEEDS, and connect ping need to be considered in IMHO.

PERHAPS someone will run a video cam on the monitor and then compare what is on the video cam to what is on the film.  It's possible, and what I've come strongly to suspect, what you will see on the video cam will be different from what the film recorded.  I would do it but I don't own a video cam.  Hopefully it will be someone with a SLOW connect like mine.  A ping of 210 to 230 at the very least.  Think that ping time is making a big difference.  Perhaps bigger then many think.

Take a ping of 200 to a ping of 50.  Processing time etc. and the 200 ping is about 1/10th of a second BEHIND the 50 ping.  1/10th of a second is a LONG time in the MA when you're fighting.

That could explain some of the rams I've had and others have complained of.

You avoid and you see that you've avoided but you still get hit!  You look at the film and it says no way you avoided?  It seems to have begun right after the introduction of the new smoothing code.  It's like you KNOW what you saw but you look at the film and the film calls you a liar.  It could be my system is just too slow anymore as well.

Due to the high number of varying connect speeds and the hugh number of the combinations CPU's and GPU's and ram memory and monitor rendering speed and the difference in speeds of those systems this may be a situation that is just something we will have to learn to live with, and maybe it can be adjusted to a better collision model by HTC.  Guess we will have to wait and see.
« Last Edit: January 24, 2006, 07:36:58 AM by wrag »
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline wrag

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« Reply #47 on: January 24, 2006, 07:43:36 AM »
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Originally posted by hitech

 
Nothing has changed in the collision model with the exception of adding the text message for a very long time. So I have a realy hard time beliving it has any thing to do with the system, but wrather somthing you have changed in your flying style.

HiTech


Sir!  No disrespect intended but if that be true then it would SEEM that a lot of us (seen allot of complaints about it) suddenly changed flying styles?
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline Oleg

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« Reply #48 on: January 24, 2006, 07:47:55 AM »
Only difference between real event and film is possibility to see situation from external view, various angles and even enemy planes. Neither ping/lag nor CPU speed, memory, video card and so on affect it.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline hitech

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« Reply #49 on: January 24, 2006, 08:42:17 AM »
DREDIOCK: If you did not see the message , you have collieded, then you didn't collide. So if you took damage the only other choice is you were shot.

Wrag: See above.

HiTech

Offline wrag

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« Reply #50 on: January 24, 2006, 08:42:48 AM »
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Originally posted by Oleg
Only difference between real event and film is possibility to see situation from external view, various angles and even enemy planes. Neither ping/lag nor CPU speed, memory, video card and so on affect it.


So you are saying that if you have high end very fast system and I have a low end slower system that there is NO difference in what we see?  Aside from quality of graphics.  And perhaps FPS.

I MUST disagree with you VERY VERY MUCH!  I've seen to many individuals obtain a better average score per month AFTER they obtained a newer faster system!

I'm sure many of the people here in AHII can attest to that!

Further I KNOW I completely missed a La7 coming right at me I did not even attempt to fire as I manuvered  to avoid it and I was looking at  the La7 passing to my left with a good 20 to 30 feet between us BUT I SUDDNELY GOT A RAMMED by that La7 after it had passed me and I lost parts.  That is the kind of thing that this thread is about.

Didn't have film on at the time :(  Started filming afterward but those kind of incounters on my part are few and far between because of my flying style.

I have seen films on my system that run one time show one thing and the next something SLIGHTLY different.   I had the path and the film location set different then HTC intended.  I set the path correctly and the film changed just slightly.  The first time I ran it it showed what I thought I saw.  I had fired and the tracers appeared to pass right through the other plane.  The second time I ran it the tracers fell behind the plane.  Ya I had a little trouble with that as well!  I reported the information to HTC at the time.

Given all the different variations of systems, monitors, ram, etc. etc. etc. and the possiblity of virus, worm, trojan, pingtime, dropped packets, dsl, cable, dialup etc I find statements such as the one made by youself to be TOO ABSOLUTE!

TELL YOU WHAT!  If I can obtain a video camera and set it to run and record what shows on my monitor plus record everything that occurs with the AH recorder at the same time and then perhaps SHOW the very slight difference that I believe may be happening will YOU PAY me for that?  Will you at least compensate me for the cost of the camera?

BECAUSE SIR I do not believe such absolute statements to be accurate!  I further believe that while I may not have the totally accurate reason behind what I express, there is something within what I have expressed that contains perhaps a smidgen of truth.  I've seen far too many such statements disproved in my life time to accept it.

Please keep in mind that my system spec have not been listed to this thread.  My connect speed and condition of that connect have not been posted to this thread. Nor have I expressed that I may have later discovered that my system had a virus, worm, trojan, spyware, or something at the time.  The condition of the phone lines where I'm located has not been posted on this thread.  

Further I've found from time to time I SEEM to have rubber bullets.  I log off and log back on and the rubber bullets start hitting.  A possible server issue?  A possible ISP issue?  I don't know but it sure SEEMS to make a difference!

Further If I have a CTD or I press alt+f4 I might as well remove and reinstall AHII because something just isn't right anymore if I don't.  I get rubber bullets allot afterward.  I do the above and I start hitting.  I've been flying in online flight sims for a very long time.  I've seen allot of strange things occur while flyin in online flightsims as well as other online games.  Sent film in to HTC of a dirt diver not too long back.  The plane dove into the ground and came up about 5 seconds later somewhere else.

I will put this out for your information....... I just had SBC (the local phone company) out to check the lines and they repaired one of the 2 phone lines at my location.  The weather here had created a problem on one of those lines.
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline jaxxo

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« Reply #51 on: January 24, 2006, 08:47:15 AM »
i got rammed by a pony while i was in pt boat...guess who died?  shameful..now he did get bullets on me but i survived the 50 cal burst..than he rams me..i die he flys away..his end didnt see it right?  i still  havent gotten an answer on how a buff in autopilot can lose a ram to a plane from behind?

Offline Schatzi

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« Reply #52 on: January 24, 2006, 08:52:00 AM »
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Originally posted by jaxxo
i got rammed by a pony while i was in pt boat...guess who died?  shameful..now he did get bullets on me but i survived the 50 cal burst..than he rams me..i die he flys away..his end didnt see it right?  i still  havent gotten an answer on how a buff in autopilot can lose a ram to a plane from behind?


The buff doesnt have to *do* anything to ram the attacking plane. He just has to *see* it.

Whoever is the 'ramming' part of the deal isnt neccessarily the one that moved into the others place. It just happens to be the FE that sees the collision. (Same as ram for PT boat/vehicle).
21 is only half the truth.

Offline jaxxo

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« Reply #53 on: January 24, 2006, 08:54:04 AM »
ahh so he could pull away at last millisecond and miss but i still see the damage? poor modeling imo

Offline Oleg

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« Reply #54 on: January 24, 2006, 09:01:25 AM »
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Originally posted by wrag
So you are saying that if you have high end very fast system and I have a low end slower system that there is NO difference in what we see?  Aside from quality of graphics.  And perhaps FPS.

I MUST disagree with you VERY VERY MUCH!  I've seen to many individuals obtain a better average score per month AFTER they obtained a newer faster system!


Read my post again. I said nothing about affect system spec to your score.

Anyway, hitech said. You can believe it or don't.
"If you don't like something, change it. If you can't change it, change your attitude. Don't complain."
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Offline wrag

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« Reply #55 on: January 24, 2006, 09:02:49 AM »
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Originally posted by Schatzi
The buff doesnt have to *do* anything to ram the attacking plane. He just has to *see* it.

Whoever is the 'ramming' part of the deal isnt neccessarily the one that moved into the others place. It just happens to be the FE that sees the collision. (Same as ram for PT boat/vehicle).


That is perhaps the problem.  It SEEMED to be different prior to the last patch.

I have to say that my FE SEEMS to suddenly SEE more collisions on my part then it did before.  That my FE SEEMS to decide I collided with the other player far more often.  That my FE SEEMS to see collisions where I thought I missed the other plane all together.

I must ask how a P51 doing over 100 can collide with a pt boat doing maybe 30 and survive?

Something SEEMS out of synchronization some how?????????

I must GRANT here that it could well be my computer system, and it could be just me and my eyes, and I must say that if I were the ONLY person seeing these things I would probably just keep quite.  However that does not SEEM to be the case.

The smoothing code was enabled to reduce the warps?

Warps ARE less then before.  And the miniwarps many of us expieranced appear to be gone.  ( I admit I hated em!  Soon as I pressed the trigger the con would instantly teleport somewhere else usually just enough that I would miss.)

Thing was that with some of the FILMs of such incounters did NOT SEEM to show the miniwarps when they was replayed!!!!!!!!!!!!!!!  It seemed like on some of the films when you fired you deliberetly missed.  Took me awhile before I actually got a film I could send in to HTC.  Then it was a major warp rather then a mini.
« Last Edit: January 24, 2006, 09:16:48 AM by wrag »
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline dedalos

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« Reply #56 on: January 24, 2006, 09:17:03 AM »
Originally posted by wrag
So you are saying that if you have high end very fast system and I have a low end slower system that there is NO difference in what we see? Aside from quality of graphics. And perhaps FPS.

I MUST disagree with you VERY VERY MUCH! I've seen to many individuals obtain a better average score per month AFTER they obtained a newer faster system!
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Quote
Originally posted by Oleg
Read my post again. I said nothing about affect system spec to your score.

Anyway, hitech said. You can believe it or don't.


Actually it is true.  A better system will improve your FPS, especially down low or in a furball.  Better FPS = better aim.  Better aim = more kills.  More faster kills = better score since you dont have to stay locked behind the bad guy = less deaths.  All that = better scores.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline wrag

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« Reply #57 on: January 24, 2006, 09:20:32 AM »
Quote
Originally posted by Oleg
Read my post again. I said nothing about affect system spec to your score.

Anyway, hitech said. You can believe it or don't.


OK and please reread my entire post as IMHO system specs affect FAR MORE then SCORE!
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.