Author Topic: My front end, your front end  (Read 2872 times)

Offline The Fugitive

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My front end, your front end
« Reply #15 on: January 27, 2006, 06:54:17 PM »
Quote
Originally posted by Elyeh

It happens regardless of the message I collided with him or he collided with me. So I asking is it something I'm doing?
:


yes you are doing something wrong, you are flying to close and colliding with the other guy! Should you avoid a collision from your point of view, you will recieve no damge.

Stop running into other planes and you'll be ok  :)

Offline GunnerCAF

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My front end, your front end
« Reply #16 on: January 27, 2006, 08:26:16 PM »
On a related question, when I poke my eye with a sharp stick, why does it always hurt me?  Yes, I do understand how poking yourself in the eye works, but I just don't think it's fair!!  Maybe 8 out of 10 pokes would be more reasonable?  :)

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Offline jaxxo

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« Reply #17 on: January 27, 2006, 09:03:34 PM »
if i poked your eye with a sharp stick my eye would hurt because in theory I would be taking the most damage but since its your end (err eye) than you take the damage but i take the...grrr heck with it...TURN OFF THE DANG COLLISIONS!

Offline RAIDER14

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« Reply #18 on: January 27, 2006, 09:08:07 PM »

Offline Ghosth

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My front end, your front end
« Reply #19 on: January 27, 2006, 09:16:37 PM »
First off, there is a big difference between what your eyes "see" and what your front end "See's"

If you collided with someone on the bottom of your plane, you could not visually see it happen. Yet you still collided, both planes were in the same space at the same time. That is what your front end looks for, and deals damage accordingly.


Looking back, down, up, sideways makes zero difference.

If your running into people your flying too close.

Only YOU can prevent this, by avoiding flying into them.

2 choices, either stop flying so close to enemy planes and stop colliding,
or not.

Offline eilif

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« Reply #20 on: January 27, 2006, 10:46:23 PM »
How does il2 and other aircombat games deal with colisions? or is the connection much more stable when its and 8 player dsl/cable server.

Offline RAIDER14

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« Reply #21 on: January 27, 2006, 11:02:30 PM »
il2 has a better crash/damage/colision model

Offline eilif

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« Reply #22 on: January 27, 2006, 11:17:25 PM »
this has nothing to do with the colision model this has to do with server latancy.

Offline MajWoody

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« Reply #23 on: January 27, 2006, 11:38:36 PM »
Quote
Originally posted by Ghosth
First off, there is a big difference between what your eyes "see" and what your front end "See's"

If you collided with someone on the bottom of your plane, you could not visually see it happen. Yet you still collided, both planes were in the same space at the same time. That is what your front end looks for, and deals damage accordingly.


Looking back, down, up, sideways makes zero difference.

If your running into people your flying too close.

Only YOU can prevent this, by avoiding flying into them.

2 choices, either stop flying so close to enemy planes and stop colliding,
or not.



You don't have to run into someone for this to happen. As he stated, & it's happened to me numerous times, someone fly's into MY 6 & I take the damage & he flies away unscathed. Not *****in, Just sayin.
Lets keep the stupid to a minimum.
Old Age and Treachery, will overcome youth and skill EVERYTIME

Offline Booz

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« Reply #24 on: January 27, 2006, 11:44:36 PM »
Quote
Originally posted by MajWoody
You don't have to run into someone for this to happen. As he stated, & it's happened to me numerous times, someone fly's into MY 6 & I take the damage & he flies away unscathed. Not *****in, Just sayin.


 NO, he flew just under you on his FE (no collision)... You wallowed & slowed down and let your view of his plane run into your plane(collision).

 Keep the Hog gear up.

Offline Kurt

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My front end, your front end
« Reply #25 on: January 27, 2006, 11:45:45 PM »
Quote
Originally posted by Elyeh

Like I said you would think sooner or later I'd be the one flying away from a collision.


The point everyone in this thread is trying to make to you is that the reason you don't SEE collisions in which you are undamaged isbecause your Front End didn't SEE it either.... Thus, it would be impossible for you to SEE something your computer didn't even show you.

From your FE, you DIDN'T collide, and thats why you DIDN't see it.

Therefore we can assume that every collision you see causes you damage because in order for you to see it, so did your FE, so it drew it for you.

You can't see what didn't happen... And all the collisions you didn't see didn't happen (at least on your computer)...

GET IT?
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Offline MajWoody

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« Reply #26 on: January 27, 2006, 11:51:34 PM »
If your running into people your flying too close.

Only YOU can prevent this, by avoiding flying into them.

 ^
 The point I was trying to rebut.


 

 Like I said. Not B1t%h 1ng , just sayin
« Last Edit: January 27, 2006, 11:55:46 PM by MajWoody »
Lets keep the stupid to a minimum.
Old Age and Treachery, will overcome youth and skill EVERYTIME

Offline Elyeh

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« Reply #27 on: January 28, 2006, 12:10:13 AM »
Ok I guess I used poor examples.

My last 3 collisions occured by getting rammed from behind

Why am I the one going down and not the guys who shoved his prop in my arse??

My question is why is my "front end" seeing this and the other guys computer isint??

You have to believe that at least once out of those 3 times it would be the guy who ran into me, right?  or no??

Offline Big G

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My front end, your front end
« Reply #28 on: January 28, 2006, 12:46:44 AM »
This has got to be right up there with : (long drum roll)
1. Perk the LA-7
2. Ho-d again by so and so
3. End the Vulch!
4. Bring back the donut map
5. fix the 109's ( I actually support that resolution)
 Anyone think of any other old chestnuts that I may have missed?

Offline Knite

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My front end, your front end
« Reply #29 on: January 28, 2006, 06:44:54 AM »
Quote
Originally posted by Elyeh
Ok I guess I used poor examples.

My last 3 collisions occured by getting rammed from behind
Why am I the one going down and not the guys who shoved his prop in my arse??
My question is why is my "front end" seeing this and the other guys computer isint??

You have to believe that at least once out of those 3 times it would be the guy who ran into me, right?  or no??



Ok Elyeh, it's like this....
Information over the internet is not instantaneous. There is a "delay" between one computer to the next. This is called "lag", and is measured by your "pingtime".

Now, when you play Aces High (or any other online game), what happens is, your computer tells the Aces High server that you're turning left, and after that "lag" the aces high server knows you're turning left, and tells everyone ELSE you're turning left. During this delay time, everyone's computer "guesses" where you are at, so that flight looks smooth.
Here's roughly how this works.


Let's take 2 planes. User1 and User2. User1's "lag" or "ping time" is 200ms (Miliseconds, or 0.2 seconds), User2's "lag" is 300ms (0.3 seconds).

User2 is following User1 to get a gun solution. User2 feels he's getting too close to User1, and pulls away very sharply. That pull away information does not get to the server for 0.3 seconds, and doesn't get to User1's machine for ANOTHER 0.2 seconds, which means, a full HALF SECOND after User2 peels away, User1's machine still thinks User2 is heading for a "crash course". In Aces High, it was decided because of this "lag" that the game would not punish BOTH users, since User1's computer knows he completely missed, and User2's computer thinks he was hit, User2 gets a message that he collided with User1. The higher the "lag" between these two users, the more likely/possible this becomes. (and before you ask, gunnery is done slightly differently from what I've gathered)

So... to answer the question that you've been asked that's been answered multiple times already, the reason you are going down is because you "User1" are seeing your plane getting rammed and "User2" is not. It's quite likely you have a slow internet connection to the Aces High Network.
So how do you fix it?

Stop trying head-ons, don't let other people's planes get so bloody close, and get off the dial up connection! =)
Knite

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I'm basically here to lower the 39th's score :P