Author Topic: Have to say this  (Read 2260 times)

Offline KONG1

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« Reply #45 on: February 07, 2006, 11:11:54 AM »
Quote
Originally posted by TequilaChaser
Kong, seems to be stuck on "1 Liners" mode


People who live in stone houses shouldn't throw glasses.
“It’s good to be King” - Mel Brooks

Offline AutoPilot

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« Reply #46 on: February 07, 2006, 01:00:48 PM »
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perhaps every member of the sad 880th HOgangpicknrun skwadren will gleefully show up to show us "how they really did it during the bigun, dubya dubya two".


Perhaps they will,and sooner than you think......

Offline Mister Fork

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« Reply #47 on: February 07, 2006, 01:44:01 PM »
So far, according to the #'s, the Axis ARE winning this war...
"Games are meant to be fun and fair but fighting a war is neither." - HiTech

Offline Loddar

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« Reply #48 on: February 08, 2006, 02:23:29 AM »
Yes allied players like to stay in MA (recording on my playtime 9pm-11pm GMT+1) :(

Yesterday was little organinsation and team up vs horde axis as long as one
MA noob got in and talk about "stealing kills" and "switching side to axis
because of that". At this time i log out. :mad:

Offline Jester

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« Reply #49 on: February 08, 2006, 04:32:05 AM »
Quote
Originally posted by Mister Fork
So far, according to the #'s, the Axis ARE winning this war...


Well Mr. Fork,

That comes from the LW having 2 to 1 odds or better in numbers most times.

It also comes, IMHO, from lowering the ack at bases so low that it encourages attacks of bases and enemy aircraft without almost any threat of harm in return. It needs to be turned back up to .7 - the old CT standard for ack.

Also Fuel Burn needs to be turned up more. As is the LW can range all over England for as long as they want - nothing remotely historical about that. Also it prevents the Allies from putting up an effect deffense because they can't get up from their fields without being vulched.

Numbers are the big thing now though - the Axis finally has enough (remember the old CT days when there was 1 Axis squad!) and the Allies are on the short end. Till numbers even out more the ack thing is a real issue. It is turning it into more of a Historical version of the MA with all it's "gamieness" than into something resembling WW2. The RPS was a big step forward for the AvA - lets keep it moving forward.
« Last Edit: February 08, 2006, 04:35:21 AM by Jester »
Lt. JESTER
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Offline Jester

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« Reply #50 on: February 08, 2006, 04:36:49 AM »
Quote
Originally posted by AutoPilot
Perhaps they will,and sooner than you think......


Well I wish they would get their bleeden "FINGER OUT" and make it soon!  :D
Lt. JESTER
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Offline trukjr

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« Reply #51 on: February 08, 2006, 06:26:17 AM »
We are working on it. Still trying to get organized and set a schedule though.

Offline Oldman731

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« Reply #52 on: February 08, 2006, 06:56:58 AM »
Quote
Originally posted by Jester
Well Mr. Fork,

That comes from the LW having 2 to 1 odds or better in numbers most times.

It also comes, IMHO, from lowering the ack at bases so low that it encourages attacks of bases and enemy aircraft without almost any threat of harm in return. It needs to be turned back up to .7 - the old CT standard for ack.

Also Fuel Burn needs to be turned up more. As is the LW can range all over England for as long as they want - nothing remotely historical about that. Also it prevents the Allies from putting up an effect deffense because they can't get up from their fields without being vulched.

Numbers are the big thing now though - the Axis finally has enough (remember the old CT days when there was 1 Axis squad!) and the Allies are on the short end. Till numbers even out more the ack thing is a real issue. It is turning it into more of a Historical version of the MA with all it's "gamieness" than into something resembling WW2. The RPS was a big step forward for the AvA - lets keep it moving forward.

Jester, I've managed to keep tabs on the arena most of this past week, and I've been impressed by how even the odds have always been.  Don't know what times you've been witnessing an imbalance, but I haven't seen it.  With the isolated exception of the Finn Thing over the weekend, people seem to be going out of their way to balance the sides.

I just haven't seen any vulching, or even much combat directly over bases, so I'm not sure why you think the ack is a factor.

Fuel burn works both ways - Spitfires could be loitering over France, too.  That's not the source of any perceived imbalance in favor of Axis.

My own opinion is that the Axis is doing well because it has a lot of pilots who are very experienced in LW airplanes, and who make an effort to fly together.  Otherwise, I  find it almost unbelievable that Spitfires, as a class, could be losing to 109s and FWs.

- oldman

Offline Jester

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« Reply #53 on: February 08, 2006, 08:03:25 AM »
Well OM....

This post from Treize69 in another thread:

"And I wouldn't complain too much about us hording you, the next move after the second buff raid was a mass Spit and P-47 run at A46- about 15 fighters against less than half a dozen of us left over."

I seen this, whole fight took place at treetop height right between A46 the town and factory with flak blazing away on 3 sides. I personally got hit at least 4 times diving through the flak after a fighter.

On the other hand - after the bombing raid returned to England - two of our guys tring to land after the raid were being vulched by  8+ enemy fighters AT LEAST at A16, right in the middle of the flack and not a damn one of them even got a scratch.

OM, I really don't see how you can say with a "straight face" that the flak settings being set low has no effect on the game play we are seeing. :huh We had it set at .7 (still lower than the MA) as a standard for years in the CT - it was for a reason.

I don't think I am not asking for an advantage for the Allies - it will apply to BOTH SIDES EQUALLY. It wasn't that big a deal all those years we flew the CT - guns could still be taken out - and IIRC vulching still went on - people just weren't as blatant about it.

I guess we will just have to agree to disagree on this one.
« Last Edit: February 08, 2006, 08:12:22 AM by Jester »
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Offline FiLtH

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« Reply #54 on: February 08, 2006, 08:21:30 AM »
Yeah..the LW followed us bombers and escort home in a running fight. Ended up following us down when we were landing. Then they rtb'd, we upped fighters and when we got to 46, most LW had logged, leaving like 2 in the arena. Its bound to happen. We do pretty good though as far as keeping sides close, for a player maintained roster.

~AoM~

storch

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« Reply #55 on: February 08, 2006, 11:39:40 AM »
Quote
Originally posted by Jester
On the other hand - after the bombing raid returned to England - two of our guys tring to land after the raid were being vulched by  8+ enemy fighters AT LEAST at A16, right in the middle of the flack and not a damn one of them even got a scratch.
 vultching should be discouraged and I'd almost bet it wasn't a regular.  if on the other hand you mean that one guy in a P47 after losing the advantage ran to his ack only to find it deacked and then was shot down in the process being a vultch I have to disagree, it was no vultch it was a justifiable kill.

Offline Panzzer

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« Reply #56 on: February 08, 2006, 04:18:46 PM »
Quote
Originally posted by storch
vultching should be discouraged
I've tried to disencourage vulching when I've seen that happen - but I can't be online 24h to see what's going on. Both sides have been guilty of this in this setup, it happens from time to time, but I'd like to have an arena without vulchers...

edit: While replying to this thread, the Finns "usually" aren't no more than 2 on 1 when in a fight, the rest are scanning the surroundings..
« Last Edit: February 08, 2006, 04:21:45 PM by Panzzer »
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