Well OM....
This post from Treize69 in another thread:
"And I wouldn't complain too much about us hording you, the next move after the second buff raid was a mass Spit and P-47 run at A46- about 15 fighters against less than half a dozen of us left over."
I seen this, whole fight took place at treetop height right between A46 the town and factory with flak blazing away on 3 sides. I personally got hit at least 4 times diving through the flak after a fighter.
On the other hand - after the bombing raid returned to England - two of our guys tring to land after the raid were being vulched by
8+ enemy fighters
AT LEAST at A16, right in the middle of the flack and not a damn one of them even got a scratch.
OM, I really don't see how you can say with a "straight face" that the flak settings being set low has no effect on the game play we are seeing.
![Excuse me?!?! :huh](http://bbs.hitechcreations.com/smf/Smileys/default/huh.gif)
We had it set at .7 (still lower than the MA) as a standard for years in the CT - it was for a reason.
I don't think I am not asking for an advantage for the Allies - it will apply to BOTH SIDES EQUALLY. It wasn't that big a deal all those years we flew the CT - guns could still be taken out - and IIRC vulching still went on - people just weren't as blatant about it.
I guess we will just have to agree to disagree on this one.