Author Topic: WWIIOL IS GREAT NOW!!  (Read 2492 times)

Offline Reschke

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WWIIOL IS GREAT NOW!!
« Reply #15 on: December 30, 2001, 06:26:00 PM »
I still can't get over the ease in which a Ju-87 can outfly a Spitfire in there. As my boss would say This can't be!. Plus the fact that someone else mentioned about  
Quote
CRS decided to limit the Bf-109  
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Offline Kieran

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« Reply #16 on: December 30, 2001, 08:32:00 PM »
Spitboy-

I would still be there, but for a few things:

1. No matter what I did, I could not stop the frame freezes. I am not alone in this, and suggestions on the BBS to consider looking at this were soundly rebuffed. It was always "our fault" or "our terrible rigs".

2. Limiting of units. Sure, it's real, but it isn't fun.

3. CRS's continued evasion of responsibility for anything bad. It was always somehow the users' fault. I hold Hatch in particularly low regard here, as he is the PR guy.

4. 64 player limit. Being on a bad guy's six and having him disappear when you pull the trigger is common, and unacceptable. Just because there are 65 guys on the ground 3K below us doesn't mean I should have to guess where the guy 200 yards ahead of me is.

I never really cared that much about the f/m, though I think it is a joke. Still, it was fun fighting in the planes, and that was what mattered to me. I did have to laugh at anyone calling it real, though.

If the game was ever to become stable, where *I* wouldn't disco several times a night, where I could see the guy I am trying to kill, if, if, if... you get the idea. I became convinced it wasn't going to happen, so I am gone. When I read the boards I see the same stuff... "Works great for me, you must be lying! Leave if you don't like it! STFU!". I have absolutely nothing against anyone who plays or likes the game, but I won't be mislead again.

Offline Daff

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« Reply #17 on: December 30, 2001, 09:06:00 PM »
Kieran, it works fine on my Athlon 850mhz (512 RAM, KyroII).

"I did have to laugh at anyone calling it real, though."

It's just as real as the FM in AH. Just different parts are more 'real' than AH and vice-versa. It's still by far the best 'feeling' sim I've flown.

Daff

Offline Kieran

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« Reply #18 on: December 30, 2001, 09:14:00 PM »
Daff-

I think you miss the point- none of them are completely real. I am not comparing it to AH, and carefully avoided doing so. I said it was fun, but it certainly wasn't real. In fact, there were parts of it I thought felt better than AH, and have said so many times.

In the end it was not the f/m that drove me outta there. It was the utter hopelessness that things would get better, and the utter disgust I had for the way it was being run. Have those things changed? No, not really.

Offline Kieran

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« Reply #19 on: December 30, 2001, 09:21:00 PM »
BTW, just what do you mean by, "It runs just fine on my..."? Once again, it sounds as if you are saying it is my fault things didn't run well. Define "fine". Define what you think is acceptable- understand I had someone tell me to "Stop whining, 8fps is plenty to fly! I get kills all the time and that's what I have!"

For that matter I didn't say it wouldn't "run fine" on anyone's system, I said it wouldn't on mine. I also said there were many more like me. I've also said that if a game is this difficult for joe average to get into and get running, it would fail. That is why we are where we are today, because joe average will not be able to run this game on the system recommended on the box, and that lie alone is enough to make most people throw this thing on the shelf. Throw in the missing features, the fact that many of the ones included are broken, and the generally warm reception a newcomer gets on the BBS and you see why people leave. IMHO, of course.

Offline GRUNHERZ

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« Reply #20 on: December 30, 2001, 09:57:00 PM »
There were nearly 1000 Bf109 used in the western offensive of 1940, CRS decides to "limit" it?????? OK........

Offline Vulcan

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« Reply #21 on: December 30, 2001, 10:12:00 PM »
Wow I read that thread by Kurosawa, man I've seen some flames here but those guys went after him with a vengeance.

The only thing that concerns me about WW2OL is where all those lemmings go when it does (and it will) go out of business?

As for Sony buying it, I believe Sony have a MMPOG in the works already: http://www.cgonline.com/previews/planetside-01-p1.html

IMHO the WW2OL engine needs reworking from the ground up. Having said that the CRS guys probably have some good experience under their belts now and if given the chance at a complete rewrite I'd say they'd come up with something more like most people were expecting.

As for sympathy, well, CRS had a chance at every simmers dream, they blew it. Now its most likely no one will take a crack at a WW2 MMPOG battlefield for sometime. Business is business, if I f**k up in my job I don't go cap in hand to my customers asking for their charity.

Offline Jekyll

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« Reply #22 on: December 30, 2001, 10:43:00 PM »
Quote
Originally posted by GRUNHERZ:
There were nearly 1000 Bf109 used in the western offensive of 1940, CRS decides to "limit" it?????? OK........

1.  You can get a 109 any time you like, simply by selecting an Air Defence mission from an Axis airfield.

2.  There were nearly 1433 Me262 used in the western offensive of 1944-45.  Yet you still can't get one if you don't have the perkies, can you?  ;)

Offline Raubvogel

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« Reply #23 on: December 30, 2001, 10:50:00 PM »
The last time I checked out a version of WW2OL, I decided to push the nose over in my 109 to get a look at something and my pilot died from -2 Gs. I logged out and have never looked back. And limiting the 109? That's about the most ridiculous thing I've ever seen in a game. You're left trying to fight Hurcs and Hawk75s in a damn Bf110. I still have an unopened box sitting on my shelf and I'll try it again in about a year if it survives that long.

Before a fan boy comes along to flame me, I tested this thing for 8 months. I was one of the first 50 or so beta testers. Some of the bugs that the game released with were reported over and over for 8 months and CRS decided to do nothing about it. The beta testers screamed to have some things fixed before released. We basically told them exactly what was going to happen. Beta testing for CRS was pretty much a colossal waste of time. I can only think of a few issues that we reported that were actually fixed. Their treatment of the community and their refusal to take responsibility for a crappy product ruined any chance they had of getting a paying customer from me.

Offline GRUNHERZ

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« Reply #24 on: December 30, 2001, 10:52:00 PM »
Almost 1000 Bf109 were USED in the western attack.

Only a couple hundred 262 were used.

And anyway I dont care WW2OL is garbage.

Offline Wotan

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« Reply #25 on: December 30, 2001, 11:50:00 PM »
wel said gruen

Offline Rickenbacker

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« Reply #26 on: December 31, 2001, 06:32:00 AM »
I play both these games, although since I got my XP1700 and Geforce 3 I tend to play more WW2OL. The flight model is actually quite good, but it demands a good framerate. At anything below 25 it feels like old Airwarrior or Flight Sim 95, but if you have the hardware to keep it fast it's as good as AH or better IMO.

The game has problems, and the extreme system requirements for flying is one of them, but it's come a long way and I think it's a whole lot better than when it came out this spring.

Offline Wotan

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« Reply #27 on: December 31, 2001, 06:44:00 AM »
Ricken could it have gone anywhere but up since its release......... :)

ofcourse it smells  better then  steaming fresh crap............

but its still crap.............

I've had a paid sub since it went pay fer play........

play it rarely. I can get a stable frame rate but then the game looks like crap. (16bit at night lol). Even with it running "perfect" it aint that good.

Guys walking through walls at the bunkers to kill ya. I've seen since 1.50 came out even played fer 4 hours on saturday.

If ya like to play allies its "tolerable" but I like axis stuff and combine all the other stuff its less then enjoyable.....far less.

I'm a sucker who keeps waitin fer a fix but I haven't seen 1 yet that tells me the thing will last.

I'll just keep bailin water out of the titanic with a shot glass till it goes under I guess.

Offline airspro

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« Reply #28 on: December 31, 2001, 07:39:00 AM »
Quote
 i must say that i was very impressed with 1.5...i never have CTD or CTHL anymore...i do think the FPS are worse than ever tho but ive sorta learned to live with it

This is quote from their ( ww2online ) board . I got 512 of RAM , and a 1.4 tbird , and still 1.5 doesn't run as fast as earlier version . At least for me .

I am with Kiren , don't work very good for me .

Glad it works for you Spitboy , maybe when my Ti 500 comes it will be better , but I doubt it . I tried a G3 when they first came out and fps DROPED by 3 fps . Go figure .

I got it on hd , 1.5 . Got the game but havn't used the key yet . IF they get it to work offline like you say I will use key , so far get 26 fps offline 1024/768 32bit , in Spit looking into cockpit . I can only "guess" wtf it would be over Dinat ???? 8^)

take care
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Offline K West

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« Reply #29 on: December 31, 2001, 07:43:00 AM »
Fletchman covered it very well on the AGW board on page two of the topic there  :)
 http://agw.warbirdsiii.com/agw//Forum3/HTML/025572-2.html

 But this line from Hardcase

when was the last time you actually played. If you haven't played 1.50 your info is totally out of date. So many changes, not enough space. made me honestly laugh as I swear that after every release he (and some other not-as-rabid-as-the-rest-of-the-mob fan bois) say the same thing. And you'd get the impression from him that after all the work with the 1.26, 1.30, 1.40 and 1.50 patches that WW2O would simply pull the house down.

 lol Jeklyll. Comparing the online availability of the ME262 in AH, via perks, to the 109 in WW2O? Have to admit that was a a funny  :)  When you think about how there's only three Axis planes available to even fly in WW2O and why would they want the ME109 when the better fighter the Stuka is available anyway  ;)

 Westy