Author Topic: WWIIOL IS GREAT NOW!!  (Read 2423 times)

Offline Am0n

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WWIIOL IS GREAT NOW!!
« Reply #30 on: December 31, 2001, 08:20:00 AM »
for the 20 minutes i had it installed on my PC i had great frames (dont recall the exact amount), but CTD countless times and odd things happening like flying through mountains... this was at initial release with the first "patch"(so called).

Kieran it was probably that crap CPU.. intell blowz goats for proformance (ecspecialy the PIII).

i had..
  • ABIT KT7-RAID
  • 800mhz AMD/Duron @ 1Ghz
  • 256megs pc133 @ cas2
  • GeForce II MX 400 (32 meg)
  • 2 ATA100@7200RPM WD hard drives, RAID +0
  • [/b]
Rest of the hardware is irellevant in terms of proformance.

Offline Curval

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WWIIOL IS GREAT NOW!!
« Reply #31 on: December 31, 2001, 08:48:00 AM »
Well, I'm sure WW2Online is great now...but I will have to take your word for it....all I get since the 1.50 patch is a 10057 error and I can't log in.

This 10057 error was something that was prevelent after the game was first released...I know because I was prowling the boards at that time to try and fix the "head-shaking" bug for a friend of mine, who I introduced to the game.  

So...I have a feeling that Playnet has just lost me as a customer, unless this is fixed NOW...not soon....frigging NOW!!!!

It really isn't a big deal anyway...because Aces High kicks WW2Online's butt in practically every category!
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline Kieran

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« Reply #32 on: December 31, 2001, 09:12:00 AM »
Let's forget what CPU I had for a sec, or what anyone had. Let's imagine for a sec we are CRS and deciding what requirements we are going to need to make this thing float.

1. We are going bigtime for the RPS crowd. This means Quake, OFP, RS, EQ, etc.

2. This target requires we make the game run on a modest system. Why? Many of the target audience computers will be lunchbox systems. Like it or not the game lives or dies on the back of joe average.

3. The game needs to be easy to set up. Tech support will be busy enough without unnecessarily creating trouble.

4. It must be fun to play. It could be "real" without being "real fun".

So there you go... you have a target audience, and what do you do?

1. Allow the game to be released encased in a box replete with exaggerations and outright lies.

2. Alienate the FPS crowd with gameplay difficult if not impossible to accomplish successfully.

3. Release the game in a state that is so demanding on a system that even the recommended specs on the box don't come close to making it run properly- in fact, at a place so high the standard computer of the time will not run it. Definitely not lunchbox systems.

4. Make setup a chore that only an esoteric group of techno-wizards can successfully navigate. The game becomes more a measure of who can get the highest framerate, and indeed the fun of the game itself is the bragging rights to getting it running "properly".

This is my point point with regards to system requirements- the customer is extremely mislead right from the get-go, and a complaint on the BBS got you a "don't let the door hit your bellybutton on the way out" or "go get an X-box". Well, people left, and by all indications bought the X-boxes and are enjoying the hell out of 'em. Turns out this was pretty good advise, especially when one considers that for the cost some would be forced to incur to bring their rigs up to the real specs they could buy an X-box and have 100% certainty it would work as advertised. And, let's not forget, this was the core audience CRS needed to keep.

Offline indian

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« Reply #33 on: December 31, 2001, 09:19:00 AM »
I went to Playnet and met most of the team 2 1/2 years ago. This was a year after meeting the great team of Aces High (yes brown nose mode is on they deserve it). While I was there not only did I see what they were working on but heard what their thoughts were. 1 or 2 of them ( probably more ) did nothing but talk about how bad they were going to hurt Hitech and Aces High like they had a gruge on them. They said HT was going pay to play when they were going open beta. They constantly talked about how HT never completed the code for WB betwork servers and thats why it had to be reset every 2 weeks. It seemed thier only goal was to put HT out of business. Well I think HT is doing fine and will do much better in future. He should promote Aces High as "Aces High a World War II experience" Thro in infantry and he has what WWIIonline is trying to do.

Why am I saying this here like I said I met both teams HiTechcreations never once bad mouthed any of the other companies not even WarBirds (which I believe HT said he is still a part owner). Public relations is the only way to survive you go around pointing the finger at others it turns most people off you promise something and dont deliver you loose customers, you patch a bad game you cant patch a bad image very easly. I have never tried the game so wont talk about that they lost me with the bad comments about HT and his team.

P.S. They said HT would not survive six months after going pay to play.
That was 2 1/2 years ago.

Offline Kieran

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« Reply #34 on: December 31, 2001, 09:31:00 AM »
Indian-

You know, I suspected as much. Killer posts daily at AGW about the mess they're in, not here. There've been other digs here and there, and I suspected there might be something like that going on.

Offline Kieran

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« Reply #35 on: December 31, 2001, 09:58:00 AM »
Am0n-

I would pit my PIII 733, 768MB SD133, GeForce 2 GTS 32MB, 10G 7200 rpm, and cable connect against that system you spec'd any day of the week. My rig 3DMarked at 2600, well above many 1G systems of the time. Aside from the CPU my rig was equivalent or blew yours away (especially in RAM and video card). Even the CPU's are roughly equivalent. The best thing I see on your rig is the RAID setup.

But you see, there are those that tell me they get better performance on a PII 400. How that can be I cannot say, but I'm not saying they aren't. The point that should be clear (but isn't) is that my rig was waaaaaaay above the box recommended specs, not minimum. We shouldn't be having this conversation at all, see?

[ 12-31-2001: Message edited by: Kieran ]

Offline weazel

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« Reply #36 on: December 31, 2001, 01:55:00 PM »
A simple test to see how good a game is, check out warez sites - NONE of them list WW II Online for download, if the community of software thieves think it sucks it probably does.

Offline AKDejaVu

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« Reply #37 on: December 31, 2001, 02:06:00 PM »
Don't know if this is a warez candidate at all weazel.  The way they have the registration code set up.. its difficult for people who actually bought the game to set up... much less someone that stole it.

AKDejaVu

Offline Am0n

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« Reply #38 on: December 31, 2001, 02:28:00 PM »
Quote
Originally posted by Kieran:
Am0n-

I would pit my PIII 733, 768MB SD133, GeForce 2 GTS 32MB, 10G 7200 rpm, and cable connect against that system you spec'd any day of the week. My rig 3DMarked at 2600, well above many 1G systems of the time. Aside from the CPU my rig was equivalent or blew yours away (especially in RAM and video card). Even the CPU's are roughly equivalent. The best thing I see on your rig is the RAID setup.

But you see, there are those that tell me they get better performance on a PII 400. How that can be I cannot say, but I'm not saying they aren't. The point that should be clear (but isn't) is that my rig was waaaaaaay above the box recommended specs, not minimum. We shouldn't be having this conversation at all, see?

dont get so defensive man, the PIII is a POS.. you didnt make the PIII did you?

A Duron 800@1ghz is faster than a PIII 1ghz in almost all applications. The only thing that would make your system faster is how much data it can move at a time, your RAM.

But given the CPU in your system, it cannot haul that load of RAM efficiantly. In otherwords that is overkill.

the PII was a top notch CPU, i would rate it the best CPU ever clock for clock.

Now on to the video.. Like the duron the geforce IIMX400 is extremely overclockable, as i have mine now i highly doubt your factory settings on the GTS are formidably faster.

I have the GPU and the SDRAM O/C on the video card, the GPU is the same speed as the GTS as we speak(dont recall the clock cycles) but the bottle neck of this card is the cheapo VSDRAM, it cannot contend to the DDR on the GTS. but it is pumping out as many cycles as it can with stability.

And your correct in your satement about the RAID, it would pummle your data transfer rates.. probably 4+ times as fast.

Offline Am0n

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« Reply #39 on: December 31, 2001, 02:31:00 PM »
Kieran BTW what is your SDRAMS cas latency?

Offline Kieran

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« Reply #40 on: December 31, 2001, 03:12:00 PM »
Honestly, I don't know for sure. I'll have to check.

Offline Raubvogel

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« Reply #41 on: December 31, 2001, 05:00:00 PM »
Amon yer talking out yer bellybutton about the GF2MX400 m8   :) It's a piece o' crap and isn't worth overclocking. The GTS is a far better card and you'll squeeze much more out of it than you will from a MX400. Even the bset MX400 overclocked can't keep pace with a GTS. And lookie...someone already did the benchmarks for me  ;) http://www6.tomshardware.com/graphic/01q2/010625/index.html

*I now return you to your regularly scheduled WW2OL flaming*

[ 12-31-2001: Message edited by: Raubvogel ]

Offline Tac

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« Reply #42 on: December 31, 2001, 07:56:00 PM »
Tried WW2OL this month, its still a HUGE POS.

It still is tank quake.

CRS made an extremely lame attempt to circumvent the REAL gameplay problem by making medieval like forts so that tanks cant just park and vulch a base until a lone infantry can take it. Instead, these walls make it so that tanks need to surround the base, vulch it from higher ground if possible, and slip kamikaze infantry into the big bunker (which btw, you can kill any inf behind the bunker wall by using an HE shell on it.. what a joke).

FM is still complete arcade. I think the only thing I like about it is the opening of the hatch and the wind/clacklclak sound it makes as it rattles in a fight. Tracers and ballistic are total BS.

Inf. still cant kill another inf using a rifle unless it stays still. SMG inf is the only thing that can really do any kind of attack. Inf. is still completely hopeless against tanks thanks to the lack of visibility beyond 20 yds they have and the fact that inf just cant kill tanks without having to walk up to them.

AT guns dont have their iron shields modeled. Spray an AT gun from the front without a second thought, their crew, sitting behind inches of steel plate, will be killed.

Tanks are still BS modeled, German and Allied tanks still MG the other tank's crew to death (yes, all slits closed). German shells are still wonder-in-all killing hits, allied shells dont damage or kill german tanks unless they literally DRILL a hole by continously hitting in one place (even at point blank range from behind).

Its a waste of money still. Give it 2 more years.. if playnet dont sink them before that.

Offline Thrawn

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« Reply #43 on: December 31, 2001, 08:36:00 PM »
Tried it again about 2 months ago...well, attempted to try it.  Couldn't get it working.  

I just came back from their boards.  Read Killer spewing on about how all the screwed up gameplay and bugs were the players fault.  I mean there is the difference right there.

I don't see HTC making excuses on this board, if they think something is broken, they fix it...end of story.  

Whatever, the rats got $70 of my hard earned cash.  I hope they enjoy it, because they'll never see another dime.

Offline Pollock

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« Reply #44 on: December 31, 2001, 09:10:00 PM »
The RATS gave me a nice drinkcoaster thats all this pos is worth.