Author Topic: kill shooter  (Read 5343 times)

Offline Sandman

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kill shooter
« Reply #75 on: February 09, 2006, 12:29:02 PM »
Quote
Originally posted by Dead Man Flying
Frankly, it is the only opinion that matters since HiTech shares it.  Does anyone honestly believe that after 10-15 years somebody will miraculously stumble upon the "better thing" that will send HTC racing to change killshooter?

-- Todd/Leviathn



I can honestly expect that this topic will continue to thrive as long as HTC does.
sand

Offline Sandman

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kill shooter
« Reply #76 on: February 09, 2006, 12:31:03 PM »
Quote
Originally posted by DipStick
Because of rocket scientists like Sandman. It is the best solution. If you have a better one lets hear it.


Eagler's idea would be an improvement.
« Last Edit: February 09, 2006, 12:36:09 PM by Sandman »
sand

Offline detch01

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kill shooter
« Reply #77 on: February 09, 2006, 12:38:14 PM »
Quote
Originally posted by Westy
... (In AW the tards always held off on the third friendly kill or do you folks not remember that?) ...


I also remember "community action" against these people in AW (everybody kills the idiot once and only once until he/she/it gets the message). The only people I remember having a problem with the PNG system were on the recieving end of the chain and they learned quickly or they left the game. It wasn't a big deal and it didn't happen very often.
The difference between the two systems is that one is based on the assumption that players should get what they ask for (i.e. be treated as adults) and the other isn't.



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Offline hitech

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kill shooter
« Reply #78 on: February 09, 2006, 12:59:16 PM »
Quote
The only people I remember having a problem with the PNG system were on the recieving end of the chain and they learned quickly or they left the game.


Raises hand ,"Ooo Ooo ,Mister Cottta mister Cotta"

I had multiple issues with the PNG system. And was never on the recieving end of a hunt.


HiTech

Offline Sandman

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kill shooter
« Reply #79 on: February 09, 2006, 01:06:34 PM »
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Originally posted by hitech
Raises hand ,"Ooo Ooo ,Mister Cottta mister Cotta"


Now you're dating yourself... LOL... Arnold Horshack.
sand

Offline rabbidrabbit

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kill shooter
« Reply #80 on: February 09, 2006, 01:09:25 PM »
A  separate subject but it would be nice to have a "hunt the leper" in the MA.  We had this come up before regarding a big mouth in the MA.  Would sure be a fun feature if folks could type ".leper "mr bigmouth"  and they would show up as a large red X on everyones dar...  Bet that would make chan 200 a bit more civil.

Online Dead Man Flying

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kill shooter
« Reply #81 on: February 09, 2006, 01:14:00 PM »
Quote
Originally posted by Sandman
I can honestly expect that this topic will continue to thrive as long as HTC does.


I do too, but that's sort of the problem.  I'd be shocked if killshooter in the MA ever changed, and if it does, I doubt it would have anything to do with threads like this.

-- Todd/Leviathn

Online Dead Man Flying

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kill shooter
« Reply #82 on: February 09, 2006, 01:17:27 PM »
Quote
Originally posted by Sandman
Eagler's idea would be an improvement.


How so?  I see a system like that leading to griefing the likes of which AW never experienced, because you can kill friendlies without fear of some sort of PNG punishment.  If someone wants to grief others, what would a system like that do to dissuade him?

-- Todd/Leviathn

Offline Elfie

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kill shooter
« Reply #83 on: February 09, 2006, 01:17:43 PM »
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Killshooter, well what all of you seem to have fogotten. Is that having killshooter on has an effect on gameplay. Remove that, and you would quickly find you no longer enjoy the game.


I dunno about all that. During the time I played AirWarrior my bullets couldnt damage friendly planes. I enjoyed that game immensely :)

Otoh, my bullets (if I did hit a friendly) didnt pass through the friendly plane either, they just stopped w/o inflicting damage.
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Elfie

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kill shooter
« Reply #84 on: February 09, 2006, 01:22:55 PM »
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It is the best solution. Nobody said it was perfect.


Not imo it isnt. :D
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Sandman

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kill shooter
« Reply #85 on: February 09, 2006, 01:27:33 PM »
Quote
Originally posted by Dead Man Flying
How so?  I see a system like that leading to griefing the likes of which AW never experienced, because you can kill friendlies without fear of some sort of PNG punishment.  If someone wants to grief others, what would a system like that do to dissuade him?

-- Todd/Leviathn


Hmmm... Eagler did not suggest that HTC remove the killshooter penalty. He suggests that the penalty could be less severe than it is.

Quote
Originally posted by Eagler
how about killshooter gives you an instant rad hit or oil hit - one ping and you are rtb

or even a pilot wound .. no matter how hard/soft the hit on the friendly

at least then the offender has a chance of getting back to base after he realizes his mistake

needs to be a slap on the wrist not heavy damage cause some newbie/scoremonger jumps in front of you right as you fire off both guns point blank range - you die, he gets ur kill and flies away undamaged..as it is now
sand

Offline cpxxx

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kill shooter
« Reply #86 on: February 09, 2006, 01:30:46 PM »
The simple fact is that killshooter is needed. The solution I would suggest to bury this debate once and for all is for hitech to switch it off along with friendly collisions and friendly flak. Announce it well in advance and watch what happens. Say for a period of hours or a day or whatever.

I think that would stop the debate cold as the mayhem breaks out.  Quite simply this is a mere simulation of war, a game whether we like it or not. We cannot really die and we feel no guilt if we causes someone else to die. There are no real consequences of our actions unlike in real life.

Lets say Pilot X steps in and steals a kill from me. Now I'm :mad: From now on every time I see his icon. I will latch onto his six and down him.  Naturally he dislike this and retaliates. But I have friends and they murder him every time he appears. But he has friends and they have friends and friends of friends. Soon we are organising missions to wipe out the opposing groups from our own country. Civil war. Ok it's an exaggeration. But retaliation and grudges would happen.

Accidental collisions would be frequent and it would be difficult to land kills.

You couldn't go near friendly bases under attack as the friendly fire would down you.

Without killshooter the game becomes a free for all which would be fine but what limited realism there is would be gone. A deathmatch.
Does anyone want that?

Offline Elfie

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kill shooter
« Reply #87 on: February 09, 2006, 01:32:34 PM »
Quote
Originally posted by culero
Bah, bunch of arcade weenies! :)

Guns damage what they shoot. They don't care about affiliation. Any other way of making it work in the game is a magic trick that detracts from reality.

I like being able to damage friendlies. I like taking ammo away from those careless enough to do so repeatedly. These things seem real to me, and reality helps me immerse.

culero (likes to use his imagination to imagine reality)


In AH your guns dont damage what they shoot.....IF you happen to hit a friendly, in that case YOUR guns damage YOU.

Just curious, how does that help your immersion? :)

Friendly collisions are off, I guess thats a magic trick too :)
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Delirium

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kill shooter
« Reply #88 on: February 09, 2006, 02:01:00 PM »
PNG was a good system, but it was far from perfect... unfortunately, score and perks mean more to some people in here and it would be rife with complaints.

Leave the current system alone (tho I'd like to 'frag' some people, including squadmates), its far from perfect., but its better than the alternative.
Delirium
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Offline Schatzi

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kill shooter
« Reply #89 on: February 09, 2006, 02:03:28 PM »
Quote
Originally posted by Mr No Name
killshooter only punishes the guy with the slowest plane, period.



I strongly disagree!! Im usually the slowest plane around.

And i only ever killshoot myself "intentionally" ie, when im bored fighting a friendly.

IMHO killshooter setting is perfectly ok. PATIENCE IS A VIRTUE - all the more in aerial combat. Hold your guns untill you got a clear shot, then fire a one second burst to take out the enemy. Never killshoot myself doing that.
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