Author Topic: "E" pens  (Read 2878 times)

Offline Krusty

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« Reply #15 on: February 11, 2006, 08:39:47 PM »
His words, not mine!

Basically I gather it's the same reason you have to land ON the runway, not near it. There has to be some challenge, and if you can just land and instantly get a repaired plane, where's the challenge? <-- my take on it.

Offline outbreak

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« Reply #16 on: February 11, 2006, 08:59:49 PM »
Should be Something like this:

Plane Damage %= Time

25% Damage=2 Mins Repair Time

50% Damage=3 Mins Repair Time

75% Damage=4 Mins Repair Time

100% Damage= Well how the hell did you land the damn thing in the first place?

Offline guttboy

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« Reply #17 on: February 11, 2006, 09:06:45 PM »
I have always liked the idea of combat-repair of your bird when you bring it down!

Perhaps you could use Perks to "pay" for the repairs....

I dunno....but I like the idea just the same:aok

Offline Saxman

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« Reply #18 on: February 11, 2006, 11:22:30 PM »
Quote
100% Damage= Well how the hell did you land the damn thing in the first place?


It's Topper Harley!
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Offline Tilt

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« Reply #19 on: February 12, 2006, 05:14:45 AM »
Quote
Originally posted by E25280
Any more gamey than one box of vehicle supplies restoring a tank turret, or engine INSTANTLY?  Or even flipping an overturned Tiger?
 



Yup thats gamey too
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Offline Furball

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« Reply #20 on: February 12, 2006, 07:56:39 AM »
we will need a reverse gear to get out of the E pens ;)
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Offline Kurt

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« Reply #21 on: February 12, 2006, 10:49:21 AM »
The problem with this idea is that it will totally hose up the scoring system.

It will cause the kills per sortie numbers to get all out of skew.

I agree with the others that Refuel and rearm in real life could be performed reasonably quick (10 or 20 minutes) but replacing broken wings could take months or result in the plane being scrapped.

Sure, a reload didn't happen in 30 seconds, but from a game perspective, who is willing to sit for 20 minutes for fuel and bullets?  They have to shorten it up to make it reasonable.

But damage is a horse of a different color.
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Offline E25280

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« Reply #22 on: February 12, 2006, 11:01:20 AM »
Quote
Originally posted by Krusty
There has to be some challenge, and if you can just land and instantly get a repaired plane, where's the challenge? <-- my take on it.


Taxiing into a hanger would be challenging enough for me without hitting every object on the field.

It would also take time to taxi during which you could easliy get vulched.

Then you would sit in the hanger for 2+ minutes to get fixed.

Then you would have to taxi back out and find a runway to take off again, still avoiding vulchers.

My take -- it would definitely challenge my patience if nothing else.  Which again is why I personally would never do it.

But as I also do not see the harm, if it would enhance someone elses enjoyment of the game, I am all for it.
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Offline Easyscor

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« Reply #23 on: February 12, 2006, 11:02:52 AM »
An E pad would encourage the same thing as a rearm pad, to fly the sortie to live, land, and fly again.  I like it.

Also, I've always thought the same as Tilt.  Rearming when the base is porked just isn't right.
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Offline Easyscor

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« Reply #24 on: February 12, 2006, 11:04:15 AM »
Here's a question for you though.  What about bombers and their drones?
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Offline outbreak

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« Reply #25 on: February 12, 2006, 08:13:01 PM »
Quote
Originally posted by Easyscor
Here's a question for you though.  What about bombers and their drones?


Its called a Tow Rope LoL, Tow Em over to it.

Offline LYNX

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« Reply #26 on: February 13, 2006, 07:32:59 AM »
Quote
Originally posted by Furball
we will need a reverse gear to get out of the E pens ;)


As I said in the original post the reversing method would be the same as on the Cv deck.  You can reverse back to arrester wires for re-arm on a Cv.

"E" pens, if i'm correct, are open air grass banked bunker types of affair.  Shaped like an E accomadating 2 repair bays.  Ground crew shop is the vertical spin of the E.  Sometimes used as an air raid shelter because of the grass banked concrete structure.

I wouldn't advocate repairs of all types of damage. If you lost part of a wing no repair.  Likewise gear damage no repair after all the plane ended up on it's belly.  Not going to taxi to the pen.  Flaps, rudder, vert stab, gun jams etc was what I was getting at.

However, as somone said in this thread HTC as already said "NO".  I guess it's to complicated to code for the amount of use it would have.  Only sad bitter twisted gits like me get upset landing a 10 + kill flights becuase me rudders shot of  :cry

So thats that then

Offline Mustaine

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« Reply #27 on: February 13, 2006, 11:19:55 AM »
Quote
Originally posted by LYNX
As I said in the original post the reversing method would be the same as on the Cv deck.  You can reverse back to arrester wires for re-arm on a Cv.
the reason you "reverse" is the CV is MOVING. when you take the brakes off your plane, you are caught by the "wind" of the CV moving and you back up. it has nothing to do with a "reverse" gear or anything. it is simplly not possible on land.



also, to some of the thought repairs were long, don't forget the 109 was designed to have the whole engine replaced in 15 minutes. bolt off, bolt on. i have read about that many many times. there are numerous accounts of it being done in that time frame.
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Offline LYNX

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« Reply #28 on: February 13, 2006, 06:22:39 PM »
Quote
Originally posted by Mustaine
the reason you "reverse" is the CV is MOVING. when you take the brakes off your plane, you are caught by the "wind" of the CV moving and you back up. it has nothing to do with a "reverse" gear or anything. it is simplly not possible on land.


I beg to differ with you on this point.  There is a reverse feature on Cv's.  You need to open throttle just a tad and push or is it pull slightly on the stick.  I do it all the time.  Try it out.  Take a land based plane for example to the Cv and follow my guid lines.  It will reverse.  As for wind there is no wind in AH.  If your theory stud up no one would be able to sit stationary on the deck.

My point about using the Cv reverse method was to simulate the Tow Truck pulling planes out of the E pen.  Just trying to make it look easier on HTC to do it but somone said he has said no in a simular thread about repairs.
« Last Edit: February 13, 2006, 06:28:37 PM by LYNX »

Offline Krusty

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« Reply #29 on: February 13, 2006, 06:35:32 PM »
LYNX, it doesn't work on land. The deal is your wings are making enough drag and lift to just barely pull you backwards. The CV is going at 30mph, and if you throttle up just a hair you're technically "in flight" and have your own forces acting on you, so you start rolling backwards. This is ONLY because the CV is pulling ahead of you. P.S. Backing up on CVs is best done with full flaps, because they cause more drag and slow you down more.