Author Topic: Something wrong with lethality tonight  (Read 865 times)

Offline Krusty

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Something wrong with lethality tonight
« on: February 16, 2006, 09:59:26 PM »
I was in AvA in a 109 with a 30mm hub cannon. On 3 different occasions I had perfect dead-six point blank shots on unsuspecting targets. I fired, SAW THE HIT, and no damage. NOTHING came off. Different sorties. Different planes. Different targets. All hit, 30mm fired alone, no gondolas no 13mm. [EDIT: on one spit16 in the AvA I hit him several times with 30mm and used half my 13mms on him during a prolonged fight. Somebody else had to finish him off for me to get the kill.]

Later, went to MA. Every hit from every gun did hardly ANY damage. I took a ta152 into a fleet of 60 knit B17s. I show 5 of them up so bad they should have been in the tower with the "million bullet sounds" bug. I only gave ****1**** a gas leak.

ALL NIGHT tonight in MA, every single ping from ANY direction has been an instant kill. From bombers to GVs to auto ack.

Can not destroy anything. Everything destroys me instantly.

Wtf?!?!

Something's screwed up. And no, it's not my end, because this is abnormal. Normal is shots doing damage when they land, and damage being done to me proportionate to the rounds I received. This is fubared.

Offline RAIDER14

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Something wrong with lethality tonight
« Reply #1 on: February 16, 2006, 10:01:00 PM »
30mm nerf gun?

Offline Krusty

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Something wrong with lethality tonight
« Reply #2 on: February 16, 2006, 10:08:06 PM »
No s***.

Offline SAS_KID

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Something wrong with lethality tonight
« Reply #3 on: February 16, 2006, 10:09:26 PM »
hmmm maybe there may be some lag involved not sure I can't play on weekdays hopefully during the weekend it doesn't effect my 38's guns.
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

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Offline Saxman

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Something wrong with lethality tonight
« Reply #4 on: February 16, 2006, 11:49:50 PM »
Hum, that's odd. I only flew a couple sorties earlier, around 9:30-10ish CST, but didn't have any trouble. Had one D-Pony I put a couple rounds in that started his engine smoking and he tried to dive out. As he tried to run I put maybe a quarter-second burst (if that) into him and his tail snapped off. Same sortie I cut off a Spit XVI trying to run from some other friendlies, fired a half-second burst and took off one wing.

Another sortie I sawed off the tail and wing of another P-51 (B) with two half-second bursts.

These were all somewhere within 400yds but greater than 200 (I really wish distance on hostiles was measured in 100s instead of 200s :p )with wing-mounted .50 cal (F4U-1, convergence set at 300yds).

All in all, a rare productive and successful night for me.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Stang

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Something wrong with lethality tonight
« Reply #5 on: February 17, 2006, 02:51:10 AM »
How many times are you going to post about rubber bullets... wait I mean your lack of aim.  This is at least the second thread you started about this lolz.  Trust me, 30mm at least takes out an engine, if not kills a plane outright.  If you have film, post it.  But it will only show mg hits, not 30mm, I guarantee it.

Offline mipoikel

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Re: Something wrong with lethality tonight
« Reply #6 on: February 17, 2006, 03:03:46 AM »
Quote
Originally posted by Krusty
I was in AvA in a 109 with a 30mm hub cannon. On 3 different occasions I had perfect dead-six point blank shots on unsuspecting targets. I fired, SAW THE HIT, and no damage. NOTHING came off. Different sorties. Different planes. Different targets. All hit, 30mm fired alone, no gondolas no 13mm. [EDIT: on one spit16 in the AvA I hit him several times with 30mm and used half my 13mms on him during a prolonged fight. Somebody else had to finish him off for me to get the kill.]

Later, went to MA. Every hit from every gun did hardly ANY damage. I took a ta152 into a fleet of 60 knit B17s. I show 5 of them up so bad they should have been in the tower with the "million bullet sounds" bug. I only gave ****1**** a gas leak.

ALL NIGHT tonight in MA, every single ping from ANY direction has been an instant kill. From bombers to GVs to auto ack.

Can not destroy anything. Everything destroys me instantly.

Wtf?!?!

Something's screwed up. And no, it's not my end, because this is abnormal. Normal is shots doing damage when they land, and damage being done to me proportionate to the rounds I received. This is fubared.



This happens all the time. It is well known issue in finnish AH community, we just try to live with it . :(
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Offline Charge

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Something wrong with lethality tonight
« Reply #7 on: February 17, 2006, 04:51:34 AM »
"How many times are you going to post about rubber bullets... wait I mean your lack of aim."

Now that is constructive as hell. :rolleyes:

The point is that some people fire only the 30mm when they shoot and if you see a flash it is a hit. No? Yes?

I have noticed that sometimes a/c taking a good solid hit may take 1-2 sec to blow up completely, but why such lag? What if the lag is longer for some reason? Will the "hit packet" be ignored totally?

Maybe we Finns notice this quite frequently because we a quite far from the main server and thus may have a lot of latency in our connections?

Krusty, have you checked your web status when you are getting rubber effect?

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Offline Hades55

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Something wrong with lethality tonight
« Reply #8 on: February 17, 2006, 10:14:00 AM »
>>hmmm maybe there may be some lag <<  

No its not lag, because happens Only at LW planes who by coincidence
cant fly exept in straight line, cant accelerate, now cant even climp better than
ufospits,  ( K4 was the best of WWII ).

Take it easy boys. This *game* (not sim anymore) is not for LW pilots.
He who fly LW is just a target, one more kill to the spitufo horde at AH-Starwars. (no offence to spit pilots, i have start again to fly Lalas and nikis;).

Offline wrag

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Something wrong with lethality tonight
« Reply #9 on: February 17, 2006, 10:36:41 AM »
Hmmmm...........

Welp I can go on during say 7AM PST all the way to maybe 2PM PST and I shoot and I hit.  Doen't SEEM to take as much ammo/hits?

I log on around say 4PM PST till maybe 11PM PST and I shoot but SEEMS like it takes more hits/ammo for the same result?

Thinkin it's maybe a server load thing?????

Thinkin the more people online, after maybe 450, and it SEEMS to take more hits for the same results?
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Offline Krusty

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Something wrong with lethality tonight
« Reply #10 on: February 17, 2006, 11:36:47 AM »
Quote
Originally posted by Stang
How many times are you going to post about rubber bullets... wait I mean your lack of aim.  This is at least the second thread you started about this lolz.  Trust me, 30mm at least takes out an engine, if not kills a plane outright.  If you have film, post it.  But it will only show mg hits, not 30mm, I guarantee it.


Stang, I made a comment in another thread mentioning it. That is not starting a new thread. I started THIS thread for that purpose.

As I told you, I was firing 30mm only. I have separate primary fire/secondary fire triggers.

And as for your claims, well, LAST NIGHT, I landed 2x 30mm in the nose of a HO p51D, and only hit his oil pan, he was still flying happy as you please, engine running, guns firing. Something was wrong with lethality yesterday. I haven't logged on yet today (too early).

EDIT: Further comments:

Charge: There was no warping or anything that made me need to check net status. Most times I check it it's very flat. I have (usually) a great connection.

Offline Saxman

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Something wrong with lethality tonight
« Reply #11 on: February 17, 2006, 01:28:36 PM »
Bad luck, maybe? There's times where I've needed to hose a guy with half my ammo load to knock him down, then the next one that comes along on the same sortie a quick burst and his plane just falls apart.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline MrRiplEy[H]

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Something wrong with lethality tonight
« Reply #12 on: February 17, 2006, 03:01:28 PM »


Enuff said.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Howitzer

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Something wrong with lethality tonight
« Reply #13 on: February 17, 2006, 03:10:09 PM »
I'm on a satellite connection, entirely because I have no other option but dialup, and that isn't an option.

My ping is normally in the area of 700 or so.  If I visit my parents on a weekend and play on their cable connection my ping is about 5.  There is a HUGE difference when comparing the number of hits to the amount of damage inflicted between the two places.

In saying that, I have only once had an issue with the taters.  I shot an LA7 from a dead 6 about 200 out, had a hit sprite, but nothing happened to it.  A 38 came down and blew him away and I got an assist.  So I know the hit registered, but it didn't seem to cause damage.

Other than that, every time I hit someone with a 30, at least 1 piece will fall off, and 95% of the time it is certain death to a fighter.

Offline wetrat

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Something wrong with lethality tonight
« Reply #14 on: February 17, 2006, 03:14:59 PM »
Must've been a connection issure or something... it's verrrrry rare that I hit something with a 30 and don't bust anything. It happens once in a while (GRRRR!), but less than 0.5% of the time, I'd say.
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