Author Topic: online newb question  (Read 764 times)

Offline randomguy

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online newb question
« on: February 17, 2006, 12:53:00 PM »
gonna sound dumb, but whats the objective in online [lay.

3 teams...

how do we win~?

Offline Pooface

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« Reply #1 on: February 17, 2006, 01:03:04 PM »
by taking bases and WINNING TEH WAR!!!!!!!


destroy everything at a base, dont let anyone have any fun, just take bases so that you can win 25 perks!!!!!!!!!







seriously, you dont 'win' by taking bases and 'winning' the war, you win by having fun, and making friends. we play games to enjoy ourselves, not to get immersed in points and who is 'winning'

the real winners are the people that go out, and have fun, but try at the same time not to hamper other players fun. you win the war by taking bases until the underdog has 3 fields left, then the map resets and you start all over. the only plus side to taking bases is a feeling inside you that makes you think you're really big and tough because you can kill little buildings. do what you want, but winning is not what we're here for.




welcome to aces high, may your stay be long and prosperous

Offline Lusche

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« Reply #2 on: February 17, 2006, 01:07:49 PM »
We bribe the referee :D



And to give  a  serious anwer: Itīs all about base capture. If one team is reduced to 5 bases, the "war" is over and the team with most bases at this moment is declared winner (and gets some free perk points). Then of course itīs starting all over again...
reminds me somehow of Valhalla ;-)
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Offline mars01

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« Reply #3 on: February 17, 2006, 01:13:11 PM »
Pooface is right.

There are two camps, one is the Strategery Land Grab guys and the other are the Fighter (furball) guys.  

Most people enjoy both sides of teh gameplay.  Unfortunately most maps only cater to the land grab and ignore the furball crowd leaving fights to happenstance.  

This makes the strictly Land Grab guys happy and the Fighter guys frustrated, thus never allowing the fighter guys to get their fill and thus the never want to do the land grab.

Most people start in the land grab camp because the learning curve is much shorter than the fighter camp.  Either way it comes down to what you enjoy.

BTW - What ever you do, know this.  Killing Fighter Hangers is for DWEEBS!:aok

Offline Pooface

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« Reply #4 on: February 17, 2006, 01:24:14 PM »
yes might i give you a tip right now, if you are going to go killing bases. if you want to take a base, all you need to do is kill the town, and put troops in. it is usually advisable to take 2 sets of heavy bombers, and 1 heavy fighter to clean up to kill the town, 2 fighters who stay above the field and kill anyone that tries to kill the goon, and then you have the goon one minute behind who flies right over and drops troops. that is how you take a base, and you can do it like that in under 2 minutes. however, there are many STUPID people that play this game, and they believe it is nessecary to kill everything at the base, including fighter hangars, and in the end, they never even take that base. if you are going to take bases, try to do it properly. i get more annoyed by land grabbers that have no idea what they are doing, and ruin everyone else's fun, than i do at experienced land grabbers who steal my base from right under my nose.


anyways, which ever road you take, dont forget, you can do both. i do, and whenever i take a base, we never fail. just find a good squad to fly with, and stop by the training arena as much as you can. i've been playing over a year, but i still make it my no.1 goal to learn something new every day, and stay at the top of my game

Offline Saxman

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« Reply #5 on: February 17, 2006, 01:40:48 PM »
Addendum:

The Vehicle Hangars are a definate priority target in taking a base. Fighter hangars are secondary at best and really don't need to be bothered with at all unless the enemy has a heavier cap than can be neutralized by friendly aircover.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Pooface

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« Reply #6 on: February 17, 2006, 01:47:54 PM »
Quote
Originally posted by Saxman
Addendum:

The Vehicle Hangars are a definate priority target in taking a base. Fighter hangars are secondary at best and really don't need to be bothered with at all unless the enemy has a heavier cap than can be neutralized by friendly aircover.


if you do it right there is no need to destroy vehicles, if you're doing it right they wont even know you're there, then the base is yours.



always remember, the more you destroy at a base, the more supplies you will need to get that base going again for you to use after you take it. really silly to kill the base you are trying to take, but hey, leave the noskill dweebs to themselves. if people took bases like my squad does (when we do, not very often these days) 'the war' would only last 30 mins



i really just dont understand the toolshed guys:lol

i guess it's learning ability, the guys that learn well go into fighters, the guys that dont stick with tanks and bombers, and never bother learning to do it right:rofl

Offline Brenjen

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« Reply #7 on: February 17, 2006, 02:05:49 PM »
They are leaving a lot of the "small details" out of the replies. Lusche gave you the straightest answer. All the rest is one persons "feelings" on the matter of winning vs. not winning. A lot of the same people who say "just don't drop the fighter hangars" will be the first ones up & posting on 200 about how stupid you were to try & take the field with the hangars up...or will cry because someone got a cap in place before they could get up, or on your own side complaining; "now how are we gonna defend the field when we take it?"  When what they really mean is "now I can't vulch the uppers"  B.T.W. a CAP is what the guys over the field call it...the guys on the tarmac call it vulching. It's the same with almost every aspect of the game, furballers, mission guys, campers, vulchers, cherry pickers, for every success there will be someone who doesn't like what happened or how. Here's one other term you need to familiarize yourself with...."pursefight" :lol

Offline randomguy

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« Reply #8 on: February 17, 2006, 02:16:26 PM »
man that is hard.

Im using a mouse, and im assuming its easier to just use a joystick.

Man it is soo hard. I  mean, some experienced dude shouts "Crystal (my name), Check your 6"

Im like ?!

I mean i understand to the point there is someone behind me, but what do i do, i try doing a U Turn, or someting that confuses me, but it gets me killed straight away, and im like HUH !?

I even managed to get an Il'2 into the enemy airfield, but all i did was destroy an AA gun, too hard.

Any tips for a newb, ill check out Training Arena

Offline Pooface

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« Reply #9 on: February 17, 2006, 02:21:43 PM »
Quote
Originally posted by randomguy
man that is hard.

Im using a mouse, and im assuming its easier to just use a joystick.

Man it is soo hard. I  mean, some experienced dude shouts "Crystal (my name), Check your 6"

Im like ?!

I mean i understand to the point there is someone behind me, but what do i do, i try doing a U Turn, or someting that confuses me, but it gets me killed straight away, and im like HUH !?

I even managed to get an Il'2 into the enemy airfield, but all i did was destroy an AA gun, too hard.

Any tips for a newb, ill check out Training Arena


there is a steep learning curve, dont worry, just stick with it. there are trainers and a lot of very helpful folks in the TA, they will help you out and show you what you need to do


stick with it, you'll pick it up sooner than you think, but to master it, well, that might take a little longer;) :t


try the training arena, you will find lots of answers there

Offline Saxman

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« Reply #10 on: February 18, 2006, 02:04:18 AM »
I'm still relatively new 'round here (end of November) but I've been playing sims for a while now, so I hope this helps:

A break turn (a flat, hard as you can yank the stick back, horizontal turn to the left or right, or as I think you're describing it a "U" turn) is really a maneuver of last resort, and it's not a reliable way to get out of trouble unless you're in something like a Spitfire or Zero, which can 180 on a dime with nine cents change. It'll bleed airspeed, and a good opponent, or certainly one in a better-turning plane, will probably have little trouble following. If it IS your only option, try and pick up the position of whoever's following you and turn INTO him (either from his tracers zipping past your cockpit if they're on, or using your views). You'll fly through his guns, but he'll only have a brief snapshot before you're through and he has to maneuver to keep you lined up. Don't turn away from him or he'll be able to slide right onto your six with little effort

I'm sure other people will chime in with other suggestions, but I try to go more vertical, either a climbing spiral/turn or Immelman, (half-loop) especially if I've got some distance and airspeed to work with; or a diving turn, straight dive-out or Split-S (roll until you're inverted and pull into a loop) if I have the altitude. Some planes can tighten up their turns by using vertical turns called yo-yos (think of it sort of like a loop tilted at an angle. A high-yo goes up, a low-yo goes down). You can use this defensively to try and shake a guy off, or offensively if your opponent tries to break and you can't follow his turn otherwise (surprised the HECK out of a Spit XVI--and myself, for that matter--in an F4U with that a couple nights ago :D ).

If you're in a plane that rolls real well you can scissors until help arrives. There are a lot of variations of this--one is a series of break turns, first one way, then go the other way (the FW-190s and F4Us are among the best at rolling maneuvers like these, although these aren't beginner planes, certainly not the Corsair). It can help in several ways: The first is to keep your opponent from getting a good shot and buy yourself time. The second is that you can force an overshoot since you'll be shedding airspeed pretty fast. Third, if you're in a plane that turns better at low speeds (Spits, Zekes) you can bleed him dry and force him to either disengage before his controls turn to mush, allowing you to escape or turn the tables, or get him to try to press the attack and either stall out or put himself in a position where he's REAL vulnerable.

The key as mentioned before is practice! Read up on ACM, work a little on gunnery offline against the drones (not the best targets, but every little bit helps). Work with the trainers, and expect to be a bit black and blue for a while. It took me a good couple weeks to score my first clean (non proxy/collision) kill, and now I'm ALMOST useful for more than a target drone. :D
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Schatzi

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« Reply #11 on: February 18, 2006, 05:47:06 AM »
Quote
Originally posted by randomguy
man that is hard.

Im using a mouse, and im assuming its easier to just use a joystick.

Man it is soo hard. I  mean, some experienced dude shouts "Crystal (my name), Check your 6"

Im like ?!

I mean i understand to the point there is someone behind me, but what do i do, i try doing a U Turn, or someting that confuses me, but it gets me killed straight away, and im like HUH !?

I even managed to get an Il'2 into the enemy airfield, but all i did was destroy an AA gun, too hard.

Any tips for a newb, ill check out Training Arena




Yes, training arena is the best place to start.
And to come back to :).

And youre right about another thing: Joystick! Makes the game 10x more easy. Still hard to learn, still a steep learning curve, but more managable ;). Dont expect to learn it all in two weeks..... Ive been playing over a year now and still learn new stuff every day.

It doesnt have to be a real fancy stick. Hatswich, throttle, rudder control and a few buttons will get you pretty far already - for example Saitek Evo or Thrustmaster are good, relatively cheap sticks. Just stay away from Logitech. You can do a search on Joystick recommendations in the Hardware forum and in Help&Training and Tech Support.

Check out Net Aces for tons and tons of info on game setup, hints, tips, gameplay, fighter tactics, etc etc.....

And dont be shy to ask questions. Theres only one stupid question...... the on not asked. Besides that, there are only stupid answers :).
21 is only half the truth.

Offline Brenjen

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online newb question
« Reply #12 on: February 18, 2006, 08:07:58 AM »
Now your getting solid advice.

Offline randomguy

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« Reply #13 on: February 18, 2006, 09:48:41 AM »
All i see is people bombing Airfields, never Towns.

Can radar detect you anywhere, or only if u r above a certain altitude?

Offline BlueJ1

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« Reply #14 on: February 18, 2006, 10:03:54 AM »
On the clipboard if you click one of the icons at the top it will show large circles around each base on the map. Inside these circles you can be picked up by radar. If you are above 500ft it will show your dot, if you are below 500ft and close to the base it will just flash. Outside these circlesyou can fly freely and not be picked up. Not sure on how plane radar works.


People dont bomb towns beacuse the fighters pilots (fighter jocks) just want to vulch and furball. The bomber pilots (porkers/bomber dweebs) bomb the hangers for perks and the ground vechicle players(gvers/gv dweebs) just want to spawn camp the runways.
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