Author Topic: IL2 guns  (Read 950 times)

Offline Krusty

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IL2 guns
« on: February 19, 2006, 05:26:44 PM »
Okay, so I managed to get an IL2 to TT. Took full gas and by the time I was over TT had only 5 mins left, but I had some fun. I wanted some IL2 practice. Now, most of the enemy GVs were panzrs. All that I saw, in fact. A couple were killed due to my 100kg bombs, but I strafed a lot with my guns. I know I hit them, because I got some kills from tankers finishing them off (sorry, was seriously trying to kill them, not to steal your kills!).

I know of only one Panzr that I actually damaged with my guns. I happened to loop and came directly down vertically and started him smoking. I think I hit his turret, because he was still rolling after that.

So.... What good are the IL2 guns if you can *ONLY* get through the armor at 90-degrees-vertical attacks??

I strafed half a dozen with plenty of hits. Only visibly hurt the one. Hell I didn't even detrack any!

So, I need tips on IL2 GV attacking.

Offline KTM520guy

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IL2 guns
« Reply #1 on: February 19, 2006, 05:35:40 PM »
I haven't researched this or have any other facts to back up my statement but the History Channel said that IL2's had 37mm's in them. That's what you need to kill tanks. All 23's are good for is M3's.


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Offline B@tfinkV

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IL2 guns
« Reply #2 on: February 19, 2006, 05:46:50 PM »
come in level at 90* and hit the flush from the side or the rear.  this will usually take out a track or engine. you gotta hit the perpendicular though, even a few degrees off and youu get mondo ricochet.

the other way is as you have found, directly down for a turret hit.


you're very rarely going to kill one outright with any planes guns.
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Offline hubsonfire

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IL2 guns
« Reply #3 on: February 19, 2006, 05:52:43 PM »
The 23mm is probably the most impressive cannon in AH. Decent trajectory, decent ROF, and it will cut the wings off of planes at 800 yrds. It's easily capable of knocking out turrets, tracks, and engines. While I don't have much luck with the guns against T34s and Tigers, I don't find disabling or killing the other GVs to be very difficult.
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Offline BlueJ1

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« Reply #4 on: February 19, 2006, 06:11:48 PM »
If you hit them once in the engine or once in the side with a decent hit, let your friendly gvs finish him off. You'll get the kill. Its cheap, but great for perks. :D
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Offline Krusty

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IL2 guns
« Reply #5 on: February 19, 2006, 07:36:23 PM »
Quote
Originally posted by hubsonfire
The 23mm is probably the most impressive cannon in AH. Decent trajectory, decent ROF, and it will cut the wings off of planes at 800 yrds. It's easily capable of knocking out turrets, tracks, and engines. While I don't have much luck with the guns against T34s and Tigers, I don't find disabling or killing the other GVs to be very difficult.


I pulled up the .target command, and was shocked horribly to find out these cannons have HORRIBLE scattering when fired. They have HUGE dispersion. So don't expect any accuracy at range, FYI.

Batty: That is usually hard to do with terrain and trees and such. Panzers have flat sides, but it MIGHT be easier to hit a T34 with a 90-degree shot due to the sloping hull... but then T34s have thicker armor don't they (well, that and NOBODY drives them).

How about rockets? I know from offline testing that the RS-136 (the higher number, I think it's 136) rockets will kill a T-34 in one shot offline. However, I took a PT boat offline, saw the tank in the water and fired all 8 rockets at it from 300 yards and they simply bounced off into the air. How well do US rockets work?

It's hard to test this offline, because if you have a near miss, the crater graphic displays OVER the tank, the tank is hidden 100%, only the icon shows. So you miss once and you can no longer see the target.

Offline ghi

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Re: IL2 guns
« Reply #6 on: February 19, 2006, 09:01:34 PM »
Quote
Originally posted by Krusty
lls!).

I know of only one Panzr that I actually damaged with my guns. I happened to loop and came directly down vertically and started him smoking. I think I hit his turret, because he was still rolling after that.

So.... What good are the IL2 guns if you can *ONLY* get through the armor at 90-degrees-vertical attacks??


So, I need tips on IL2 GV attacking.


   
  I can disable up to 8-10 panzers/T34s,or track a tiger in IL2 with those 200 canons rounds, no rearming/no bombs.

  Rule# 1,---- Fire the cannon only, the impact on the GV looks the same mg bulet or cannon shell, but the balistic and damage is diferent,
Hit the top of the tank from 45 degres ungle or higher, or for tiger remember to hit same right or left  track

Rule#2--- folow rule #1:)

Offline Hoarach

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IL2 guns
« Reply #7 on: February 19, 2006, 09:24:44 PM »
Ive kilt panzers by hitting from the rear and popping them.  Ive kilt tigers as well with the il2 just using guns.  Its all the matter where you aim.  Never attack from the front as thats where the strongest armour is.  Aim for the tracks or the rear.
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Offline OOZ662

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IL2 guns
« Reply #8 on: February 19, 2006, 09:55:57 PM »
The IL-2 is a fine art. A squaddie named Nunn and myself can sometimes defend a base from an onslaught of tanks in them.

Best tank poppers are the rockets, no doubt. Second would be the bombs, and last the guns. The guns from close in and/or a huge spray will be enough to damage a tank, especially if from behind. The armor is lighter on the back of everything; hull and turret. I've learned all I know from simply flying and finding what works best, so I really can't describe it.

I tell you what though, I'll only fly IL-2s and Yak-9Ts any more.
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline Brooke

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IL2 guns
« Reply #9 on: February 20, 2006, 12:06:08 AM »
The upcoming Stalin's Fourth scenario is a perfect match for OOZ662, I think! :)

Offline Krusty

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IL2 guns
« Reply #10 on: February 20, 2006, 12:10:02 AM »
Stalin's Fourth got me thinking about IL2s in general. If I can commit to Stalin's Fourth, I'd like to do some IL2 flying, which is why I started practicing.

It seems to be somewhat more effective than the Hurr2D. Getting to tank town in an IL2 takes much longer, as the Hurr climbs better by far, however, the Hurr2D takes sometimes 5 hits on a panzr before you get any damage, and the rounds fire 2 at a time, so that's 10 rounds (out of 30) wasted on simply smoking one tank.

I got 3 "kills" (disables, then somebody killed it) from 30 rounds of 40mm, but got 4-5 with bombs and guns combined in an IL2. The only problem was the IL2 only have a couple of minutes of gas once it got there, the HUrr2 had more.

Offline Pooh21

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« Reply #11 on: February 20, 2006, 12:27:51 AM »
used to be for me that 600 meters convergence would be the best for popping stuff, but since they strengthened the tanks up, I had to draw it into 300, the rockets need a hit now too, a close miss doesnt even pop m3s for me anymore.


what we really need are those fire cluster bombs that are in the il2 game, I love downing bombers with those.
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Offline ghi

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IL2 guns
« Reply #12 on: February 20, 2006, 01:07:41 AM »
Quote
Originally posted by OOZ662
Best tank poppers are the rockets, no doubt. Second would be the bombs, and last the guns. ore.


 Naa, rockets are useless for tanks, lucky direct hit maybe


1st.-----lazzy camper in a tiger with AC/mp3player/ cold beer and sups
2nd..---  bombs,
3rd. --- cannon(IL2,huricaneD,)
4th..--- rockets are usless for tanks,works for ,M3/M8. Those 12 panzerblitz rkts on FW190F8, are AP, but is  hard to hit with them

Offline OOZ662

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IL2 guns
« Reply #13 on: February 20, 2006, 01:22:34 AM »
I was talking about on the IL-2. I've had two of the hundred or so of the rockets I've fired bounce off. Around twenty have hit. All hits have killed.

If you get good enough to be a consistant hitter with the RS rockets, Panzers are crow food.

HVAR's are a completely different story.
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Offline Sketch

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IL2 guns
« Reply #14 on: February 20, 2006, 03:36:31 AM »
I have great success with the IL2 in attacking GV's as well as air 2 air.  There are no real secrets in the game of how to attack a GV.  If you want to take out tracks just hit them from the side, and let those 23mm do the work Krusty.  Be patient with it.  Just keep hitting them and if you need to 'tag' them with your TAB Key... that way you keep doing damage to just one instead of hitting 4 or 5 different Panzers.  As for rockets, those don't really bounce off OOZ, not that I know of in AH.  Launching rocks is a matter of remembring where they are firing from.  If your in a P38J/G, remember they are under your belly, or in the IL2's case 4x on the wings. I don't salvo more than 1 at a time... practice makes perfect.  Next time I am on Krusty and you see me around and if TT is available, let me know... we will do some air 2 ground attacks.... just cause I love that damn plane! :D
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