Author Topic: Ahhhh My )#*)$*# Ears!  (Read 1023 times)

Offline DREDIOCK

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Ahhhh My )#*)$*# Ears!
« on: February 24, 2006, 09:19:51 AM »
Does this ever happen to you?

Your cruising along  happily playing the game, Chatting on and listening to vox over your headset at a comfortable volume with everyone pretty much at the same volume and the conversations are going something like this

"rgr that. WTG on that spitty. Watch it. looks like we have soemthing inbound from the north"

"rgr on the northern bogies.grabbing"

and everything is going great when all of a sudden your forced to rip your headset off your head in an emergancy like move  someone comes over Vox  sounding more like



CONS SPOTTED TO THE NORTH COMMING THIS WAY

At a volume of nearly eardrum busting levels.

Gives almost an entire new meaning to the term "LOUD and clear"

Good God! isnt there a way to adjust the volume so that everyones Vox comes in at the same volume no matter what they have their transmit volume set at??

Doesnt happen often but when it does it can be very startling to say the least.

I have pretty good hearing.
I'd like to be able to keep it that way for as long as I can LMAO
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Offline Mustaine

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« Reply #1 on: February 24, 2006, 09:31:52 AM »
i have asked about this a long time ago... something like a built in compresser in the coad.

some type of normalizing coad that regulates volume to the point in falls between a threshold. say if input > XXX then reduce to xxx

make a top and bottom threshold, so all vox is between.

i don't know how hard it would be, but would be a great feature.
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Offline Simaril

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« Reply #2 on: February 24, 2006, 09:49:38 AM »
Even better if we could have a frequency squelch.. so that anyone high pitched enough to disturb neighborhood dogs would get filtered.

Or, if they wont filter it, at least move it down a few octaves!
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Offline Airscrew

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« Reply #3 on: February 24, 2006, 10:12:23 AM »
Quote
Originally posted by Simaril
Even better if we could have a frequency squelch.. so that anyone high pitched enough to disturb neighborhood dogs would get filtered.

Or, if they wont filter it, at least move it down a few octaves!


Yes, please, a frequency modulator, a flux capacitor something please :confused:

Offline USHilDvl

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« Reply #4 on: February 24, 2006, 10:17:06 AM »
As long as it filters out The Lollipop Squad...I'm happy.  :D

Offline Masherbrum

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« Reply #5 on: February 24, 2006, 10:27:12 AM »
My fav. vox trick is pointing out a con and 5 seconds later the same con is pointed out by a few others on vox.  

Karaya
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Offline ThunderEGG

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« Reply #6 on: February 24, 2006, 10:31:26 AM »
We've had a few on channel, especially kids that insist on using vox even though we've asked them to type.  In most cases, the squelch gets used quite a bit.  It would be nice to see (or hear) some form of auto-volume control in the game

Offline AutoPilot

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« Reply #7 on: February 24, 2006, 11:01:51 AM »
i use normal speakers and wear headset with mic around my neck.had eardrums blown out long ago at Heavy Metal concerts so i know what ya mean Dreidock.I am all for some sort of fix for this.

Offline FuBaR

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« Reply #8 on: February 24, 2006, 11:05:29 AM »
wasnt me.

Offline RELIC

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Ahhhh My )#*)$*# Ears!
« Reply #9 on: February 24, 2006, 11:19:26 AM »
Couldn't agree more.  Seems like about 40% of the time I can barely hear a players vox and 5% of the time the eardrums get blown out - and of course the complete loss of vox that always seems to occur 1 minute into a mission I'm trying to run.
On an off topic, why so much variance?  I'm familar with the in game settings but does the soundcard or onboard sound have much of an impact?  I'm guessing the type of mic is a factor.
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Offline 715

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« Reply #10 on: February 24, 2006, 11:39:29 AM »
Isn't the problem really that the loud guy is the only one who has his xmit vox setup properly and nearly everyone else has their mic volume set too low or the +20db boost option not checked?  Many people are barely audible even with the vox play volume on high.

I occasionally tune one radio channel to my own handle.  That way I can transmit a test vox and hear my own voice as a mic check, so to speak.

Offline Stang

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« Reply #11 on: February 24, 2006, 12:03:38 PM »
Quote
Originally posted by FuBaR
wasnt me.
liar.

Offline Masherbrum

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« Reply #12 on: February 24, 2006, 12:07:37 PM »
Quote
Originally posted by FuBaR
wasnt me.


and I'm Rick James *****!   Bailiff, cuff him!

Karaya
FSO Squad 412th FNVG
http://worldfamousfridaynighters.com/
Co-Founder of DFC

Offline Hoarach

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« Reply #13 on: February 24, 2006, 01:04:28 PM »
Never heard a vox that was really loud.

But the ones that speak that really hurt my ears is those that their voices sound like they were kicked in the nuts.  That and pipz singing, my ears are bleeding after pipz sings.
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Offline reacher15

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« Reply #14 on: February 24, 2006, 01:04:48 PM »
alot of players don't know they can tune to thier own name so they can hear thier own vox and adjust it accordingly...i tell people this all the time...most mics are set too low.

RGR OVER