Author Topic: trackIR Object Relative Move  (Read 508 times)

Offline guttboy

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trackIR Object Relative Move
« Reply #15 on: March 11, 2006, 11:29:37 AM »
Skech,

I am going to attempt a use of it today (Fraps that is)  the film viewer for some reason does not show where my head goes.

As far as high 6 positions and overhead views on cons it is INVALUABLE!  I can let you know how I have it set....

Basically I just run the default settings.  I have the F9 key mapped to turn trackIR off.  This I use when fighting in GV's because my taste is for just pointing and looking.

I also have a button mapped to the throttle to recenter the TrackIR.  This I use alot.  if I move my hat or seat position greatly this helps a great deal.

Regards,

Mike

Offline hacksaw1

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trackIR Object Relative Move
« Reply #16 on: March 11, 2006, 12:06:41 PM »
Quote
I am going to attempt a use of it today (Fraps that is)


If you succeed TG, could you please post how you did it? I've tried various ways to capture Track IR views, including FRAPS (which didn't work) and they only come out jerky and low res.

But I agree that T-IR adds a MAJOR improvement to visual aspects of gameplay and immersion. I got used to it in about a week. As much as I enjoyed AH with the hat views, I enjoy it ever so much more with T-IR.

Best Regards.

Cement

Offline zorstorer

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trackIR Object Relative Move
« Reply #17 on: March 11, 2006, 12:24:18 PM »
The latest commercial from Waffle has track IR views in it.  It's on the home page in the upper left side.

Offline guttboy

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trackIR Object Relative Move
« Reply #18 on: March 11, 2006, 01:01:05 PM »
Hack.....

Will do...I know my squaddie ALF posted a TrackIR video from AH but I cannot find it.

Ill see how things go!

Regards,

TG12