Author Topic: HiTech, couple of questions on collisions  (Read 2237 times)

Offline Wax

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HiTech, couple of questions on collisions
« Reply #30 on: March 11, 2006, 07:24:39 AM »
I get this   (So and so  Collided with you) No gun fired on my part look back hes flying away while im floating to the ground and die. Whats with that. He collided with me and I die he flys away and lands.:rofl

Once I even had someone collide with me I die and I say Nice ram he say well I tryed:rofl He lands his kill while I die. Makes no sence at all But hey its a game I just think it needs to be fixed some how.:O
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Offline Pooh21

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HiTech, couple of questions on collisions
« Reply #31 on: March 11, 2006, 08:14:05 AM »
in my 5 years of AH I have learned, I could be a 5 mile wide meteor and he could be in a Wright flyer and I would still lose the collision.
Bis endlich der Fiend am Boden liegt.
Bis Bishland bis Bishland bis Bishland wird besiegt!

Offline pluck

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HiTech, couple of questions on collisions
« Reply #32 on: March 11, 2006, 08:53:56 AM »
well here is a case that happened to me, that i am curious about.

i was coming in on an enemy plane, he was quite slow, i was quite fast.  as i approached his 6, he moved only a little, but was enough for me to have to get closer before breaking off.  so now only a VERY short time to fire and move before collision.  i manage to make a good shot with concentrated fire, im sure it did severe damage.  I pulled very hard up and to the left, and did not collide with the enemy.....however, as my belly was passing his position, i think he pulled into me as a late response to my attack.   I get the message that "xxx has collided."

so he collided with me, causing my plane to be wrecked.  i got the kill, most likely because of the damage i caused before the collision.  this of course happened to be one of our favorite players......which lead to a few comments made on 200:)  

my question is this, he collided with me.....but i recieved damage.  so would i be correct to assume that both our FE's saw the collision?  just wanted to make sure that my assumption that it doesn't matter who collides with who, only which FE "sees it."
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Offline Jackal1

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HiTech, couple of questions on collisions
« Reply #33 on: March 11, 2006, 09:37:32 AM »
Quote
Originally posted by hitech

Both planes are towing target drones,What you shoot at and collide with is the other guys target drone and not the tow plane. HE is shooting and can collide with your target drone not you.

So what you are asking for is, if you collide with the other guys target drone, and he misses yours, You still wish him dead, even thow he clearly avoided your target drone. Or to put it the other way around, you avoided the target drone, but he collied with yours. And you wish the system would kill you also, even thow you missed the target drone.

Now in this example lag is just the length of the tow line.


HiTech


Rut Roh! I understood something HT said.
Usualy everything is in formulas and equations. Only experience I have had with formulas is the water to powder ratio for Enfamil. ( We raised four girls)
Now I R the edikated Redneck.
« Last Edit: March 11, 2006, 09:42:29 AM by Jackal1 »
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Offline E25280

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HiTech, couple of questions on collisions
« Reply #34 on: March 11, 2006, 09:46:14 AM »
Quote
Originally posted by pluck
well here is a case that happened to me, that i am curious about.

i was coming in on an enemy plane, he was quite slow, i was quite fast.  as i approached his 6, he moved only a little, but was enough for me to have to get closer before breaking off.  so now only a VERY short time to fire and move before collision.  i manage to make a good shot with concentrated fire, im sure it did severe damage.  I pulled very hard up and to the left, and did not collide with the enemy.....however, as my belly was passing his position, i think he pulled into me as a late response to my attack.   I get the message that "xxx has collided."

so he collided with me, causing my plane to be wrecked.  i got the kill, most likely because of the damage i caused before the collision.  this of course happened to be one of our favorite players......which lead to a few comments made on 200:)  

my question is this, he collided with me.....but i recieved damage.  so would i be correct to assume that both our FE's saw the collision?  just wanted to make sure that my assumption that it doesn't matter who collides with who, only which FE "sees it."


If you did not get the message that you collided with him, then your damage probably came from a different source.  As you describe it, I suspect as you overflew him, he went nose up and hit the trigger raking the bottom of your airplane, causing the damage.  Due to the slight time variances in sending / receiving information between the two computers, you may not have perceived his plane going nose up.

Or, on his front end you were a "ace pilot" and flew right through him so momentarily you appeared to be in front of him where he shot you.

This is akin to times when another plane is shooting at me from the front quarter, seems to pass me entirely, I have enough time to think "good, he missed", only to suddenly have my wing fall off.  He did NOT miss, just took a tenth of a second for all the data transfer to verify the fact.

Either this, or you SA sucks and someone else plugged you. ;)   J/K

Point is (like HTC has said many a time), HE got damaged because of the collision.  YOU got damaged because of something else.
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Offline F4J

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HiTech, couple of questions on collisions
« Reply #35 on: March 11, 2006, 09:53:18 AM »
Quote
Originally posted by Delirium
I hit debris all the time without dying... in fact, I make it a point that if I hear the sound of their dead plane's peices hitting mine, I fired at a perfect range.

Sounds like hail hitting a tin roof in a rapid fashion.


I always try to throw pieces of my plane at the bad guy in hopes of knocking him down. I really like a half a wing with two engines attached for maximum effect.

Offline Lazerr

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HiTech, couple of questions on collisions
« Reply #36 on: March 11, 2006, 10:16:09 AM »
I understand now, thanks for the detailed explanation.

Offline Clifra Jones

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HiTech, couple of questions on collisions
« Reply #37 on: March 11, 2006, 10:25:22 AM »
Quote
Originally posted by pluck
well here is a case that happened to me, that i am curious about.

i was coming in on an enemy plane, he was quite slow, i was quite fast.  as i approached his 6, he moved only a little, but was enough for me to have to get closer before breaking off.  so now only a VERY short time to fire and move before collision.  i manage to make a good shot with concentrated fire, im sure it did severe damage.  I pulled very hard up and to the left, and did not collide with the enemy.....however, as my belly was passing his position, i think he pulled into me as a late response to my attack.   I get the message that "xxx has collided."

so he collided with me, causing my plane to be wrecked.  i got the kill, most likely because of the damage i caused before the collision.  this of course happened to be one of our favorite players......which lead to a few comments made on 200:)  

my question is this, he collided with me.....but i recieved damage.  so would i be correct to assume that both our FE's saw the collision?  just wanted to make sure that my assumption that it doesn't matter who collides with who, only which FE "sees it."


I would wager a large sum of money that as he pulled up he opened fire.

Offline Docc

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HiTech, couple of questions on collisions
« Reply #38 on: March 11, 2006, 09:33:35 PM »
I would like to see Hitech revise the plane to plane collision model so that the collider dies or receives much heavier damage than the collidee ..... otherwise he is just encouraging rams.

With debris collisions, when a plane is shot up enough to become unflyable, ie. a wing is off, the shooter can be killed by colliding with the wing because of the delay in receiving the kill message.  Because one has to get close to shoot with the current gunnery model there is often not enough time to avoid these random chunks of debris before the kill message arrives.  Therefore the sensitivity of the debris collisions should be greatly reduced.

Offline hubsonfire

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Re: Re: HiTech, couple of questions on collisions
« Reply #39 on: March 12, 2006, 08:47:29 PM »
Quote
Originally posted by hitech
You do not take damage from debri, but it does make a sound.
 
Yes you always take damage when you see the message "You have collided" What takes damage is dependent on what part of you plane collides.

And if you take damage on a head on with out seeing that message it means you were shot.



Connection speed has no bearing on who collides. What you see is what happens to your collision.

 

And make no mistake even thow I state this clearly people will still claim otherwise do to there "incorrect perceptions".

The only detail in the collision system which isn't 100% as I want to be is.
It is posible for a piece of your wing to slice threw a thin part of the other plane, and you would not sustain damage nore would you get a "You have collided message"


HiTech


Thanks for the response, HiTech. I suspected this was the case, but wanted to hear from the resident expert on some of the aspects I hadn't seen discussed in quite some time.
mook
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Offline Docc

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HiTech, couple of questions on collisions
« Reply #40 on: March 12, 2006, 08:59:30 PM »
I know that is how it is supposed to work in theory but reality is much different.  What ticks me off is when I am flying straight and level.......a con lines up on me for an HO but dives under me and pulls up early.  I get the message that 'xxx has collided with you', I lose my tail and crash, and he flies away apparently unhurt.

Offline Jackal1

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HiTech, couple of questions on collisions
« Reply #41 on: March 13, 2006, 12:38:30 AM »
Quote
Originally posted by Docc
I would like to see Hitech revise the plane to plane collision model so that the collider dies or receives much heavier damage than the collidee ..... otherwise he is just encouraging rams.

With debris collisions, when a plane is shot up enough to become unflyable, ie. a wing is off, the shooter can be killed by colliding with the wing because of the delay in receiving the kill message.  Because one has to get close to shoot with the current gunnery model there is often not enough time to avoid these random chunks of debris before the kill message arrives.  Therefore the sensitivity of the debris collisions should be greatly reduced.

:D
Quote
I know that is how it is supposed to work in theory but reality is much different. What ticks me off is when I am flying straight and level.......a con lines up on me for an HO but dives under me and pulls up early. I get the message that 'xxx has collided with you', I lose my tail and crash, and he flies away apparently unhurt.

:D

Sorta get the feeling that someone "don`t get it"? :lol
Go back and read what HT said again.

Immediately after reading the responses from HT in this thread I logged into the MA. It wasn`t 5 minutes after that a argument over collisons started on 200. The most active member of this argument was quoting from this thread. Only problem was he quoted HT exactly opposite of what was posted here. Classic. :aok
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Offline Docc

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HiTech, couple of questions on collisions
« Reply #42 on: March 13, 2006, 01:13:05 AM »
All I'm saying is that in collisions with another plane (not debris) the collider should sustain the damage.  On the collidee's front end it was a clear miss so why does the collidee pay for it by sustaining damage while the collider flies off unharmed.

Offline rod367th

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HiTech, couple of questions on collisions
« Reply #43 on: March 13, 2006, 07:00:52 AM »
IF you hate collision model join ltars  gvs only collided with trees and flip over. And in my gv's I've had at-least 100-200 planes collided with My tank. that's how i got 36 kills 1 sortie i would 1 ping them they would ram my tank.  sad part is if guy really rammed your tank I'm pretty sure fireball would cook tank drivers for dinner. SO become GV men and you'll never die to a collision with enmy again........................ .......







  Lazer If you stop trying to see in to every mans cockpit, I'm sure your collisions would decrease, But I don't think you can change. You were born that way!!!!!!!!!!!!:)

Offline E25280

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HiTech, couple of questions on collisions
« Reply #44 on: March 13, 2006, 10:40:18 AM »
Quote
Originally posted by Docc
I know that is how it is supposed to work in theory but reality is much different.  What ticks me off is when I am flying straight and level.......a con lines up on me for an HO but dives under me and pulls up early.  I get the message that 'xxx has collided with you', I lose my tail and crash, and he flies away apparently unhurt.

Please re-read the notes above more carefully.  If you did not get a message that YOU collided with xxx, then you received NO collision damage.  Rather, your tail fell off because HE SHOT IT before colliding with you.

Quote
Originally posted by Docc
All I'm saying is that in collisions with another plane (not debris) the collider should sustain the damage. On the collidee's front end it was a clear miss so why does the collidee pay for it by sustaining damage while the collider flies off unharmed.

Collider always receives the damage.  Collidee does not UNLESS he also is a "Collider" on his front end.  The Collider NEVER flies away unharmed.  The damage may be minimal, but damage did occur.
Brauno in a past life, followed by LTARget
SWtarget in current incarnation
Captain and Communications Officer~125th Spartans

"Proudly drawing fire so that my brothers may pass unharmed."