Author Topic: Massive 30mm rubber bullets problems  (Read 1300 times)

Offline Krusty

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Massive 30mm rubber bullets problems
« on: March 10, 2006, 04:35:33 PM »
I was in a 262 and making attacks on a set of NOE lancs. I make a 2-3o'clock pass and land a large burst squarely (pin point grouping, dead on convergence) in the outboard wing, between the leading edge and trailing edge. 5+ hit bursts of 30mm, saw all the red puffy fireball explosions as I zoomed past 500+mph.

I look back and see there was no damage at all. I come around and make another pass. More hits all over lead bomber's fuselage.

NO DAMAGE.

I come in at 4 oclock, shoot the hell out of the lead bomber, hit his port drone's stabs with 10+ hits.


NO FREAKING DAMAGE.

so far I've landed 100+ 30mm on the lead and at least 20 on each of his drones. I come in from 8 oclock and pound the living S*** out of his port drone and him and ONLY see a small oil leak on the drone. I am going too fast and black out when pulling up (hit the water, gave a proxy kill).

A pal takes up a 262 after I complain about this, and he sees some lancs as well. He makes his attacks and reports that he saw a grop of 4 hit sprites all land on the wingtip and the bomber only lost an aileron. He made several more passes before being badly shot up, and expended a lot more ammo to bring down 2 or 3 of those lancs.

Okay this bs has to stop. It ONLY happens with bombers.

I took up a Ta152 and closed in on a p51D, and at 600 I fired twice, each time firing a single 30mm round. I missed one, but the second blew the pony's tail off.

Back when the new 109s came out I took a G-14 up and landed 5-7 30mm hits all in the same damage area (area of fuselage between wings and stabs) on a lancaster and did no damage. This is not connection related. This is game damage related.

Bombers currently have far more accurate gun control than they historically did. They currently have 3x planes to shoot all at the same con attacking them. They currently all fly at 250-300mph well faster than historical cruise speeds ("k'-hreeew'-zuh? What is that?").

With all of these unhistorical advantages, WHY must they be invulnerable?

I literally landed several hundred 30mm hits from a Me262 on a lancaster (and more on his drones) and didn't get the kill, hell I didn't damage the S.O.B.!!

Bomber damage levels and 30mm -- something is fubared. A short burst of any 20mm gun can rip a bomber wing off, but 5+ 30mm hits all in the same area won't??

PLEASE check the 30mm code and the damage it does to bombers. SOMETHING is not working.

Seems to work fine for fighters! Does not work for bombers!

Offline Hoarach

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Massive 30mm rubber bullets problems
« Reply #1 on: March 10, 2006, 04:47:40 PM »
Did something similar to that against a stuka in my 262 a couple weeks back.  

Made a pass and landed 10 rounds no damage.  Make another pass another 10 rounds no damage.  I did this for another few passes until on the 6th pass it took damage and went down.
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Offline Krusty

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Massive 30mm rubber bullets problems
« Reply #2 on: March 10, 2006, 04:49:47 PM »
This is verifiable across accounts, across computers, and has been around through various ISPs, and I think it's safe to say it's a game problem, not an end user problem.

Offline StarOfAfrica2

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Massive 30mm rubber bullets problems
« Reply #3 on: March 10, 2006, 05:00:55 PM »
Krusty, I'm not trying to jerk your chain here really.  But if you are going to make that statement, then you are saying youve tried it over and over and proven it beyond any doubt.  So where is the proof?  Record it.  Show that it's something you can repeat on demand.  Becuase if it is a "game problem" (which most folks would just call a "bug") then its going to repeat every time.  Film your encounters showing this.  Get other people to do the same.  Get people with different ISPs and so on just like you claim.  Get all of them to show it happening.  Submit your material.  

It's not "safe to say" anything until you have proof in hand to back up your statements.

If you'd like my personal thoughts on the bomber issue, PM me.  I'm not going to spread theories I cant prove.

Offline SuperDud

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Massive 30mm rubber bullets problems
« Reply #4 on: March 10, 2006, 05:01:00 PM »
Films? Not saying it's not true, but would like to see it. If you do have it, I'd definatly send it to HTC.
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Offline Krusty

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Massive 30mm rubber bullets problems
« Reply #5 on: March 10, 2006, 05:52:44 PM »
I've got films of older ones, like the G-14 hitting a lanc with 5-7 30mm hits. I don't have any films of recent 30mm problems. It's so common place that everybody seems to gloss it over, but they all know about it to some degree or another.

I don't think to run film unless I'm running a mission or really testing something (WGr ranges, etc), so I don't have the recent 262 debacle, and I doubt Rey had his film running when he upped a 262 and found the same thing after I complained.

SoA2, the problem is you can't just up endless 262s to test this out -- it is the most expensive perk plane in the game! I've landed dozens of 30mm hits on lancs and b24s before from 109K-4s, ta152s, and the like, and the bombers received little to no damage. This has happened many many many times. Yet one single hit on any fighter and you see results. It must be a bomber damage issue, where the 30mm aren't registering proper damage.

I'll film every 30mm sortie I get from now on, but it's too much of a PITA to sort through films and screen them to film every sortie.

Offline gear

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Massive 30mm rubber bullets problems
« Reply #6 on: March 10, 2006, 06:09:27 PM »
It's easy. Bombers are tough and those wussy little 51's are not.:lol

Offline Krusty

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Massive 30mm rubber bullets problems
« Reply #7 on: March 10, 2006, 06:22:02 PM »
Gear, the 30mm is far far more powerful than the 20mm, yet a few 20mm rounds can de-wing a bomber or set it on fire, or make it lose lots of parts.

A 30mm is just over 3x the average hitting power of the 20mm rounds in this game (I averaged them out using scJazz's test results), and yet dozens of repeated, close-proximity 30mm hits don't equal even 1-2 20mm hits. This is damage that should be on the order of 50x the damage but a mere fraction of the effect.

It's not a matter of difference between planes (p51 vs lanc) because on fighters the 20mmvs30mm damage is consistent, on bombers it is not.

Offline Glasses

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Massive 30mm rubber bullets problems
« Reply #8 on: March 10, 2006, 09:08:15 PM »
What he said.

Offline Stang

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Massive 30mm rubber bullets problems
« Reply #9 on: March 10, 2006, 09:11:50 PM »
At first I admit I thought Krusty was full of it, but the last two days flying jets I have hit planes right behind the cockpit or wingroot and did zero damage to them.  The worst was a ki84 I hit dead center on his tail section, saw the 30mm hit sprite, yet NOTHING fell off his plane.  I could tell because I shot from 150 yards and flew under him.  He flew off and I guess landed because I never got a kill or assist credit.

Offline wetrat

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Massive 30mm rubber bullets problems
« Reply #10 on: March 10, 2006, 10:09:44 PM »
I haven't been flying much this month, but I have noticed way more rubber taters than usual. GRR. :t
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Offline Krusty

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Massive 30mm rubber bullets problems
« Reply #11 on: March 10, 2006, 10:36:14 PM »
I've not noticed any "rubber bullet" effects with normal rounds, I have only experienced it with 30mm rounds. I don't fly the Yak9T enough to know if it's a problem with the 37mm round or not.

Offline gear

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Massive 30mm rubber bullets problems
« Reply #12 on: March 10, 2006, 10:52:08 PM »
It don't matter what type of bomber I fly a 7.62 round dewings it :lol

Offline StarOfAfrica2

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Massive 30mm rubber bullets problems
« Reply #13 on: March 10, 2006, 11:21:02 PM »
Krusty, try reading Wrag's post on this topic.

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=172780

I think there's more to your 30mm issue than that, but its on the right track.

Think back also a few months ago there was a big debate over lag from buff pilots jumping from plane to plane.  

You have 3 airplanes there, one connection.  Am I getting through to you here?  Do you have the same problem attacking a single bomber?

Maybe you cant do it over and over with 262's but you can with 109K's.

Offline killnu

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Massive 30mm rubber bullets problems
« Reply #14 on: March 10, 2006, 11:49:55 PM »
i got film of me hitting a lancaster formation with a 109k, hitting it with 30mm.  they didnt go down or smoke, seen a few chunks fly off but that it.  didnt go down till somebody else came and finished htem off.  i made pass or two with mg after all taters gone.  dont know how to post film, if somebody wants to see it email me...

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