Author Topic: Clapped Seafire Finally Done  (Read 875 times)

Offline Bullethead

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Clapped Seafire Finally Done
« on: March 15, 2006, 07:54:08 PM »
Finally found time to get this damn thing knocked out.


Offline RAIDER14

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Clapped Seafire Finally Done
« Reply #1 on: March 15, 2006, 08:38:16 PM »
looks good but could look of a little dirtier instead looking brand new off the line

Offline Kweassa

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Clapped Seafire Finally Done
« Reply #2 on: March 15, 2006, 08:54:52 PM »
Is it me, or is the Spit color scheme green?

Offline RAIDER14

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Clapped Seafire Finally Done
« Reply #3 on: March 15, 2006, 08:57:00 PM »
its like a pine green

Offline Krusty

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Clapped Seafire Finally Done
« Reply #4 on: March 15, 2006, 11:46:48 PM »
Quote
Originally posted by RAIDER14
looks good but could look of a little dirtier instead looking brand new off the line


It looks adequately weathered, to me.

I LOVE it!

Offline Bullethead

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Clapped Seafire Finally Done
« Reply #5 on: March 16, 2006, 07:58:36 AM »
Quote
Originally posted by RAIDER14
looks good but could look of a little dirtier instead looking brand new off the line


Actually, apparently this plane did in fact just come off the line, only in this case it was the refurbishment line.  I worked from a photo which I interpretted as follows:

1.  They took the wings and tail off at the shop.
2.  The wings were further disassembled by removal of the leading edge and ailerons.
3.  The wing leading edges and the tail got fresh camo applied.
4.  The vertical tail was put back on the fuselage, which then received significant overspray of primer.  This was very thick on the vertical tail and over the old dark slate green camo stripe on the rear fuselage, with lighter overspray up to the cockpit area and a few patches here and there on the nose.
5.  The main part of the wing got primered all over the top, especially heavy out at the tips.
6.  The plane was then reassembled and fresh roundels, unit codes, and serial numbers applied on top of the primer.

The photo was taken shortly after this process was complete.  The plane was relatively clean, with very little in the way of exhaust or gun staining, and very little paint chipping on all the new paint and primer.

My photo was B&W, so I had to guess at the color of the primer.  After experiementing with several colors including grays, converting screenshots to grayscale to compare with the photo, I finally settled on Interior Green, which seems a logical choice anyway.

The plane appears mostly green as a result.  It's basic camo colors are the FAA scheme of Extra Dark Sea Grey, which was a kinda purplish blue when new, fading to a dark, flat purple with age, and Dark Slate Green, which was kinda bright originally but faded to a sort of olive drab.  If you look close, you can see the differences between the leading edge and the fuselage nose.  Anyway, the light green primer covered up most of the Extra Dark Sea Grey on the fuselage and upper wings, although you can still see it peeking through.  But the net result is pretty much an over-all light green and dark green mix with some trim of Extra Dark Sea Grey around the edges.
« Last Edit: March 16, 2006, 08:03:40 AM by Bullethead »

Offline Kazaa

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Clapped Seafire Finally Done
« Reply #6 on: March 16, 2006, 03:14:53 PM »
Another Seafire/Spitfire skin done, fine by me, good going mate ! :aok



"If you learn from defeat, you haven't really lost."

Offline Bronk

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Clapped Seafire Finally Done
« Reply #7 on: March 16, 2006, 03:47:53 PM »
Quote
Originally posted by Krusty
It looks adequately weathered, to me.

I LOVE it!


OMFG Krusty likes a skin with no complaints ?!!?!?!?!?!
Say it isn't so man has thew world stop turning or something??!!/!?!





Bronk




J/K with ya a bit Krusty.
See Rule #4

Offline Nr_RaVeN

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needs just a bit more
« Reply #8 on: March 26, 2006, 01:00:57 PM »
The paint is ok but you upper panel lines  and around the base of the nose cone and exhaust ports  and canopy are not looking to hot. you could try and lower the ops a hair. I know its a fresh plane out of the shop and all but the shading effect is not coming off well.
 
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Offline Bullethead

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Re: needs just a bit more
« Reply #9 on: March 26, 2006, 04:48:26 PM »
Nr_RaVeN said:
Quote
The paint is ok but you upper panel lines  and around the base of the nose cone and exhaust ports  and canopy are not looking to hot. you could try and lower the ops a hair. I know its a fresh plane out of the shop and all but the shading effect is not coming off well.


Actually, I rather like the panel lines you're complaining about, because I think they do a good job of depicting the visual differences between the several very different types of skin panel joints.  They came out looking like I wanted them to, anyway :).  Sorry you don't like them.

The panel lines on our skins have to depict the 3 main types of skin joints used in real life, each of which looks rather different from the others.  Therefore, we have to use different methods on our various panel lines to reflect this.  The front spit fuselage contains examples of all 3 main types of joint, and I made them all look different on the skin.

The 1st type of joint is around the edges of a flush but removeable panel.  Cowlings, gun bays, and entry doors are the primary examples.  IRL, there is often a noticeable gap around the removeable panel, and in addition the edges of the removeable panel often get slightly bent so don't sit flush or fit well along their whole lengths.  These factors combine to make joints around these panels extremely noticeable, from a combination of width and depth of gap, shadow and grime accumulation in the gap, and the fact that no paint bridges the gap at the level of the skin outer surface.  IOW, these lines are almost always highly noticeable black lines across the paint or even bare metal skin.  Hence, I made the lines on the engine cowling panels and around the entry door below the canopy reflect this.  They are 20/20/20 lines with a very thin, irregular stripe of paint over them.  This gives them a highly visible, yet irregular appearance, which IMHO accurately reflects the random unevenness along the edges of the removeable panels.

The 2nd main type of joint is an overlap of 1 panel on top of its neighbor.  The panel on top may be removeable, or it may just be an external stiffening doubler.  In either case, however, there is a definite 3D ridge interrupting the smooth surface of the skin, although there is no gap between panels and all visible surfaces are painted (or not) to match their surroundings.  This, as well as grime accumulation around the edge of the raised panel, makes for a rather visible panel line, but not nearly so much as around flush removeable panels.  The upper edge of the wing fillet, and the angled edge of the armor plate under the windshield are examples on the spit.  I make these lines using anti-aliased 80/80/80, even where they're straight, which IMHO ends up giving the desired 3D effect, or at least the appearance of grime accumulation.

Finally, there are the flush joints between immoveable skin panels.  IRL, there is about a 1/8" gap between the edges of adjacent panels, but this gap is filled with sealant to make it nearly flush with the surrounding surface, and then painted over.  As a result, these lines are hardly visible at all from any distance greater than 3-5' IRL.  I use 120/120/120 for such lines, and you can just barely see one running from the lower rear corner of the removeable fuel tank cover the the lower front corner of the entry door.

Oh BTW, on the real plane, there was a fair amount of oil leakage out of the joint between the prop spinner and the front of the cowling.  It smeared back 1-2" pretty much all around the spinner.  That's why that line is more noticeable than you might think it should be.

Anyway, I like the results, because they're what I was shooting for.  But it's a matter of taste, I guess.
« Last Edit: March 26, 2006, 04:54:29 PM by Bullethead »

Offline Nr_RaVeN

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Clapped Seafire Finally Done
« Reply #10 on: March 26, 2006, 10:42:05 PM »
Holy crap you wrote a novel up there:)  
 I'm not complaining about it I only shoot at spits anyway ;)unless poo is in one then I take a dirt nap .
 Just trying to pass on some input  to make it even better.  
 As long as you like it that's what counts .
 I know what you are trying to do there I was just suggesting that you may want to try a different technique IE a bit of shading under the cowl line so it looks More 3D and to create a faint shadow line. Also  an a hair less opps on the lines not so much that its like all the rest of them just a bit softer. Then add in some highlights along the edge to give you the distorted uneven look you want.
as for the nose cone the oil would be streaked back a bit towered the pilot
you could use more of a feathered brush instead of the hard lined one you have there  then blur it back a bit fathering it off slightly.

It may just be the anti aliasing in your screen shot Its hard to tell from the screen shot distance. That might be the thing thats throwing me off.
The skin is still very nice don't get me wrong.
« Last Edit: March 26, 2006, 11:12:27 PM by Nr_RaVeN »
Life is short. PLAY HARD...

"Have patience. All things are difficult before they become easy."
Saadi