I have a couple wishes to present.
1. We need to make planning bombing missions fun. As it is now, its always on the fly. Nothing is really planned like a ww2 bomber mission.
I see we will be getting breifing rooms in the new setup which is great. But the targets themselves need to be attended to as well.
If we plan for 15 minutes to attack a target, take 45 minutes to get there, and destroy it, but it comes back up in 15 minutes, even before we get back to land, it doesnt seem like it was worth the effort.
I have a couple of suggestions.
A. Make it so the hangers are harder, but stay down longer. But never stop producing aircraft of some kind. Nothing kills an attack quicker than taking the enemy out of the fight. Everyone leaves and its a waste of time.
When a hanger is killed, that base's ENY level is adjusted to reflect damage, and the better planes are unavailable. For every hangar killed, the ENY level is adjusted. Finally when the last hanger is killed, only the worst planes are available. Each hanger stays dead for 1/2 hour.
B. Each hangar is hardened, and stays down longer, but each hanger has a random planeset attached to them. Take a small airfield. Say the lone FH produces the best planes, the southern bigpad FH produces mid-range planes, and the northern one produces the low end planes. This is random and the attacker wouldnt know which one to kill to kill the best planes. As before, the base never totally loses all its plane, the worst always being able to up there.
This way the battle can continue. The same can be done with the VH. The hanger is hardened, and stays down longer, but when it dies, the M3 and M8 are always available, but the Tigers, flaks and better gvs are not.
As far as ord and troops, instead of one guy porking a front line, the damaged base would have less ord to choose from. If the hardend ord is hit (taking atlest 2 1000lbers to kill an ammo bunker) then it is blown up. However, rather than removing the ord from play, the list is adjusted. Now that base can only arm its planes with 100 or 250lb bombs. Rockets are out of play as well.
The trrops if hit(hardened as well) then troops instead of 10 boarding a C47 or M3, are cut in half, with only 5 boarding. This would require two c47s or M3s to drop on a base for capture, but the battle can continue, rather than the way it is now, one guy ruining the battle by a simple pork.
2. Instead of spawning in a plane on the runway, it would be nice to actually have to run out of the tower to man your plane. Imagine all the squishys we could pop running to their planes sitting on the apron.
