Amen, and I'm IN!
Nothing more lame than messing with tank town or fighter town. GV'rs don't consider dive bombers 'interesting' (at least I don't), and I know furballers aren't thrilled with interference either.
Same goes for capturing TT or FT bases. When your side is about to take a reset, OK then. Got to get the last couple to win. Prior to that, it's pure and simple griefing, with no purpose.
Like last night, why go drop all three V bases, and capture one leaving only two sides able to participate? And that's still better than the usual milk-run take of all three...which serves no purpose than to give easy-mode captures to lameoids, and completely shut down tank town. Yay.
There's a whole map of stuff to do. What's the deperate need to screw up somebody else's fun?
Since we can't make them un-takeable...is it really hard to elevate TT up to some nearly impossible altitude? Make it too much trouble to take?