Author Topic: Questions about the PT 40mm  (Read 1204 times)

Offline Seagoon

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Questions about the PT 40mm
« on: March 30, 2006, 01:53:17 PM »
Last night I was camping the VH of a field by the shore with my PT using the 40mm to kill GVs as they spawned. Came to some alarming conclusions:

1) The 40mm on the PT spews shots in a random pattern. Though I was within d400 of the target, few of the shots hit at or near the aimpoint. Was the actual Bofors on the PT the equivalent of a 40mm musket? No strike that, I've fired a replica Brown Bess, and it was more accurate and consistent.

Compared the PT 40mm against the 40mm on the Hurri 2D, the Hurris 40mms are considerably more accurate using the ".target" function

Was the real 40mm such a spud gun?

2) Also, the PT 40mm kills Panzers hit from behind fairly easily (when you can hit them that is ;-) ) but cannot kill Tigers from any angle. Is that correct or just my experience?

Thanks for the help,

SEAGOON
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Offline SMIDSY

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Questions about the PT 40mm
« Reply #1 on: March 30, 2006, 03:10:26 PM »
well, it shouldnt even kill the panzer since it only fires HE rounds. also, i think that the bofers was quite inacurate compared to most other medium AA guns. but dont hold me to that.

Offline Keiler

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Questions about the PT 40mm
« Reply #2 on: March 30, 2006, 03:31:19 PM »
The Bofors in itself is supposed to be a very accurate gun.
But fired from a small PT craft afloat, I guess thats more than difficult to pinpoint shoot. The sea itself induces lots of movement into the boat in four axis (I would guess that's been taken into account here) plus the 40mm has a pretty good recoil, again adversely affecting the platform, boat.

My 2c

Offline lasersailor184

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Questions about the PT 40mm
« Reply #3 on: March 30, 2006, 04:37:31 PM »
Not the same gun between the Bofors and HurriD.
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Offline OOZ662

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Questions about the PT 40mm
« Reply #4 on: March 31, 2006, 12:18:48 PM »
Also note that then IID's have extremely long barrels.
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Offline dedalos

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Questions about the PT 40mm
« Reply #5 on: March 31, 2006, 01:22:19 PM »
Quote
Originally posted by Keiler
The sea itself induces lots of movement into the boat in four axis  


Ahhh, yes, the fourth dimention.  I've heard lots about it :D
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
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Offline SMIDSY

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Questions about the PT 40mm
« Reply #6 on: March 31, 2006, 01:45:37 PM »
Quote
Originally posted by dedalos
Ahhh, yes, the fourth dimention.  I've heard lots about it :D




Offline OOZ662

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Questions about the PT 40mm
« Reply #7 on: March 31, 2006, 01:54:28 PM »
Quote
Originally posted by SMIDSY


Posting from mine right now. Rock on substitutes. :D Have to watch your back with the regular teacher. :noid
A Rook who first flew 09/26/03 at the age of 13, has been a GL in 10+ Scenarios, and was two-time Points and First Annual 68KO Cup winner of the AH Extreme Air Racing League.

Offline cav58d

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Questions about the PT 40mm
« Reply #8 on: March 31, 2006, 02:03:19 PM »
Hey...Cav here from the 7th dimension....In reply to your question seagoon- I have never killed a tiger with a 40mm cannon hit...I dont think its possible...I have hit tigers multiple times from a near verticle dive, and these proven panzer killing shots are ineffective against tony
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Offline HoHun

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Questions about the PT 40mm
« Reply #9 on: March 31, 2006, 02:30:36 PM »
Hi Cav,

>Hey...Cav here from the 7th dimension....In reply to your question seagoon- I have never killed a tiger with a 40mm cannon hit...I dont think its possible...

Easy. You have to hit him beneath the turret at a right angle to reality.

Regards,

Henning (HoHun)

Offline Lye-El

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Questions about the PT 40mm
« Reply #10 on: March 31, 2006, 04:14:33 PM »
Quote
Originally posted by SMIDSY
also, i think that the bofers was quite inacurate compared to most other medium AA guns. but dont hold me to that.


Isn't 40mm Bofors cannon what we are using on AC-130 gunships? Wouldn't think them that inaccurate.

Quote
Compared the PT 40mm against the 40mm on the Hurri 2D, the Hurris 40mms are considerably more accurate using the ".target" function


Aircraft guns shoot accurate. The cannons that shoot at aircraft do not. Try the .target with the Osti and manned ack. Fire zoomed in at 1K and you will see they spread all over low left.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Urchin

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Questions about the PT 40mm
« Reply #11 on: March 31, 2006, 05:32:28 PM »
Lol.. not only is the PT boat unstable on the X,Y, and Z axes, time slips as well?

Offline nirvana

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Questions about the PT 40mm
« Reply #12 on: April 01, 2006, 12:19:39 AM »
Quote
Originally posted by Lye-El
Isn't 40mm Bofors cannon what we are using on AC-130 gunships? Wouldn't think them that inaccurate.


The gun's on the AC-130 are also computer controlled and are brought on target by GPS and lasers IIRC.
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Offline Kurt

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Questions about the PT 40mm
« Reply #13 on: April 01, 2006, 07:37:37 PM »
Quote
Originally posted by Keiler
The sea itself induces lots of movement into the boat in four axis


Disregarding the post above who didn't know there is a 4th dimension... I'd still like Keiler to 'splain to me just exactly how the sea induces movement in a boat on that dimension of Space/Time.

I mean, while it is well understood that speed does have a slight effect on the perception of time from the point of view of the accelerated object, I really don't think the gentle rolling (or event an angry stormy sea) is going to shift your reality.

Enlighten me.  :huh
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Offline Tails

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Questions about the PT 40mm
« Reply #14 on: April 02, 2006, 12:44:37 AM »
Quote
Originally posted by Kurt
Disregarding the post above who didn't know there is a 4th dimension... I'd still like Keiler to 'splain to me just exactly how the sea induces movement in a boat on that dimension of Space/Time.

I mean, while it is well understood that speed does have a slight effect on the perception of time from the point of view of the accelerated object, I really don't think the gentle rolling (or event an angry stormy sea) is going to shift your reality.

Enlighten me.  :huh


I think he may of been thinking something different than what he typed. A boat DOES move in four directions. Pitch, roll, yaw, and elevation from a combination of wave action, maneuvering, and possibly recoil effects (I dont know how this is modeled in AH2, dont drive boats enough). Maybe thats what was intended?
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