Author Topic: HiTech's best idea EVAR  (Read 3743 times)

Offline Kurt

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Re: HiTech's best idea EVAR
« Reply #15 on: March 31, 2006, 08:07:38 PM »
Quote
Originally posted by hubsonfire
Okay, technically this isn't the best idea ever (the Jeep and headshake rate higher on my list, but whatever), but this seems to have the potential to limit the effectiveness of suicide bombing of all types. I personally like this idea, as it promotes survival as a contributing factor to a player's success during an attack run, as opposed to a tradeoff.

I wish to see this implimented, even if only for a comparatively short time frame. A trial period to see if it in fact improves the gaming experience of the customer base, as it were.

 My question for HT and company is, is this simply an idea you had in the past, or is it something for which the code is written, or could be without derailing any other projects in progress?


It may not be the best idea EVAR... But, its so good I wonder what the hell he was thinking when he decided not to code it...
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Offline Pongo

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« Reply #16 on: March 31, 2006, 08:13:19 PM »
Way better to put realistic limits on the bomb release devices.

Offline hubsonfire

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« Reply #17 on: March 31, 2006, 08:15:27 PM »
Chef, what planes will spawn on the runway, take off, and accelerate to well over 400mph in the time it takes a formation of bombers to travel 6,000 yards at 325mph? Anyone?

Ted, AFAIK, the USAAF didn't use bombers as kamikazes, and neither did the RAF. There is no attrition in AH, and using the kamikaze (a desparate and unintelligent tactic at best ) as a rationale for the most popular bomber tactic doesn't float.

Most of the suicide buffbombers in AH aren't noobs. They're vets following the path of least resistance.

Donzo, if you aren't going to live until your bombs hit, you are, in fact, one of the unrealistic suicide bombers in question.

Pongo, I'd like to see changes along those lines as well. Drop only from F6, under textbook conditions; level, at speed, at alt, no insane Gs or unsafe speeds, etc. However, I doubt that will ever happen, and HT himself said he'd considered this route, which means this is probably as close as we'll get. Hence my support and this thread.

I see this idea as adding a little bit of realism without taxing anyone too much, taking one of the most frustrating aspects out of AH's naval warfare, reducing the frustration of those customers who wish to play around in the TT areas in GVs, and making folks realize what a fearsome weapon the bomber actually is in AH, instead of just using them to grief.

I'm not sure I really see the downside here. Remember, this isn't my idea, so you don't have to automatically disagree with it. If anyone's got some thoughts on how this would negatively affect gameplay, I'd like to hear them.

I think a lot us had that same thought, Kurt.
« Last Edit: March 31, 2006, 08:19:39 PM by hubsonfire »
mook
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Offline Masherbrum

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« Reply #18 on: March 31, 2006, 08:22:07 PM »
Quote
Originally posted by Pongo
Way better to put realistic limits on the bomb release devices.


If that's the case, NO CV in WWII was sunk with Bombers (Level or Suicide Medium/Heavy Bombers).   If you are gonna do REAL, do it right.
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Offline Donzo

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« Reply #19 on: March 31, 2006, 08:23:57 PM »
Quote
Originally posted by hubsonfire
Donzo, if you aren't going to live until your bombs hit, you are, in fact, one of the unrealistic suicide bombers in question.


I beg to differ, sir.

Read my post this time and tell me how your statement makes sense.

My post pointed out a realistic situation.  At no time did I say anything that would suggest I would be doing something suicidal.

Offline hubsonfire

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« Reply #20 on: March 31, 2006, 08:56:58 PM »
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Without a gunner you have to cocentrate on your bomb run, drop your ordinance, then jump into a gun. If I drop my bombs and the fighter manages to kill me right after my drop, I would like my bombs to count (provided they hit their mark).


  You ignore the possibility of defending yourself, or enlisting the help of a gunner, choosing instead to concentrate on your drop. This is a behavior that I would define as suicidal.

I should also emphasize that this idea (which is not my idea, nor is it "my opinion how bombers should work") applies to ALL aircraft which carry ordnance. I don't want this to turn into another fighter vs bomber thread.
« Last Edit: March 31, 2006, 09:09:10 PM by hubsonfire »
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Offline Zazen13

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« Reply #21 on: March 31, 2006, 09:05:34 PM »
Quote
Originally posted by hubsonfire
You ignore the possibility of defending yourself, or enlisting the help of a gunner, choosing instead to concentrate on your drop. This is a behavior that I would define as suicidal.


Exactly what I said above. There's a reason you can man your own guns or recruit a gunner to do so. If you are being attacked, defend yourself and set-up for another run once you lazer down the offending fighter(s)...Lord forbid you don't get to point n' click your eggs on the first run everytime...


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Offline Morpheus

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« Reply #22 on: March 31, 2006, 09:07:28 PM »
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Originally posted by Urchin
Suicide bombers pay their monthly fee just like you do, and I suspect they outnumber you.  Why shouldn't the way they play the game be valid?


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Offline Zazen13

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Re: Re: HiTech's best idea EVAR
« Reply #23 on: March 31, 2006, 09:11:38 PM »
Quote
Originally posted by Kurt
It may not be the best idea EVAR... But, its so good I wonder what the hell he was thinking when he decided not to code it...


LOL, exactly, that was my exact question to HiTech in the other thread...It's like having a million dollars but instead of spending it you bury it in your backyard and die broke...

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Offline rabbidrabbit

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« Reply #24 on: March 31, 2006, 09:35:02 PM »
why not only allow bomb drop from the bombsight on level bombers and limit the angle of release to real world norms?  Would solve most of the problem and be more realistic too.

Offline culero

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« Reply #25 on: March 31, 2006, 09:46:42 PM »
Quote
Originally posted by Pongo
Way better to put realistic limits on the bomb release devices.


Word.

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Offline Simaril

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« Reply #26 on: March 31, 2006, 10:07:03 PM »
Quote
Originally posted by Pongo
Way better to put realistic limits on the bomb release devices.



Which is something HT has said he will do.

Trouble is, everything has to be prioritized when coding resources are finite, and bomb bay/delivery characteristics are lower on the list right now.

To be honest, the things they've done lately (like the jeep)  while working on TOD  are far better investments than the bomb bays would be.

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Offline hubsonfire

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« Reply #27 on: March 31, 2006, 10:30:04 PM »
What happened to the thread about bombsights? I thought (and maybe I'm recalling incorrectly) that HT had said they weren't terribly interested in changing the process, due to numerous possible workarounds that would negate the effort. Not in those words, but that was the impression I got from deciphering his post. Was that your thread, Sim?

:lol I'm trying to search for HT's posts, and I'm sitting here thinking, "hmmm, how many ways can bomber be mispelled if you're in a hurry? How many ways for release?"

C'mon, throw me a bone here, someone link it.
mook
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Offline rod367th

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« Reply #28 on: April 01, 2006, 05:38:16 AM »
Quote
Originally posted by Zazen13
CV's are waaaayyyy too easy to kill currently, adding HT's feature would go a long way to remedying this. On some of the HUGE maps CV fights are pretty much the only fights, having CV's live longer is a good thing...


Zazen






 CV 's are not easy kill. Only reason they get killed is No one wants to CAP CV while rest vulch bases. You normaly See 15 to 20 guys vulching 1 or 2 newbies while a lone set of bombers flys to cv unmolested. If your cv gets sunk before you get base usally 3 reason's why. 1. guys took off before town shelled  or to far out from base, 2. SB were not destoryed before vulching. 3 . No CAP at cv 2 guys maybe 1 at 15k over cv could stop incoming bombers, low bombers easy pickings to avg gunner, but like said before most want name in lights instead of defense of carrier. Greatest worry going to kill knight cv is having Wheels on 5".Going after rook cv only seen 1 squad CAP cv while rest vulching that was Lynx aka steve's SOB's.

Offline rod367th

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« Reply #29 on: April 01, 2006, 05:40:59 AM »
Quote
Originally posted by Masherbrum
If that's the case, NO CV in WWII was sunk with Bombers (Level or Suicide Medium/Heavy Bombers).   If you are gonna do REAL, do it right.






 ki67   suicide a Light carrier  lost 3 light carriers to suicide attacks