Author Topic: Last try at a new MA map I have been playing around with  (Read 877 times)

Offline Lazerr

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Last try at a new MA map I have been playing around with
« Reply #15 on: April 09, 2006, 03:17:15 PM »
What do the different tones of color represent?

I see 3 shades of red. :)

Offline Mustaine

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Last try at a new MA map I have been playing around with
« Reply #16 on: April 10, 2006, 08:40:42 AM »
Quote
Originally posted by Lazerr
What do the different tones of color represent?

I see 3 shades of red. :)
different altitude sections....

someone else asked about the base altitudes, at the highest point the highest base would have a runway altitude of 6 or 7K. there would just be big hills and mountians between the bases.

as far as the HQ's they are there because if you do make it back to that area with a CV you can SHELL HQ with the CV guns.

as far as AW, sorry nope never played. is it a good or bad thing this is similar as some of you say?
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Offline Reschke

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Last try at a new MA map I have been playing around with
« Reply #17 on: April 10, 2006, 09:11:17 AM »
One other thing is the lack of GV spawn points towards the interior of the regions. To have a few that would spawn out into the interior would be a good thing not only for offensive fights but defensive as well just in case one country trys a deep raid and gets a rear area base.
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Offline NAVCAD

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Last try at a new MA map I have been playing around with
« Reply #18 on: April 10, 2006, 11:28:28 AM »
Concur with Reschke on the vehicle spawns.  Although this looks like a lot of fun for the flyers, the GVrs could use some more spawn point. (I like to do both).  Other than that, looks pretty good.


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