Author Topic: Fighter Mode Hit Percentage suggestion for HiTech  (Read 1291 times)

Offline richard_rd

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Fighter Mode Hit Percentage suggestion for HiTech
« on: April 10, 2006, 12:10:03 PM »
I was wondering why my fighter mode hit percentage was so bad, then i did a few searches in the forum and it seems that the concensus is that when in fighter mode any rounds fired that do not hit an enemy plane count as misses.

   Now I know why my fighter hit percentage is so low, because i will often de-ack a field or shoot down buildings in a town during a base capture attempt, even though i am scoring my sortie in fighter mode and not attack mode.

   I understand why HiTech would not want hits on ground objects to count toward Hit% when in fighter mode.  And i agree with that or anyone could easily just inflate thier Fighter Hit% by shooting at buildings all day.

   At the same time I do not think that we should be penalized when in Fighter sortie mode for being team players and de-acking fields and helping knock the town down.  

   What i would sugest is that the hit percentage formula when scoring a sortie as a fighter be modified as follows:

Current formula =  ( rounds that hit enemy planes) / ( total bullets fired )

      I would like to see the new formula become

New formula = ( rounds that hit enemy planes ) / ( total bullets fired - rounds that hit ground objects )

      With the new formula hitting enemy ground objects will not increase your fighter Hit% score, but it also will not decrease it.  With the new formula you can be a team player and de-ack a base and help shoot buildings and hangers down without having it negatively effect you fighter Hit%.

     The way the formula is now it is a catch 22 when you are in fghter mode, you want to help your side capture the base by shooting down buildings and hangers, but you know if you do it that your fighter Hit% goes down the tubes.  By using a modified formula like I suggest above this dilema is eliminated and the Fighter Hit% (enemy plane) will still reflect acurate numbers.
« Last Edit: April 10, 2006, 12:42:24 PM by richard_rd »

Offline Zazen13

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #1 on: April 10, 2006, 12:13:31 PM »
That's a pretty good idea. I can't think of any reason that would be a problem from an exploitation or abuse perspective... In real life, in Europe during WW2, if fighters on a fighter sweep or escort mission were released they would go down to the deck and shoot up ground targets of opportunity if fuel permitted...

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« Last Edit: April 10, 2006, 12:41:38 PM by Zazen13 »
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Offline Mustaine

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #2 on: April 10, 2006, 12:50:46 PM »
thats actually the best modification idea i have seen on this type of subject.

of course since you can't / by 0, there would have to be a +1 in there in case someone never shot and hit a ground object, but i doubt adding 1 single bullet would bother anyones stats.
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Offline Saxman

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #3 on: April 10, 2006, 02:45:19 PM »
Why would a "0" be a problem? He's talking about ONLY using the total number of shots fired at aircraft and not including shots fired at ground structures at all.
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Offline Nightshift82

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Re: Fighter Mode Hit Percentage suggestion for HiTech
« Reply #4 on: April 10, 2006, 02:51:44 PM »
correct me if I'm wrong but isn't that why we have 'attack' mode?
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Offline hitech

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #5 on: April 10, 2006, 02:53:52 PM »
If you shooting stuff on the ground, switch to attack mode. That is what it is there for.

HiTech

Offline Morpheus

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #6 on: April 10, 2006, 02:56:41 PM »
What if we had a swith that switched us from attack to fighter mode? Like when Clark runs into the phone booth and comes out as Superman!!! Or something like that.
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Offline straffo

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #7 on: April 10, 2006, 03:50:11 PM »
Quote
Originally posted by Morpheus
What if we had a swith that switched us from attack to fighter mode? Like when Clark runs into the phone booth and comes out as Superman!!! Or something like that.



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Offline Morpheus

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #8 on: April 10, 2006, 04:07:34 PM »
Red white and blue then? :noid
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Offline straffo

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #9 on: April 10, 2006, 04:15:42 PM »
That would be Captain America ;)

Offline Mustaine

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #10 on: April 10, 2006, 04:16:34 PM »
Quote
Originally posted by Saxman
Why would a "0" be a problem? He's talking about ONLY using the total number of shots fired at aircraft and not including shots fired at ground structures at all.
yeah i was thinking wrong.

say 500 / 1500 - 0 was what i was thinking about... doesn't matter if there is a 0 there.
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Offline straffo

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #11 on: April 10, 2006, 04:24:18 PM »
hahem ... and if you shoot 1500 bullets on the ground ?

Offline Lye-El

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #12 on: April 10, 2006, 04:27:11 PM »
Quote
Originally posted by hitech
If you shooting stuff on the ground, switch to attack mode. That is what it is there for.

HiTech


Trouble is much of the time I don't end up doing what I started out as. I fly an attack mission and end up jettisoning my bombs because of enemy fighters and end up flying as a fighter. I up in fighter mode and end up shooting M3s and PT boats, Ostis or town.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Saxman

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #13 on: April 10, 2006, 04:34:19 PM »
HTC: If I'm going up for the purpose OF jabboing a base I DO switch to attack, but that doesn't do much for guys who up to provide fighter cover and decide to help bring down the town if there's no need to cap the field. I'm in agreement with r_rd that it's better to do something to continue helping out than just go off and find the next furball.

I like Morph's idea of being able to switch scoring while in the air, that could be a way of doing it without totally revamping the scoring system.

Edit: LOL! He beat me to it.
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Offline Waffle

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Fighter Mode Hit Percentage suggestion for HiTech
« Reply #14 on: April 10, 2006, 04:57:13 PM »
yeah - be easier to kill score dolts...they'd be fumbling with their keyboard as your closing in on them...lol


but you would have to make the command something like this:

".pleaseallowmetochangemyscore fromfightertoattackbecauseImi ghtbegettingkilledsoonandIdon twanttodamagemyfighterrank"