Author Topic: ACES High II TeamSpeak  (Read 4075 times)

Offline GibSter

  • Zinc Member
  • *
  • Posts: 11
ACES High II TeamSpeak
« on: April 15, 2006, 06:21:08 PM »
You guys are welcome to use the ACES HIGH 2 TS Server.
You can find it in the Web Server List, in TeamSpeak.

If you don't have TeamSpeak you can get it here:
TeamSpeak

TeamSpeak is a form of communication over the internet with peers.

Offline Shaky

  • Nickel Member
  • ***
  • Posts: 550
ACES High II TeamSpeak
« Reply #1 on: April 15, 2006, 06:32:04 PM »
You are aware that AH has its own internal voice coms, right?
Political correctness is a doctrine fostered by a delusional, illogical, liberal minority and rabidly promoted by an unscrupulous mainstream media, which holds forth the proposition that it is entirely possible to pick up a turd by the clean end.

Offline bj229r

  • Platinum Member
  • ******
  • Posts: 6735
ACES High II TeamSpeak
« Reply #2 on: April 15, 2006, 09:00:36 PM »
Quote
Originally posted by Shaky
You are aware that AH has its own internal voice coms, right?


Thats probably why he is telling us about THIS one;
Never underestimate the power of stupid people in large numbers

http://www.flamewarriors.net/forum/

Offline SAS_KID

  • Silver Member
  • ****
  • Posts: 1098
      • http://www.myspace.com/saskid
ACES High II TeamSpeak
« Reply #3 on: April 15, 2006, 10:10:54 PM »
he probably isn't aware
Quote from: hitech on Today at 09:27:26 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Offline Lazerr

  • Platinum Member
  • ******
  • Posts: 5005
ACES High II TeamSpeak
« Reply #4 on: April 15, 2006, 10:31:25 PM »
AH voice is about as realiable as a Ford Escort, with bald tires in two feet of snow.  ;)

Offline StarOfAfrica2

  • Platinum Member
  • ******
  • Posts: 5162
      • http://www.vf-17.org
ACES High II TeamSpeak
« Reply #5 on: April 16, 2006, 12:04:17 AM »
Its all about knowing how to drive that escort.  :)

For all the complaints people have, through 4 different systems now, I have NEVER lost vox.  Never had to reset it.  Never had to do anything but use it.  

Now if you want to talk about QUALITY of the sound, well........

Offline Schutt

  • Silver Member
  • ****
  • Posts: 1138
ACES High II TeamSpeak
« Reply #6 on: April 16, 2006, 05:14:26 AM »
Had teamspeak on a scenario and i didnt like it cause i dont know whos talking. AH got the nice feature to mention the talker in the top right corner.

Besides, im a programmer so everything byond true or false is to much for me. Having 2 channles in ah2 is already hard couldnt handle a third one without assigning another bit of attention to it :(.

Apart from my personal problems with it its cool that you put up a server and i might eaven use it some time.

Offline SMIDSY

  • Silver Member
  • ****
  • Posts: 1248
ACES High II TeamSpeak
« Reply #7 on: April 16, 2006, 05:49:41 AM »
anyone remember that one weekend a couple years ago where the vox channels got all fudged up and you ended up talking to people on a different team than you when you were on local chat?

Offline GibSter

  • Zinc Member
  • *
  • Posts: 11
TeamSpeak
« Reply #8 on: April 17, 2006, 10:53:46 AM »
In response to AH's Comms;  Yes,... I know they have one built-in. Good thinking on their part to do.

But, it appears that you, HAVE to push and hold a button (F12), everytime you want to speak.

I come from a Game where I find it a bit annoying at times to have to pay attention to where, and push and hold down a button to speak, when you need that attention else where, like constantly on your JS control or/and mouse, or somewhere else on your KB. So, if you ask me if I'd rather use a comms, that I don't have to do that. Sure, I would.

LOL,... now anyways by habbit, because of the ease, it brings.

To the Overlay system that AH has built-in that allows you to see whos speaking, there's the same for TS;
TeamSpeak Overlay.

If they patch in a system where I don't have to hold down a button to talk, I'd be happy to use it instead.

But at any rate, I'd like to provide an option for those that may want it.


:cool:

Offline Mustaine

  • Parolee
  • Platinum Member
  • ******
  • Posts: 4139
ACES High II TeamSpeak
« Reply #9 on: April 17, 2006, 11:09:53 AM »
in AH the button thing is to stop someone from constantly talking. you can only talk for 5 seconds on range, 10 seconds on tunable VOX before the system automatically fades you out.

the benefit of using the in-game AH VOX is the range channel. anyone within 6K can hear you. easire to give check-6's and stuff.
Genetically engineered in a lab, and raised by wolverines -- ]V[ E G A D E T ]-[
AoM DFC ZLA BMF and a bunch of other acronyms.

Offline Meatwad

  • Plutonium Member
  • *******
  • Posts: 12880
ACES High II TeamSpeak
« Reply #10 on: April 17, 2006, 12:23:41 PM »
Isnt there a voice operated VOX? Kinda would be funny if you heard someone on range screaming at their mom for some milk


MOMMYYYYYYY I GOT KILLED :cry :cry :cry :cry
See Rule 19- Do not place sausage on pizza.
I am No-Sausage-On-Pizza-Wad.
Das Funkillah - I kill hangers, therefore I am a funkiller. Coming to a vulchfest near you.
You cant tie a loop around 400000 lbs of locomotive using a 2 foot rope - Drediock on fat women

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12425
      • http://www.hitechcreations.com
ACES High II TeamSpeak
« Reply #11 on: April 17, 2006, 02:42:36 PM »
Funny thing. I play another game that also has voice built in, with a voice ativated option. If anyone tries to use this option everyone else on the team ask them to turn it off. Way to many acidental transmits, from sneezes to phone rings, to game back ground noise.


HiTech

Offline Bruno

  • Silver Member
  • ****
  • Posts: 1252
      • http://4jg53.org
ACES High II TeamSpeak
« Reply #12 on: April 17, 2006, 02:59:08 PM »
I run a TS server for other games like FB and if you have voice activation turned on you either get asked to turn it off or get kicked. Same with every other game I play that has in game voice. I can't see how no voice activation in AH is a bad thing. Nothing is more annoying then listening to a guy breath or getting *****ed at by his wife...

As much chattered that gets spewed out over a range I would quit AH all together if range was spammed with folks breathing etc... A separate issue is that range cuts off the squad / tuned channel and any background noise coming over range would make things unbearable without a perma-ban list.

We are using TS in conjunction with the AH voice in the current Stalin's Fourth event. I have buttons mapped for range, squad, command and Kuhlmey and still have unmapped keys / buttons on my CH Hotas. In fact my throttle hat switch runs all coms.

Offline Casper1

  • Nickel Member
  • ***
  • Posts: 376
Re: TeamSpeak
« Reply #13 on: April 17, 2006, 03:07:48 PM »
Quote
Originally posted by GibSter
In response to AH's Comms;  Yes,... I know they have one built-in. Good thinking on their part to do.

But, it appears that you, HAVE to push and hold a button (F12), everytime you want to speak.

I come from a Game where I find it a bit annoying at times to have to pay attention to where, and push and hold down a button to speak, when you need that attention else where, like constantly on your JS control or/and mouse, or somewhere else on your KB. So, if you ask me if I'd rather use a comms, that I don't have to do that. Sure, I would.

LOL,... now anyways by habbit, because of the ease, it brings.

To the Overlay system that AH has built-in that allows you to see whos speaking, there's the same for TS;
TeamSpeak Overlay.

If they patch in a system where I don't have to hold down a button to talk, I'd be happy to use it instead.

But at any rate, I'd like to provide an option for those that may want it.


:cool:


I find it very easy to map a 2 buttons on my Saitek Joystick to be the local and squad channel transmit buttons.  This makes life easier.

Offline Sikboy

  • Platinum Member
  • ******
  • Posts: 6702
ACES High II TeamSpeak
« Reply #14 on: April 17, 2006, 04:49:02 PM »
Quote
Originally posted by hitech
Funny thing. I play another game that also has voice built in, with a voice ativated option. If anyone tries to use this option everyone else on the team ask them to turn it off. Way to many acidental transmits, from sneezes to phone rings, to game back ground noise.


HiTech


apparently the more beer I drink the heavier I breath. By the end of the second bottle, my teamates have me shutting off the Voice activation for fear their wives are going to think they're logged onto http://www.horneyphonecalls.com.

-Sik
You: Blah Blah Blah
Me: Meh, whatever.